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Everything posted by eriks
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Player Imbalance
eriks replied to Geoffroi Bonfils's topic in Current Feature Improvement Suggestions
If you make scaling a nation exponentially more expensive rather than linearly more expensive then balance will probably take care of itself. -
Yup, I got this my first of this level of missions. Quite the step up from the previous level.
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Remove the crafting limits
eriks replied to Jahossi53's topic in Current Feature Improvement Suggestions
How about labor discounts for larger runs? IRL a big part of labor is setting up tooling to do something. Give an advantage to the more organized crafter. -
Too much room to hide: narrowing down mission ports
eriks replied to Slamz's topic in Current Feature Improvement Suggestions
I don't get this it's hard to find someone to fight problem. I TP to my outpost in Atwood and I have PVP in minutes. A pirate or a Spaniard who wants PvP just TPs to Sunbury. If I want to PVE and trade unmolested I can do that within a few minutes of Charleston. Sometimes Pagan Pete and Long Beard get all piratey up there, bit not really that often. -
Teleporting with cargo, solving the issue
eriks replied to Azzak's topic in Current Feature Improvement Suggestions
Teleporting with to the capital with cargo seems a far smaller problem than the idea you can teleport a SOL to any outpost simply by capping an AI trader cutter. -
Many, many stern rakes.
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Ship duels suggestion
eriks replied to Ligatorswe's topic in Current Feature Improvement Suggestions
It is also nice for those times when people start talking big in national chat. -
Navigation, e.g. use of a Sextant
eriks replied to Dick Brave's topic in Current Feature Improvement Suggestions
"Exact position" being a very general term. If you're withing 50 miles you're doing pretty good. Finding islands is hard. Finding continents is easy. ...and only is you had a sharp horizon. ...and only if the sky is clear at noon. -
Make more Spanish ships
eriks replied to Pedro Mesia's topic in Current Feature Improvement Suggestions
That makes much more sense.- 33 replies
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Make more Spanish ships
eriks replied to Pedro Mesia's topic in Current Feature Improvement Suggestions
The Vasa is a really odd choice. First of all it was 125-150 years earlier than any other ship in the game. Second of all it was a fundamentally flawed ship and was un-seaworthy.- 33 replies
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So eventually a faction wins. Then what? Pax Britannica? Pax Piratica? That is a boring game...
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Ship duels - feedback needed
eriks replied to admin's topic in Current Feature Improvement Suggestions
No loss. No rewards. In fact you don't even bring your own ship. Both players are given identical versions of the highest ship available to the lower ranked player. This isn't about who brings a bigger gun. This is about who brings better skills. Duels are about honor. If nothing else this will clean up the unsubstantiated trash talk in the forums and chat. -
Jumping from one nation to another again and again
eriks replied to Scout's topic in Current Feature Improvement Suggestions
You should take the ship you are on and your XP. -
[SORRY] Stars and Skulls- PVP 1 EU- Pirates
eriks replied to DukeNasty's topic in Guilds, Clans and Trading companies
Looks like they are coming out to fight against Santis and Victories with Trincos and Connies. Call it what you like, but that is not cowardly. Have you ever been in an even BR fight? -
[SORRY] Stars and Skulls- PVP 1 EU- Pirates
eriks replied to DukeNasty's topic in Guilds, Clans and Trading companies
They don't have European history until sophomore year. -
Pre EA the current traders had really small holds. IIRC the Trader Snow had a capacity of 800?
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This adds a quantitative reason is why I use Trader Brigs as warehouse extensions rather than sailing ships.
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Ship crafting restricted for every nation
eriks replied to Wilson09's topic in Current Feature Improvement Suggestions
+1 on this. To expand a bit it would be interesting to explore different servers being different time periods rather than just arbitrary divisions. In the 1700-1720 server there is no US faction. Spain is a major player. Pirates are a HUGE issue. Add some 17th century ships. There are no Trincs, or Connies, etc... In the 1800-1820 server you have the super frigates. Spain, the Dutch, and pirates are marginal. There's a reason there's a nerf the Trinco thread. It's pretty much the most modern ship in the game. -
Captured ships towing (no more teleporting)
eriks replied to Fonseca's topic in Current Feature Improvement Suggestions
I'd love "add a prize" to your fleet as an option. Both ships sail shorthanded until you get to a friendly port. In fact I'd like to be able to add a trader or two to my fleet at any rank. It becomes an escort mission without having to find a 3rd party who wants to go on a long cruise. That also solves the awkward mid ocean cargo transfers. -
Captured ships towing (no more teleporting)
eriks replied to Fonseca's topic in Current Feature Improvement Suggestions
Lots of audiobooks. Lots of reading. One transit back to California after the 2004 solo transpac race I ran out of books to read so I ended up reading the shop manual for the Yanmar diesel engine. I wish the kindle had existed back then. The one thing I think the devs totally nailed is the interplay of light, water, and fog around dawn and sunset. -
Captured ships towing (no more teleporting)
eriks replied to Fonseca's topic in Current Feature Improvement Suggestions
Do tell. What were the displacements of the boats involved? IRL I have about 20,000 under-sail ocean miles under my keel, most of them solo on my 40 footer transiting between Hawaii and SF. -
Captured ships towing (no more teleporting)
eriks replied to Fonseca's topic in Current Feature Improvement Suggestions
OMG, have you ever tried towing a sailboat with another sailboat? I have. Trust me, it is not fun (and you still need a skeleton crew of the boat being towed). I can see an argument for skeleton crews. But towing? -
Make trade possible in battle ?
eriks replied to DarkspaceII's topic in Current Feature Improvement Suggestions
That's the whole black flag/red flag thing. -
Ship crafting restricted for every nation
eriks replied to Wilson09's topic in Current Feature Improvement Suggestions
It could founder and sink whenever it left port. :-) -
A talent tree to diversify gameplay
eriks replied to monstermp's topic in Current Feature Improvement Suggestions
The Wasa sailed a few miles on its maiden voyage then foundered and sank.