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JollyRoger1516

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Everything posted by JollyRoger1516

  1. You could/would have to set such a note but I could in no way be a rule for alts already bought. As the devs gave permission to do so in the past acounts bought udner that understanding cannot just be canceled. It would only govern that from the moment of the note being introduced alts are no longer to be bought (and then used). Former alts would in no way be affected by that. An abo model or going free to play would be somewhat troublesome. Games have done it before like Call to Arms so it must be somewhat possible. But Call to Arms went F2Play meaning access to the content wasn't limited while an abo model would run you into problems with people who bought the full product and suddenly no longer have access to it! And if you look at Call to Arms that change giganticly backfired as pretty much 90% of the old customers do not feel adequately compensated and Steam already announced that it is therefore under investigation which could still put a major problem on the devs/publisher of that game. That of course excludes games that are an early access buy in which from the get go it is stated that the game will eventually become free to play (like Fractured Space). As long as informationw as available prior to your purchase it cannot be contested if you decide to buy anyway. That would be your problem then but as NA never announced to desire an abo/F2Play model this would now be problematic. I do see your problem with release events though. If sold at 50% many might be itnerested in alts and the problem could become worse.
  2. I think your numbers must be a bit over the top there. I for one couldn't even run the game twice on my computer unless I play at 10FPS. Believe me Id rather jsut fight one and considering I run a decent setup and lots of people run mediocre ones that already heavily limits the amount of people capable of doing this. I dunno about the spy thing. For us Brits it at some point became so bad that we literally couldn't talk in Nation anymore as we knew of like 20 spies online at once. It ended up increasing hostility among each other and massive distrust. People got kicked out of clans for talkign about port battles in nation and everyone neeeded to be triple vetted before getting any tags on the Nation TS. THat jsut went past the whole scenario of a spy got one bit of info. They jsut got all of it if anybody said anything. And quite frankly I don't play computer games to distrust the guys next to me. I am here to have fun not to run the Gestapo of counter espionage. (forgive the comparison)
  3. Well for one I actually doubt anybody does actually produce 22 first rates like that and also you'd still have to ferry and pay the necessary resources. I can also tell you that I am pretty happy about my output and I don't really see the point of gettin anymore ships out at once. I mean with 10x lvl 50 crafters at my output you can supply the entire damn nation and GB has that so whats the point of gettin any better?! I kinda liked your idea at least as a temporary solution so the devs have time to think about any other means of invalidating alts.
  4. 1. I am. I have no alt account and in the last 4 weeks I have crafted about 11x 1st rates. That comes down to about one 1st rate every 2.5 days! I think that is pretty good for somebody who has to bring in his own resources and has no alt account. Bear in mind while that does take some time you'd still have to ferry resources around the place no matter on which account you are. So in the end alt accounts only allow you to use an additional 1000 hours a day to make materials. That is literally all that is gained from it crafting wise. 2. I am dead certain about that. I have some experience when it comes to steam dealings/distribution and as I said you'd walk the plank there. 3. You get exactly the same refund on steam for an early access game as for all other games as well. Max of 2 weeks after purchase and a max playtime of 2 hours and youre eligible for a refund. The only difference is that you agree for the timer to start when the game is not yet in a finished state. That is literally the only difference.
  5. If this talk is to go anywhere everybody needs to drop the holy act. No nation on any server can claim to be free of alts. I even know of alts on the PvE server so nobody is innocent here!!!
  6. 1. Alts barely simulate an additional palyer bringing in his labour hours to craft materials and farm resources. Its like having a mini clan of your own. Alts themselves win you no battle whatsoever unless you use them as spies! 2. You can NOT do that!!! You have a gigantic misunderstanding of both early access and the received product/contract! When you buy into an early access product you buy a full ownership to the game with 'early access' to it hence the name. The only thing not clearly defined is the end product (means the direction development takes might change) and the commitment of the developers (means you might end up with an unfinished product). And you are willing to be subjected to an unfinished product during development meaning there is no guarentee the game runs fine (but then again which game even not early access does these days...) Nonetheless you buy full ownership to that product. You can NOT retract that. The only way to get rid of alts would be to actually pay them back their money (no ingame substitude whatsoever would be sufficient - you'd break the law)! Otherwise you can ban accounts but only for a limited time (must be reasonable or steam will step in (so no one year bans)) or in extremely severe cases for life (must be some serious offense like promoting racism (also needs to be repeatedly been warned usually)) again otherwise steam would step in and kick you of their paltform and possible pursue legal action as they are the distributing plattform and the dev/publisher teams ahve to abide by certain rules if they are to be on there! 3. You cannot sufficiently pursue alts as they can jsut be several players at the same home. With your understanding of early access you would end up not only robbing a person in such a house of their money but also porperty rights! That is literally (not figuratively) gonna end the devs in a court room. 4. To prohibit additional alts would in fact be possible (would need to be on the steam page with a date from when onwards etc though!) and I think that is actually not the worst idea although it would obviously not fix our current alts (or take a long time so we would feel any effect).
  7. First off I'd like to refer you to @Snoopy when it comes to the whole SOLs are exceptional idea!!! Secondly as Augustus already said many people could be named and shamed. In fact I have come to believe that off the 400-600 still active during peak times at least 20-50 must be alts by now. So a name and shame on @Anolytic is completely useless here and also has no place. Also I with absolutely no alts whatsoever (I don't even have an account on the other servers or alts in any of the games I have ever played) can produce a 1st -3rd Rate every 2-3 days without clan help (although due to the development in regards to crafting since November it has been a major pain/time grind and had some major wear and tear on my motivation to start this game in the first place). SO let's face it his advantage in the terms of crafting can only be seen as extra help/slave labour and only gives him a minor advantage - I don't even see this being worth 35€ once!!! Thirdly I think we are past the point where alts can be forbidden. People have not only been allowed to buy more accoutns but by some moderators and on occasion the devs even encouraged to by alts. To take them out now would nearly come down to fraud and would crush any cooperation there ever was with the devs. All of that being said - I agree with you that allowing alts was a major mistake to begin with. Not when it comes to crafting. As I said before I see no problem there as people working together and grinding resources can still achieve major production. However as you mentioned people can sadly not be trusted with uncontrollable assets. The spy problem has at some point been so bad that talking about anything but the weather in the GB Nation chat came down to treason. And people dick around with alts to ruin port battles and tag fleets. I personally have mostly left RvR but about once a week I tend to show up for one. Yet I always live by the rule that when I see anyone using shady tactics on either side I am out of there. Believe me that is the best you can do and yes that is killing the fun.
  8. There is no cost but you obviously no longer ahve access to the clan's warehouse so anything you deposited in there will be out of reach once you leave.
  9. jajaja - all the best to you guys lookin forward to seeing your corpses dangle from my yardarm
  10. @Kloothommel People losing their rag over ports on the other end of the map that only had the reason to not see them in the enemies hands. I'd be more annoyed about the ships we lost defending that strategically useless pile of crap for the last months... I have come to really like my little crafting corner in which I sit and craft not caring about RvR. Have ships and waste em thats your problem Also this is me adressing everybody who just lost their silver mine in a frontline port
  11. You know some of us actually like palying first rates and not jsut because they carry a lot of guns. This is by no means a realistic game so why do a small amount of people constantly demand that us SOL captains lose our content?!?! I could even agree to the demand to make 5th rates the leading ship class however can people get this bloody content removal/nerf idea out of their heads please. Maybe jsut maybe the idea could come up to just make 5th rates more viable so people for RvR and the majority of PvP sail 5th rates. Then us SOL captains can still enjoy ourselves without losing our aspect of the game and you guys can look at a lot more frigates. Tbh I dont even know why I still bother trying to talk this over - should SOLs ever be removed/made nearly unusuable I'm outta here anyway. The Surprise and Rattlesnake are fun maybe once or twice a week but thats it and thats not enough.
  12. Adapt one of those space suits for gamer purposes Doesn't need a closed air cycle but all the food/pee stuff can stay
  13. http://chroniclingamerica.loc.gov/ http://www.readex.com/content/americas-historical-newspapers https://archive.org/ http://library.law.yale.edu/research/guides/resources/americas-historical-newspapers https://storycorps.org/ http://library.princeton.edu/resource/4336 https://www.libraries.rutgers.edu/indexes/eanx http://www.lib.umd.edu/dbfinder/id/UMD07772 https://libraries.indiana.edu/americas-historical-newspapers https://www.usmcu.edu/historydivision http://www.marines.mil/News/Publications/ELECTRONIC-LIBRARY/ Not sure how accessible some of these sources are gonna be for you guys but that should cover you for a while. Also you can access all the .gov/.org pages for more sources they tend to reach quite far back soemtimes and are open source.
  14. yeah of course the occasional 10-30misn break should be in there - for the intake of food without a live feed of a guy munching on a burger in the very first place
  15. Well the 24 hour streams aren't necessarily that bad. And charity streams are kinda fun as well. But there is a reason streamers usually do these with a day break before and after and they tend to have supproting gamers who can jump in/lead the action for a while so there can be little breaks. Been on a few myself as a supporting gamer and although 24 hours is entirely possible a certain physical wellbeing should be a prerequisite for actually doing that.
  16. Totally agree. The mciromanagement of untis that leave good positions is annoying. And when I have to order them back to their top notch position they lose men due to being shot in the back an entirely unnecessary scenario considering all they had to do was not move forward. I can deal with micro managing attacks/pursuits as if I miss out on it all I lose is not ahving killed 100 enemies (can always just do it later) but micro managing retreats/holds means unnecessary losses that dont come back while I am unaware of the units actions (especially on big battlefields there might be a few seconds during which you didnt spot the idiocy yet) and while I try to correct the units actions. Even for newer units - a hold order means hold. If newer units run away due to moral losses I dont mind but to run forward away from secure positions...
  17. Now dont get me wrong I love the idea of fishing boats. If people want to use them hey its more variety. However do you really wanna make it even harder to get any fighting going considering it would thin out the warships crowd?
  18. Fleets simulate the escorts the lack of palyerbase can no longer provide (it also never pays off/is a waste of time unless youre escorting clan resources to the clan warehouse). It is only incompetence that stands in your way of boarding a trader even/in particular as a lone ship. While I can somewhat even see the point the playerbase can sadly not be trusted to actually attack a trader/warship with a limited/no fleet on their own and not do the ususal 5 ship gank fleet we can't just abolish the solution to it. And as this is easily overcome with skill (or at least I never had a problem) it is also not a problem that needs immediate addressing!
  19. I get limiting the moderation time but you might wanna rethink your statement!!! You can develop the best game in the whole wide world and with no community to play it that means absolutely nothing! Community interaction and management is as much a part of game development as is coding and background research!!!
  20. Yeah I am aware of the marking thing but that was not there before mate! Did you take it out in between?
  21. Didn't know Tommy left the game?! Btw when I wrote my comment Vicious' post was only a single line. That entire seemingly empty box underneath did not exist!
  22. My condolences to the Americans Have fun with that guy. Edit: When I wrote my comment VIcious post only had a single line and not that entire 'seemingly' empty box underneath it!
  23. Yeah well the problem with that is that PvE hasn't seen much of a change for easily a year now. Fleets was the last big one. I play both PvP and PvE and I find less joy in both lately... I'm pretty much just crafting for the enthusiastic guys these days as I will still support those.
  24. Ok you can bring forth a lot of arguments in this discussion but that one is just pure bullshit. Navies would constantly fight delaying actions with mxied or unconclusive results. This was meant to buy the land defenses time to set up meaning that by the time the screen was broken there was no chance anymore to get the marines ashore without massive losses. The french screen near Yorktown even emant that the fleet sent to evacuate Cornwiallis army could not safely reach shore and had to abort leaving an entire army trapped ashore and thereby allowing the US to become the US for good.
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