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Game should just have Historically accurate nations


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6 hours ago, Cetric de Cornusiac said:

Complicated things there get downvoted as plebs prefer simple things immediately promising them personal advantages (who does not like more dockspace). 

Its working extremely well. It should have been done long time ago. 

  • We see what community wants
  • Individual players see when their idea is popular or not

We will provide responses for first batch of voted proposals soon. 

We said above we are in this topic for conversationalist purposes. we don't take ideas in conversation threads. Nations wont change and more might appear. + judging by votes nation number is not a high priority on the community's mind. 

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21 hours ago, mexicanbatman said:

dont think nations are problems its more the entire server is owned by one called russia and people just join the easiest nation so they dont lose their ships so 1 nation owns the game and any one that wants to step up gets multiflipped by their vassals or screened before they even leave port 

I don't think the problem is that Russia owns most of the server, I think the problem is that majority of players take the easy route and like to bash on weaker players and nations. If Russia were not in the game then some other nation would own the server and many would flock there for an easy time. Even Spain who for months were a dead nation have now come out of their shell, but instead of fighting a strong nation like Russia prefer to fight a battered and depleted British nation.

If you really have a problem with Russia owning the server then do something about getting other nations together to counter them rather than fight against weaker nations. The problem is most alliances against Russia have failed as soon as Russia concentrates on one nation out of the alliance and they lose a few ports, which causes them to switch alliances to Russia and back stab their original alliance.

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1 hour ago, Nixolai said:

i will correct you there its 29,8%, where did you get 95% from again?

Currently dutch own Caracas, french own Bridgetown and denmark-norway owns San juan, thats 3 ports owned by different countries.

danish = russia but there is no point in arguing with someone that thinks russia is the victim

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I think this is what a lot of people have been trying to say: The problem isn't the number of nations, the problem is actually the fact that without the resource base that a large nation provides, you cannot contest a large nation.

Without a 50-point minimum crafting port, it is extremely costly and difficult to obtain capable ships. This mimics the real world issue of campaign momentum very well, however it is the antithesis to what a proper rvr system should look like.

Upcoming changes will help: the ability to upgrade ports to 55 points, and the introduction of a DLC first-rate will all make the recovery from tremendous loss significantly easier. If you want to save the rvr game, you must equalize the footing between the large and small Nations, otherwise people will continue to migrate to Russia and their allies because that's the only place they can be competitive from.

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1 hour ago, Archaos said:

No creo que el problema sea que Rusia posee la mayor parte del servidor, creo que el problema es que la mayoría de los jugadores toman la ruta fácil y les gusta atacar a los jugadores y naciones más débiles. Si Rusia no estuviera en el juego, alguna otra nación sería propietaria del servidor y muchos acudirían allí en un momento fácil. Incluso España, que durante meses era una nación muerta, ahora ha salido de su caparazón, pero en lugar de luchar contra una nación fuerte como Rusia, prefiere luchar contra una nación británica maltratada y agotada.

Si realmente tiene un problema con Rusia como propietaria del servidor, haga algo para reunir a otras naciones para contrarrestarlas en lugar de luchar contra las naciones más débiles. El problema es que la mayoría de las alianzas contra Rusia han fallado tan pronto como Rusia se concentra en una nación fuera de la alianza y pierden algunos puertos, lo que hace que cambien las alianzas a Rusia y apuñalen de nuevo su alianza original.

JAJAJAJAJAJA you are soo funny, 130 brits in ts and now they have clan LLAMA but spanish must fight againts Russia... Funny 

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25 minutes ago, Nixolai said:

denmark+russia = 36% of all ports... still not 95% as you stated

36% yes all but 2 of the 55 point ports 126 ports you also have british danish and china as your vassals 

you pick who gets to RVR if you dont want them to gain any ports you show up with 100 ships infront of their port  the next nation that is closest to your amount of ports is sweden with 40-2 capital ports so 38 RVR ports 

you have 126 sweden owns 10.7% of the map you own 25% more then the second in rank  and besides that all the ports you have and your vassals have are the best ports to make money and get special resources from   

WTF took SDC fair from brits  5 days later you decide they cant have their port anymore and take everything 

 

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55 minutes ago, Cap Trujis said:

JAJAJAJAJAJA you are soo funny, 130 brits in ts and now they have clan LLAMA but spanish must fight againts Russia... Funny 

Numbers does not mean anything. I am currently not playing the game but I did watch the Spanish stream the other night when they were trying to get to Belize, and constantly through the battles they were fighting they were constantly commenting on how easy it was to fight Brits. They know the Brits are easy targets and that is why they are attacking them and then try and justify it by saying the Brits have plenty of players.

But my comments were not specifically directed just at Spain, but I was using that as an example of how people nearly always choose an easy target. Spain suffered the same on game release where they were down to almost only their uncapturable ports. GB were always punching above their weight because although they have the numbers and they did control a lot of the map for a while they never really had the battle experienced players in sufficient numbers to hold the territory they had. Russia always knew if they seriously attacked GB that they would implode and they held off, but when GB did the dirty on Sweden and Sweden pressed home their attack the nation imploded.

If Llama have returned to GB then they may be a better fighting force, but it will mainly be them supporting the nation as happened previously. Anyway I still do not think having historically accurate nations would make any difference to the game as you would still have majority of players gravitate to the stronger nation and that nation would own most of the map and people would be on here finding some excuse as to why they should be curtailed.

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10 minutes ago, Archaos said:

Numbers does not mean anything.

 

3 hours ago, Archaos said:

 the problem is that majority of players take the easy route and like to bash on weaker players and nations

Im totally confused 

708688335736012812.png?v=1

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1 minute ago, Beeekonda said:

 

Im totally confused 

708688335736012812.png?v=1

Its not hard to understand, just because a nation has 130 players in TS does not mean they are a strong nation. Players gravitating to a strong nation is totally different. GB may have 130 players online but Russia may have 300 and Spain only 50 but if the 25 Spanish in the PB fleet are experienced players they can still easily defeat the Brits if the Brits do not have experience.

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20 hours ago, Macjimm said:

Is this true?  Is there less moaning and bitching, about the game mechanics, in Russia Nation chat?

22 hours ago, akerman23 said:

Маленький вброс, какого хрена ? Такая хрень уже давно почему это не фиксят ? Довольно удобно для РИ, мне кажется что это ощутимое преимущество. Хотя капитан реверс наверное считает что игра сделана без багов глюков и вероятно мы просто не разбераемся в игре и это не баг , а так задумано. Ну таких примеров в игре много. В вымирающих нациях контента дай бог 1/4 от того что есть в игре и это с учетом того что с момента релиза в игру не добавили ничего кроме пары корабликов и дерева. Контента и так нету и РИ забрала у игроков все. Но виноваты конечно же разработчик(и) потому как за этим нужно следить и вносить изменения. Но ничего не делается все бои идут на территориях других наций что блокирует множество возможностей как следствие нету смысла играть за другую нацию кроме РИ.  Лучше не играть в то что стало помойкой. Разработчики забыли вынести мусор и игра сгнила.

Да я не во всем разбираюсь, но могу смело сказать что онлайн больше не стал, обновлений тоже, поддержки игрока со стороны разработчиков если вы не стример нету вообще.  600 человек сейчас и 950 4 месяца назад. 

   

Here for example someone bitching in russian about that if you tag someone, the swords are closer to the russian circle 😄

And the rest is a rant about what rubbish the game is.

 

Admins answer is gold:
"Dude, just hover over the sword with your camera"

 

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On 5/12/2020 at 3:36 PM, Lt Sekiro said:

I just don't understand what is the probleme with nation?

This is a mmo game ,you can't just follow history of we just have a 3 nation map everytime , nothing move?

The game is what the player want to do, player join nation for rvr , pvp , more hard gameplay or more easy one.
 

Go remove russia for no more zerg?  , poland , china if you want , but what this will change? they will go to antoher nation and nothing change.

Its just a flag , russian player like play in russia cause they love to play for mother russia and, chinesse want play china and? ....

 

Its better to have more nation , some big nation who make lot of rvr , some small nation for player just want go pvp and have more target.

Always complain on think totaly usless is the main of the Na community, never enjoy what you got 

But this just isn’t true. And naturally you won’t understand the problem since you are part of the problem, and it’s not convenient to be willing to understand the problem as that makes the game more of a challenge and less of an easy mode for you. Sigh!

And nobody is saying to only have 3 nations. We are saying historically accurate nations for the time that the game is set. This doesn’t include a village of Chinese that lasted for 2 years and nonsense like that. I’m of Chinese decent and for me it’s ridiculous to see China in the game sailing around in European ships in a period where China just isn’t relevant, neither is Russia or Poland. Poland and China are just populated by alts anyway lol

If you want to represent your nation just have a secondary Country flag on aft mast, and you’re in game nation flag astern of you’re ship. Simple. Also adds ability to have 2 customisable flags on you’re ship.

It remains simple logic that with server numbers. If the game went minus China, Russia, Poland. That would cause them to filter into other historically accurate nations for the period. More players shared around amongst the nations. More competition. Yes maybe at some point all the Care Bears and band wagon winners would go to one side for an easy life. (Currently Russia) but having more players in the other nations would mean that they are more capable of taking out a single strong, suffocating and stagnant nation. 
 

On a side note I don’t believe GB to be as weak as some think. They are capable enough. The main issue that has made them weak is infighting between clans in GB. Toxic useless clans like NOTO causing trouble as they always have. Jumping from nation to nation causing friction. If they were unified. Spain would be back to its Home port by now. GB took Plecentia yesterday with no NOTO in pb, yet lost Turneffe with NOTO in pb. Lesson here is NOTO should stick to screening lol. 

Edited by ChineseBatman
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22 hours ago, admin said:

Its working extremely well. It should have been done long time ago. 

  • We see what community wants
  • Individual players see when their idea is popular or not

We will provide responses for first batch of voted proposals soon. 

We said above we are in this topic for conversationalist purposes. we don't take ideas in conversation threads. Nations wont change and more might appear. + judging by votes nation number is not a high priority on the community's mind. 

What about doing surveys ingame to reach a bigger population and get a better idea of what the players like and dislike or would like to see improved/changed?


Not everybody is coming to the forum, and even in the forum not everybody reads everything.

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On 5/11/2020 at 1:53 PM, admin said:

We did explain. North Americas had multiple russian colonies. We never said we are looking for caribbean only. 

Nations that could be still added
Malta/Hospitalliers - an elite PVP order which could be invite only or something (had a colony in 1651), some scrolls could be found and some elite players might decide to resurrect it through a chain of events or something (Can be destroyable)
Venice/Duchy of Tuscany - could be nation of traders (established presence in 1608)
Scotland - Special historical nation for @Angus MacDuff - had colonies in multiple places in the Americas including NA town of Dariena 
Norse - special early historical nation for @Swedish Berserker - had presence in north north americas. But maybe too much... But i like how @Swedish Berserker talks to haters.. maybe i will grant him a colony..  can be a destroyable nation. Lost boarding = lost a character.

 

I'd move to Malta/Hospitalliers if they were in-game.

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