Fox Proudfoot Posted February 1, 2018 Share Posted February 1, 2018 I think you have some serious design problems when trying to juggle fun/balanced gameplay with historical accuracy. 1 Link to comment Share on other sites More sharing options...
NethrosDefectus Posted February 1, 2018 Share Posted February 1, 2018 1 minute ago, admin said: explain? People are saying that they try to enter combat orders, when they do the games freezes and then they are kicked back to OW Link to comment Share on other sites More sharing options...
admin Posted February 1, 2018 Author Share Posted February 1, 2018 Just now, Fox Proudfoot said: I think you have some serious design problems when trying to juggle fun/balanced gameplay with historical accuracy. @rediii little help with the first rate thickness explanation? Link to comment Share on other sites More sharing options...
NethrosDefectus Posted February 1, 2018 Share Posted February 1, 2018 1 minute ago, Fox Proudfoot said: I think you have some serious design problems when trying to juggle fun/balanced gameplay with historical accuracy. I agree, you have to account for play-ability. This is not an interactive historical documentary Link to comment Share on other sites More sharing options...
Ink Posted February 1, 2018 Share Posted February 1, 2018 Captains, modules and books table is updated: https://docs.google.com/spreadsheets/d/1r3DBcmj4scFRfnyBjIRiydsHGEg48ho1kq1S7acwDlc/edit#gid=645916420 5 Link to comment Share on other sites More sharing options...
Fox Proudfoot Posted February 1, 2018 Share Posted February 1, 2018 @admin Your players value fun/balanced gameplay over historical accuracy. Link to comment Share on other sites More sharing options...
admin Posted February 1, 2018 Author Share Posted February 1, 2018 1 minute ago, NethrosDefectus said: I agree, you have to account for play-ability. This is not an interactive historical documentary First rates thickness was overdone. Everyone here knows it. Playability will be better now 7 Link to comment Share on other sites More sharing options...
Palatinose Posted February 1, 2018 Share Posted February 1, 2018 (edited) OMG the masts /o\ Theoretically I can demast the Santis lower section with 18pd double charge. I have to test that shit Edited February 1, 2018 by Palatinose 2 Link to comment Share on other sites More sharing options...
z4ys Posted February 1, 2018 Share Posted February 1, 2018 (edited) Feedback toturial Combat: The ship is placed on the portside but the first instruction is to look at from the starboard side away from the ship. The first intention of the player will be to look towards the enemy ship. Furthermore people that have no idea of nautial terms will not know what direction starboard or port side means. Maybe do it like this: Click right mouse looking towardsfrom the left side to the right side of the ship (starboard) to enter firing mode Is Id: 0: and Id: 1. just a error? will it be fixed an go away? Make steam achievments for the tutorial to make sure people do it. Everyone wants to collect achievments Edited February 1, 2018 by z4ys 5 Link to comment Share on other sites More sharing options...
Liq Posted February 1, 2018 Share Posted February 1, 2018 Just now, Palatinose said: OMG the masts /o\ Buffed or nerfed? Link to comment Share on other sites More sharing options...
z4ys Posted February 1, 2018 Share Posted February 1, 2018 (edited) Just now, Liq said: Buffed or nerfed? mats got buffed some time ago for frigates Edited February 1, 2018 by z4ys Link to comment Share on other sites More sharing options...
Palatinose Posted February 1, 2018 Share Posted February 1, 2018 2 minutes ago, Liq said: Buffed or nerfed? Trinc: 101 Conny: 117 Bellona: 117 Santi: 124 1 Link to comment Share on other sites More sharing options...
NethrosDefectus Posted February 1, 2018 Share Posted February 1, 2018 5 minutes ago, admin said: First rates thickness was overdone. Everyone here knows it. Playability will be better now Yet you've nerfed the thickness on every ship and reduced the thickness on masts as well? So the de-masting issue (which as much as you bury your heads in the sand over, IS an issue) is now even worse Link to comment Share on other sites More sharing options...
admin Posted February 1, 2018 Author Share Posted February 1, 2018 5 minutes ago, z4ys said: Feedback toturial Combat: The ship is placed on the portside but the first instruction is to look at from the starboard side away from the ship. The first intention of the player will be to look towards the enemy ship. Furthermore people that have no idea of nautial terms will not know what direction starboard or port side means. Maybe do it like this: Click right mouse looking towardsfrom the left side to the right side of the ship (starboard) to enter firing mode Is Id: 0: and Id: 1. just a error? will it be fixed an go away? Make steam achievments for the tutorial to make sure people do it. Everyone wants to collect achievments please report this in the combat tutorial feedback section Link to comment Share on other sites More sharing options...
admin Posted February 1, 2018 Author Share Posted February 1, 2018 14 minutes ago, NethrosDefectus said: People are saying that they try to enter combat orders, when they do the games freezes and then they are kicked back to OW Yes indeed. it is happening will quickly check Link to comment Share on other sites More sharing options...
Rouleur Posted February 1, 2018 Share Posted February 1, 2018 (edited) Where are the copper ingots - in a port which is supposed to drop but can't place a contract as they are not listed in resources etc! Also don't appear on resources list Edited February 1, 2018 by Rouleur Link to comment Share on other sites More sharing options...
Guest Posted February 1, 2018 Share Posted February 1, 2018 (edited) 2 minutes ago, rediii said: Didnt want to believe it until I saw a screenshot I also want to have Surströmming Long Guns on my ships!!!!!!! Best ammo for the Russians Edited February 1, 2018 by Guest Link to comment Share on other sites More sharing options...
blubasso Posted February 1, 2018 Share Posted February 1, 2018 6 minutes ago, Rickard said: LOL Well, the terrible iron harrings. Didn’t you noticed that? It is murmured that the poor pirates fish them with some grape balls in a net, the herrings come and they are captured and used like a cannon ball. They devasting the upper deck... Link to comment Share on other sites More sharing options...
Lord Amplify of Key West Posted February 1, 2018 Share Posted February 1, 2018 @admin just a thought we know that bottom masts are thicker than top masts could there be a way that the mast thickness per section of the mast is shown on the mast thickness section of your ship stats so bottom mast thickness , middle mast thickness and lower mast thickness cause the term "mast thickness doesn't mean anything if i don't know what part of the mast is what thickness 2 Link to comment Share on other sites More sharing options...
Rouleur Posted February 1, 2018 Share Posted February 1, 2018 Light carriages don't change the ship speed at all - no increase for the lower weight! Link to comment Share on other sites More sharing options...
Hethwill Posted February 1, 2018 Share Posted February 1, 2018 11 hours ago, koiz said: Base speed reduced for ALL vessels by 7% Good. The best fitted and equipped ship, with the best crew, with the best captain will achieve the historical recorded best speeds. Thank you very much. 38 minutes ago, Fox Proudfoot said: @admin Your players value fun/balanced gameplay over historical accuracy. Which players !? You or me ? Them or us !? The others or these ones !? Let's test please. 1 Link to comment Share on other sites More sharing options...
Lord Amplify of Key West Posted February 1, 2018 Share Posted February 1, 2018 1 minute ago, Hethwill said: Good. The best fitted and equipped ship, with the best crew, with the best captain will achieve the historical recorded best speeds. Thank you very much. cause sailing for hours had to be made 7% longer lol Link to comment Share on other sites More sharing options...
Hethwill Posted February 1, 2018 Share Posted February 1, 2018 1 minute ago, amplify said: cause sailing for hours had to be made 7% longer lol hours... like what ? From Charleston to El Toco ? That's hours. Link to comment Share on other sites More sharing options...
Fox Proudfoot Posted February 1, 2018 Share Posted February 1, 2018 (edited) -Edit, got you mixed up with someone else scratch that comment Edited February 1, 2018 by Fox Proudfoot Link to comment Share on other sites More sharing options...
Fargo Posted February 1, 2018 Share Posted February 1, 2018 11 hours ago, admin said: Carronades now penetrate better and their penetrations don't drop so much Why no real physics for carronades? Historical gunnery - Realistic ballistics and cannon performance of the period. I guess nobody expects 100% super accurate physics, but your carros are 0%. Link to comment Share on other sites More sharing options...
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