Jump to content
Game-Labs Forum

Sir Texas Sir

Members2
  • Posts

    8,564
  • Joined

  • Last visited

  • Days Won

    13

Everything posted by Sir Texas Sir

  1. You can do this in the new server if you stay int he PvE zones. Though I'm going to bet that folks are going to have a fit when they get tagged on the edge of these zones just slipping right out of it into the none safe zones or AFK sailing and forgeting to check there ships. It just means you never have a total safe zone. If they bring the aggresive NPC's (privatters that attack in OW) than I hope they have it in this area too. Sorry folks that just afk sail by point a ship and coming back a few hours later really need to have some fear even if they are PvErs. Hell I do it but I keep my screen open and watch a movie or play some other game on another window, but I'm still watching my ship. And I plan to be in the PvE zone with my flag on so you guys can get some balls and maybe be a bit frisky and attack me. Might just find out PvP isn't as bad as y'all think. I solo played thorugh my first 4 ranks and while I got ganked a few times it was very rare caue I knew not to hang out or trade in hot zones. I also learned real fast how to sail my ships and use the wind against folks so that helps.
  2. Yah I came up with some things that would work. Even if you just restict the pirates to 4th rates crafting you an still allow them to capture SOL's, but that means any National can't capture them and they would go back to the admirality if one is captured. Than you give the pirates a few more refits like the pirate refit. So for one to capture one it would be rare. Though they would need a good raid system instead of the port battles. Say it's a 12 vs 12 fight and it puts the port in agro for three days where nothing can be produced by the owners. Though the pirates can produce stuff in it those three days. When the timer is up it goes back to the owner. You give pirates Kidds as a capital and make a few ports spread out over the map that is pirates only and can't be captured or used by nationals. Kinda like freeports but they are pirate havens. Turn Mort into a central trade hub instead that is nuetrail to all nations and pirates. There is so much they could do along with a dang reputation system and making the actual Natioanl like pirates Privateers instead of pirates that can fill in other nations port battles if they are working for them. But hay we will have to see, but I'm not getting my hopes up any time soon that pirates will get anything decent.
  3. Full broad side vs single shot demasting....sounded like it was getting pretty close to a draw (both being demasted) until one boarded the other. I do the single shot demasting when it's a smaller ship. Fast way to take down a trader or small tagger. My biggest problems not solo 1 vs 1 fights with the Ping on PvP1, but it's the spikes and any bigger battles I get into I notice it big time. I realy don't know what servers they use for both locations, but it's the worse ping I have from any games with servers in those areas.
  4. I'm going to be honest with you from the fights and duels we had with those guys. THEY ARE NOT PVE PLAYERS, well not all them.....lol They trolled us and I'm glad they beat our guys on a 4 vs 5 cause some of them needed it. I hate to say it some of our guys need a good beaten to remind them they aren't the top dogs and we are going to get a big eye opener when we get a large population increase. Though maybe most the nationals will be fighting each other that we can just have fun screening port battles and OW PvP. You know go back to being actual pirates and all. Also many of our guys had started as PvE players so I bet you we will find out a lot of them will like it and stick around on the DARK SIDE....while there will be many that will run off to the light side (safe zones). And your making an assumption that he's making a assumption. Hell I'll be blunt and tell you majority of your nation and well the majority of the players are pretty much PvE with how they avoid fights and run or even only fight when the odds are extremely in there favors. But than again those aren't really PvErs those are a bunch of coward carebears. I bet you with the trade that we have to do as players (shops don't sale mats or resources) and the fact they won't have refits and some resources (Live Oak,, Cedar and stuff like that) that will prob only be in the PvP areas. I plan to have an out post set up very close to the PvE zone and do some trading there and of course lots of trade hunting. Though with the restrictions of resources they will need us to get things for them and I'm going to bet the marks are tradable. Some ships and things won't be able to be gotten without the PvP marks so they will be willing to trade for that. I can see it now. I bring them the mats and refits and get them to build ships and such for me. Now here is an intearting thought. How many of the guys that aren't in those nations are going to switch to those three nations so they can have there safe place to play?
  5. Now the big question many of us still want an answer for is where is the PvP Global server going to be located. There was a hint it might be in the US, but the way they keep saying we are still talking about that is starting to get some of us worried about it's location. Cause I'll be honest with you if they put in the EU with the EU server than many folks are going to prob stop playing the game.
  6. I think a lot of folks are wondering about thier rare BPs is the main thing. I'm going to take it that we get all the other BP's and those are going to be back as drops again we have to gain from PB ship chest or trade in at the Pirate Den shop (since I'm a pirate). The pirate one has the Pirate Frigate BP for trade for trade notes. Was surprised the National shops didn't have a BG like the Aggy in them instead of just the note. We will just have to wait and see what it turns out to be. I really wish they release a patch of what is in test and be used now cause it's getting freaking dead in game.
  7. I don't think they are doing anything special with outlaws, all it is is they pirates will be able to attack each other and that is in the current testbed. I really wish they will give the pirates some true love and make them not so much as a Nation with none of the perks. They really need a real raid system.
  8. We where talking about that yesterday. That most of us in our clan was going to stay pirate, but a few was thinking of going national cause the higher population is going to mean harder to get resources since we won't have as many ports, but we also have alts so we plan to prob roll into one nations with them and just play pirates on the side for OW PvP. It's really all up in the air until we get closer to the merge of who goes where and the population status and of course the alliances that happen. So yah I think I'll keep my main a pirate and maybe my Dane the same, but my second pirate might go national too. Since my Dane is low level was thinking of making him one of the PvE nations to play over in that area. That way I can play as a nation and get into the big RvR stuff and than I can just save my pirate for the fun nights I don't want to do anything as a group or just feel like doing a bunch of trader and solo hunting. Also I got a big feeling with the Pirate vs Pirate mechanics there is going to be a lot of Clan vs Clan clashing in the pirates. While I prob still make a char on the PvP EU server, I prob won't play over there cause of ping unless it's for when I'm bored or if something happens to the global server. That and I will be honest if they put the Global server in EU I'll prob stop playing the game as much.
  9. I remember when Kidd's was attacked last it was something like that 14K and I had like 20K on the char I didn't bring to that fight but the one I had at that battle (I have two pirates) was only like 2K. The problem I have is you can't get points after a port is flipped. They should allow you to get points up to the port battle. This will allow folks to not just jump in that didn't even help when you got folks that helped, but only low numbers. This will also help lock out any folks trying to abuse the system by sending in a crappy ship/low level char to lock up port battle spots, Cause they would have to grind a good chunk of agro to get in. As for the shallow port that folks grind at if it's that high than folks have been doing a lot of grinding and counter grinding so it's going to be higher.
  10. While I'm not big on making PvP zones like this as I like the fact most of the map you can fight in no matter what, but I do think we need the red ping spots for hotzones. Agro doesn't update very good in game so you have to log out and back in some times to get the current agro and some times folks don't eve notice what is giong on until after the port is flipped for a port battle. Not to mention hunting for these guys is a pain in the ass specially when the battle only stays open for 5 mins in the missions. They are closed by time you find them. If it showed where most of the agro is being done for that region it would make it easier to hunt and get PvP that way, but than aren't the devs changing the system soon and taking away the missions? Even with the flag system would be nice if the port a flag is bought for become a red zone to let folks know it's a hot zone for PvP. Oh and thanks for reminding me what POTBS looked like...man that was ages ago, while loved the game (before it went F2P) but it had some really good things and some really bad things about it. Like the redzone pings where awesome. The fact you can get a fallback version of ships up to a certain level basic cutter, Basic brig, basic Cerberus would be a way to do it on NA. Cause with the 1 dura system if you get sunk a lot your basically stuck in a basic cutter until you can get a new ship. I also wish we had some type of reputation system in game like POTBS had. There is no story content in NA either, POTBS had stories and missions that you could do as you level up. While I'm fine with the way NA is as it's more about the action, but this would be nice for the solo players to have some more content. The other thing that POTBS has that NA needs is map resets every couple of months. If they reset the maps and allainces every couple of months it keeps it fresh so it doesn't grow stale in game. I would go as far as allow you to have more than one char on a server but at this time is when you can switch. So if you want to play a french one map cycle you can and than change it to a Pirate the next map cycle you can. Though I would prefer a more in game means like how I brought up bring back the going pirate old system in game and than make a system (needs a reputation system) that allows you to change nations once your a pirate by being a Privateer for that nation. If a player wants to just stay a privateer and work for higher they never have to accept the national status. Or folks can just stay true pirate and work for them selves. If you have a bad rep with a nation you can't join them (sinking to many ships from that nation). Your reputation should go up and down for nations that you sink ships of. If I sink a lot of british ships as a pirate I can get US reputation cause they are at war with each other if i never attack US ships, but if I attack I would get low reputation for both of them but maybe my pirate reputation would go up. Higher reputation might mean bigger rewards (bounty) when some one sinks you too. The old kill missions on POTBS was good way to get rewards for being PvPer. Right now the PvPers get nothing special over the PvEers in fact we do all the hard work (RvR and PvP) while the none PvErs/traders get all the rewards for the most part. That is why I don't want to go ot a flag system of turning PvE/PvP on or off. Lets try out these new zones and see how it work.s It might be great or it might be a complete train wreck. Though the new Admirality Shop is going to help on the reward part, but I still not a fan that folks can turn in there PvE marks for PvP marks. Even if it's costly...I could easly grind fleets and get ton of PvE marks by what I been testing.
  11. Yah we brought this up and was wondering if we get a little starting gold. In the old days I all ways thought it was unfair for a starting char to start with no gold too. They should of had enough to buy there first officer atleast or some upgraded guns for there basice cutter. I got a feeling every one will be out in there basic cutters trying to get that first bit of gold to put guns on there ships. Really hoping one is going to be a trader, but I'll prob go out and capture a trader straight off the bat. Have you been on test? Ports don't produce mats any more so you can just buy them. They do have trading goods but it's nothing like the ports right now. I don't think it would be that easy to get that much unless that is all that trader did during that day. Remember they have tweeked the econ from what we are use to right now. RNG also means the GODS HATE ME......I never get the lucky roll when I want one...lol I'm the guy that constantly rolls 1's on the 20 sider when I just need to hit the dang thing one more time to kill it.
  12. I'm all for this, but than I'm a pirate so we don't have any lol
  13. Well that is diffrent than. yah would be nice to say this Frigate is my HMS SNOW and a second one I have over in another area is HMS RAIN or something. Yah that would be bad.
  14. Well next time I see you let me check my computer for the registration of your ship to find out if it was speed fitted or made of ceder or live oak. Really guys how would you know this from the distances other than things like how low it lays in the water, it's speed as you chase it, the way the balls bounce off the side....oh wait that is exactly how we guess the build of ships all ready in game. They said before they don't want to do names for ships cause of the screening of names would be wasted time as you will have idiots doing stupid names for there ships over and over. So it's best to just leave them as be.
  15. We have no clue what they every plan with the pirates. Half the time we think they might do some and the other half we feel like they just want to keep us as a half broken nation. I don't think there will honestly be any difference between the to. We I did say there will be a race to get clan set up.....now which one is more active at this time? I think it's something that might be in the talks about working together. Who knows what will happen next month. Hell we might all just roll national by than. NAHHHHH LOL
  16. There was a hint they might add like 5 more ranks. Remember top rank is rear Admiral right now, so they could push it up a few more to Admiral.
  17. The devs said that is how many chars logged in total in each nation for those days. So it's not some one longing in and out several times. It's the total number of active chars that logged in that day over the 24 hour period.
  18. Devs have mentioned they might give us a chance to do a full wipe on release and get a special veterans status and perk for doing so....or was that another game...lol I might just do it if the option is given. I assume by than the game will be more polished and they might have stuff that we will never see utnil release that we haven't seen and won't unless we go through normal rank up.
  19. I don't think as many are alts as folks think. I bet you a lot of folks pop in and just do econ and just pop out. I know we have never seen 100 pirates on in one day at one time and they sure as hell aren't being chatty. When we where waiting on the regional patch and stuff I took most of Oct/November off and I only logged in once a night to do econ and than logged out. So prob a bunch of folks that do that in all the nations.
  20. Most games do this cause they have some one that is in charge of this in case something goes bad and they are there ready to call the servers location to get them back up or do the back up boots needed to get the game back into service. The down time is to save stuff so if they didn't do it every night and there was a crash and they only did this once a week you could loose a week worth of game time instead of say a few hours since last maintenance. Most games it's more down to 15-30 mins unless you get a patch. If you are on at that time it's not even an hour. It runs normally about 30-45 mins down time and updates rarely take the full two hours. Game is normally back up in an hour and half unless there is issues. You have to remember they are doing back up of the game during this time and loading in any new changes, these things don't just happen at a snap of a finger.
  21. A french clan, but I don't think you will have a problem with that tag after the reset. It was kinda suppose to been a joke when certain nations saw it and than go, "CRAP OCEAN IS HERE." *whistles innocently* There can only be one BLACK....we plan to rush and claim it upon the reset as fast as we can before that other one can try. I would assume all clan tags will be wiped so it will once again be first come first serve. Also knwo they are only locked for that nation unless something has changed. Never tested this out but might have to see if you can have the same clan tag in more than one nation.
  22. I was trying to drop some love on you, I hurt the Vict in your group bad though as I was spreading the damage out when I could....lol Yah the biggest problem in that one was circle control and we had a lot of guys not in TS to communicate with each other. Your side had a lot of damaged guys that where close to sinking too. The points in the circle beat us cause folks keep leaving the circles and letting ya'll get it back and keep gaining circles. Other wise it was a good fight with equal numbers for the most part of mixed fleets.
  23. I really need to go back to bed, thought that said, "I will join SINK." I was like, "BUt aren't you part of....oh..." Yah I think I need some more sleep this morning.
×
×
  • Create New...