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admin

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Everything posted by admin

  1. да запустим но будет падать скорее всего (но не часто) ищем проблему
  2. We will add additional announcement in game. Server crashes highly probable. The issue is searched for but its not related with PVP activities.
  3. Тема сьехала с откоса Закроем
  4. Read the patch notes Its subject to valve's approval and actions. The date was never promised.
  5. Tomorrow we will add a special one time item "Seeferkel Last Log" that will help us all remember him.
  6. This is an example of the feature that was removed by a committee We dont do that anymore. Improved crafting might come back, maybe not here, but definitely in Sea Legends. BUT.. if you look closely half of that feature is fake. Because nobody ever build ships that were not good quality. In reality as a ship builder you only control half of the production quality and half of the quality depends on drunkedness of the carpenters.
  7. Thats not going to work. We already mentioned it in the Russian forum long time ago. Players want legends but in the open world. Players want open world, but with ability to skip (due to kids, families, limited time). I had 2 kids since the project launched, I enjoy pvp a lot more now as i can just click a button, But i still dont see the other side of lake maracaibo first time in any caribbean game, and i cant get that feeling anywhere. Players want the best of both. Legends lacked the feeling of grandness and vastness and emptiness that accentuates excitement of the battle. Legends is dead because it was just another lobby shooter. there is only one NA and there is nothing like that.
  8. which old crafting are you both talking about? The Unlock one? Like craft 10 trincomalees to unlock a constitution or what crafting?
  9. Often people have imaginary solutions to real problems due to lack of experience or because they seen it working somewhere else (without full understanding why it works somewhere else).. Advice based on Intellect without experience can bring more harm than good. crafting is not good in 99% of MMOs and lots of pvp games somehow survive without crafting. 99% of posters who suggest vibrant dynamic economies have never implemented them anywhere and have zero clue how hard (almost impossible) it is. 100 people teams were not able to do it, demanding vibrant economies from a team with 1 programmer is more than puzzling. Crafting was added by player suggestions (players did not want to capture ships and wanted to build them), it was always advertised as basic (even in steam greenlight), you got what we advertised, your dreams about HMS POTENTIAL, will always break on the iron broadsides of USS REALITY.
  10. Classic german BCs will be reviewed and improved, we just dont know when. No cats though.. Cat decided to stay in dock.
  11. Doubloons in shipbuilding will be removed. Please avoid overspending as ship blueprints will change this week The cost progression will be based on power that patch and will only require reals (pieces of eight)
  12. линканите в личку ваш пост где вы списком давали изменения которые вам бы хотелось
  13. Народ мы раньше говорили видимо вы не досмотрели. Онлайн не является целью для лично меня. У нас уже висят по Naval Action медали за топ 50 стима по онлайну и за 1 место в мировых чартах по продажам (целый месяц в топе). И не только за NA. У ГЛ много наград уже, хотя игры сами мы до этого никогда не делали (и навал экшн был первый блин) Поэтому отметьте себе Я рад когда он растет, но я лично от роста онлайна или его падения дополнительных медалей не получаю. Для меня имеет цель качество игры, и качество боевой модели и других механик. Именно качество игры и механик, и аудитории. Проблема в том что занимаюсь я другим потому что форум ноет про эксплойты и абьюз и мне надоело это читать. Поэтому вместо крафта для Ленина, в этом патче мы фиксили РВР и батлтаймер, в следующем патче мы занимаемся тулзами которые передадут модерацию чата на клан лидеров потому что я лично не хочу читать вообще трибунал. Вам же конечно это ничего не даст. Но вы то мне не помогаете..решить проблемы выше. Сделайте для онлайна что нибудь сами - оторвите попу от стула. Оставьте положительный отзыв. С распростертыми объятьями встречайте новичков и их учите. Как это делают некоторые кланы.
  14. If you only asked wenches they would vote for more wood But seriously - i dont see the wood post in proposals section you mentioned.. Maybe you should make one. Once it reaches high place we will formally reply. The reply will be NO. We do not plan to remove woods. But we will reply with detailed explanations why.
  15. No. it wont be an imported ship. It can be captured, sold, traded, etc.. Its a normal Trincomalee, without crafter-gatherer gameplay.
  16. The Beautiful Trincomalee. The ultimate chase ship. Trincomalee was built in from Teak in India by the master shipbuilder Jamshoot Wadia Wadia Group is still operating in India and owns multiple businesses including an airline and a cricket team Trincomalee blueprints were stolen from HMS Java by USS Constitution HMS Java was originally French sailing under name of "Renommee" Trincomalee was built based on the Leda Class designs Leda class design was based on the French ship "Hebe" Hebe was captured in combat by HMS Rainbow which was the first combat use of the Carronades Hebe was designed by Jacques Sane Sane also designed the Ocean, Duguay-Trouin, the Redoutable. A lot of ships at Trafalgar were designed by Sane Trincomalee was a training ship alongside HMS Implacable. Implacable was at Trafalgar under the name Duguay-Trouin Trincomalee operated till 1986 These days Trincomalee is the oldest British warship afloat! Teak needs to be buffed we think.
  17. Править тут и нечего это фича. Не нравится не стойте близко у земли Часто ловлю зазевавшихся таким образом, локи тоже фича и многим не нравится, я пользуюсь ей каждый день. Осьминоги и каракатицы вот мне например не нравятся так я их и не ем.
  18. l'architecture française est belle WIP
  19. Most important: this statement I am making does not come because of this post. We were planning to do it for a while. Here is a statement We are aware of the complexity of some missions and while hardcore players like me and many of our fans enjoy that challenge a lot of players don't like the almost impossible feeling and secretly hate it. We just could not support two modes before. We plan to implement 2 modes for Steam launch or right after the launch Normal mode - hard but fair Hard mode - current mode We used the same method for Ultimate General Civil War which is very highly praised by players. It has a easier mode and while people like hard challenges sometimes they just want to enjoy the game and relax. Two mods will allow everyone to experience the game they enjoy.
  20. We actually plan to start sending keys earlier before steam launch. Announcement coming next week or in a week. So hold long just a little bit.
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