Jump to content
Game-Labs Forum

admin

Administrators
  • Posts

    17,003
  • Joined

  • Days Won

    1,125

Everything posted by admin

  1. No. If member of your clan (For example British) attacks a spanish (assuming you are in the same nation, as being in the same clan from different nations is impossible) you dont get negative rep. Because you are both British. and you are joining YOUR nation. The post refers to joining OTHER enemy nation battle. For example if you (AS A BRITISH) join Swedish battle against the Spanish. You will no longer be able to join Spain as support. Because this will be a hostile false flag act. Spain will name you a sworn enemy and the only way to clean up would be to pay a huge fine.
  2. I suggest you read the main post before making statements like yours. The karma system will only work on joining other nations battles. There is not a single mention of attack in the post.
  3. Read the post first. You can practice by attacking.. Attacking is not affected. Joining the battles is affected. Read the announcement first There will be no I forgive you button. If you joined against Britain. Britain now hates you, because you were dishonorable and attacked under a false flag. Players might still love you, But you wont be able to reinforce Britain from now on. People from other flags who join your battle and interfere (by helping the enemies) lose us more players. I dont care about not being able to join Reverse battles with ram dinark or their alts after this change - they will find the way. I care about 10 rookies who get upset because some assholes ruined their day by blocking or "accidental" chain, under false flag.
  4. yes it all is described in the post It refers only Joining OTHER national battles of other nations.
  5. Please discuss the content contained in the MAIN POST. Main posts discusses only battle entry rights. The rest of the discussion is just air and can be safely ignored. Main posts has zero information about trade or delivery missions
  6. I value full removal of the exploit more than the slight reduction in pvp - because the spoon of exploits spoils the whole soup anyway. This karma system will also shake up the convoluted system of friend/foe clans some nations have created. Time to break up the empires by proven MMORPG ways.
  7. Yes.. Interesting We initially wanted to just fix an exploit (where players join your side and interfere - worst horrible abuse of the false flag). But once we decided how to block it we were amazed. Fallout new vegas style RPG systems that we did not like in 2016 and considered stupid for a lobby shooter. Suddenly suddenly started to make sense Clan infrastructure can be used by positive reputation players from enemy nations Port entry will matter and will be blocked based on rep We can block player trade if you have low rep with that nation (Pirate Smuggling will come back!) This will make honor of the flag matter and players will finally stop treating (we stopped) the map as a lobby shooter. If you make a choice to sink a british - you will be an enemy of a british empire with all consequences (including NPC attack) This is an MMO and open world is not a lobby
  8. No. This is not going to be an exploit. Your case is only possible if they (gankers/pursuiers) were joining battles on your side before against the nation of your friend. If they were joining battles on your enemy side - they will still be able to join and maybe sink you. So you friend wont really help you. But if they were joining against your friend - correct. They made this choice before and now wont be able to reinforce. But if they never attacked russia or joined against russia they can join on your side and sink your friend. But in this case they are probably your friends anyway. 100% reduction of exploits and greifing is better than 1/11 or 3/11th reduction in ability to join battles. Reputation system will bring more honor and will open up a lot more options for a player who honors his flag (combined with zero griefing). Attack reputation (attack affecting ability to interact with ports and players, even player trade) is also considered, but need to be thought through first .
  9. This change is a first step to a proper karma reputation systems providing real choice and real consequences to the actions. For example in the future if you never attacked a British player you will be able to visit their ports and use their infrastructure. If you attacked a British player - why would port let you in even on a trader ship. So yes. Your alliance and clan alliances will be affected forcing someone to make a choice and commit. And it solves the griefing exploit.
  10. fine would be harsh, making thinking over the decision to join on the enemy side matter very much.
  11. As said before in multiple topics. Only harsh measures work against exploits and abuse. This system moves thinking to players. We like it. Think before you join on the enemy side. And pay for consequences if decided to use the false flag.
  12. Hello Captains There is a mechanic in game where you are able to join enemy NATION battles if they are open and support one side or another. It works like this You can support other nations in combat in open sea by joining one of the sides (any nation even if you just captured their ports) If your nation (for example Britain) have joined side A only British can join side A after that This has no consequences for the player and it opens up exploit ability that players use. For example joining for the enemy side in one battle and then joining on your side in the next one and helping the enemy. This also creates confusion for new players and atomizes the unity in the nation. (When different clans are allied to different nations) We are no longer satisfied with everlasting ability to false flag. Admiralty ruling: From the next patch National flag Karma will be implemented (Reputation persistence). You will no longer be able to join to support enemy nations if you have ever joined a battle against that nation. For example. If you as Spanish captain side at least once joined any enemy nation (for example Swedish) in the battle against Britain, you will never be able to join the battle on the British side. If the next day still being a Spanish you join Prussian against Swedish you will now additionally be a sworn enemy of Sweden too and now you will not be able to join Britain AND Swedish sides. If you jump around too much as a mercenary you will eventually end up being unable to join ANY enemy battles. And will only be able to fight under your flag. This ruling does not affect direct honest flag vs flag attacks (Player from Spain attacks player from Britain or vice versa Your reputation levels will be indicated in the player info panel under your rank. You will be able to clean your reputation if you made a mistake by paying a significant fine. Please make precautionary changes in your allied relations and change nations if necessary. This mechanic might also spread on port entry rights (both into positive and negative ways).
  13. admin

    La Tortuga

    Please explain in more detail (current explanation is confusing) Provide the F11 report number Post screenshots of your issue for example map of shallows around you
  14. We never said we are only waiting for Valve approval. There are a lot of technical issues that must be handled before applying for this approval. The final say is always with Valve not with us, that's why we always say subject to Valve's approval because the final say is with them. Also during coronavirus approval queues might be longer.
  15. Hold on. You will be able to buy on steam by end of summer (subject to valve approval of steam store). Your issue is a main reason we are moving away from xsolla to steam. We wanted to use paypal but unfortunately it is also not without issues and some people dont like paypal even more than they dont like xsolla.
  16. Refunds are not luck based Admiral! Players who have issues with payments and who were not able to download the game (have not started it) for multiple reasons, can definitely receive the refund. Just file the support refund request. They use standard EU policy (have not started the game - can refund)
  17. Fire wont be visible if ship immediately goes to fireshock due to massive external cannon damage (cannonballs and splinters quickly spreading it across the deck) - every cannonball increases the radius of fire Fire wont be visible if fire happens right near the magazine/magazines - then ship will immediately go to fireshock and explode several seconds later - Being under canon fire will speed up fire reaching the magazine or increase the radius enough to get into fireshock Did you see the fireshock icon?
  18. Lets do something in his honor in game
  19. We rely on the community to bring up significant events (sad or happy). People ask us many things and some of them we can do and do quickly. We mobililised drew art and patched the Seeferkel ship log into the game quickly to show support for the community and Seeferkel. Rediii did not write to us about Captstan 2 years ago (but he could) as he does not really care, nor does he not care about Seeferkel, he just wants to use this memorial as a amplifier to paint us black, seems like he waited for 2 years to bring this up. Its just disguising. He is no longer welcome in this community.
  20. Your unhappiness with a game or its creator (me) or forum, or forum policies does not give you ANY right to ruin a memorial service for someone and does not allow you to behave like a shithead. Get out and dont come back until you calm down and come to the senses.
×
×
  • Create New...