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312_JS

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Everything posted by 312_JS

  1. I've even spawned upside down in a GunBoat. (F11ed)
  2. Sounds lovely. Thanks. Can't wait for the test bed, I like the idea, let's see how it plays.
  3. I like the reduced timer idea, I also find myself waiting most of the time.
  4. What are you going to do if the wipe comes?
  5. Get over it already, grow a pair, this is alpha test with wipe(s) coming in the future..
  6. Thanks for "putting it on paper" so to speak. Great job. This should apply to land masses as well. Hope we see this one day.
  7. As far as I know, it's already damage dependent. 10% damage and more = Assist (don't really remember the number, but it has been posted on the forum not too long ago) Most damage = Kill
  8. Thanks for the input everyone. I'm really sure it would add another dimension to the game. The ships popping into view are very abstract and immersion breaking for me.
  9. Are there any plans to implement the earth curvature? I think it would add a lot of depth to the game.
  10. Heel is a very important aspect of ships performance in battle. It's certainly lovely to be 0.5 knots faster than a ship with the stiffness trait. But remember that every time you have to de-power your sails to be able to: a - Lower the cannons for a close range broadside b - Deny your adversary the pleasure of shooting into your belly
  11. And you can balance the lower DPS and crew shortage by fitting lighter guns.
  12. I'd love to be able to zoom out more the bigger my ship is.
  13. All this for a loss of virtual assets in an Alpha stage, especially with assets wipe coming soon? You are a joke.
  14. I wasn't going to file a report on the log. I was going to file a report on my silent guns. I was just asking if the cannon shot count in combat log is accurate, because the combat log supports my findings about some of my guns not firing in the given broadside salvo from time to time. Happened to me twice already.
  15. I thought it was fixed in the 9.72.
  16. 312_JS

    Chat problem?

    I was also referring to the Battle chat.
  17. Yeah Flash would be my choice as well. Think you could do it in PowerPoint as well by the way.
  18. Is the number of guns fired also not correct? I've encountered a strange thing twice. I had a whole broadside loaded, fired the whole broadside, but only some of the guns actually fired, and I had to reload the whole broadside again. The combat log indeed showed only 10 (of 14) guns fired. If it happens again, I'll file a report.
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