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312_JS

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Everything posted by 312_JS

  1. Stern cannons on Bellona are usable even under the water.
  2. Nice mahogany wooden leg option for participation in SeaTrials.
  3. Lucky me. My fiancée told me several times "go play the ships, I want to sleep"..
  4. I agree that it was a gunners responsibility, but the system we currently have is really easy. The system I'm suggesting would sort of put you in a position of the ranging shot/s gunner/s, when you fire the whole broadside salvo, it would be to each of the imaginary gunners to do their job..
  5. it is not affected 99% of the time, only if its is over the max/min elevation..
  6. I know, that's not the point though. The bar is non the less an indication.
  7. Hi all. I find the current aiming system very easy. I was thinking about a feature that would make it slightly more realistic/skill based/demanding. My vision is that there would be another bar, that would move up and down as the ship lists on the waves. That would be, where the cannons are actually aiming (think "gyro stabilisation" OFF). The player would than fire when the two bars overlay each other, to ensure the balls land where the current aiming bar is. Because we would need to do this for each cannon individually (as they do not fire simultaneously), I would turn the "gyro stabilisation" ON after pressing the left mouse button (fire all loaded cannons). Hope that makes sense.. Opinions? Here is a little mockup i did (sorry, didn't have time to make a moving picture, but you get the idea).
  8. here you go: http://kriswood.deviantart.com/art/HMS-Centurion-1732-330340939
  9. Voted no. It is a huge immersion breaker for me. I like the idea of having to judge if the ship is out of the combat or not (I hope the ships wont be sinking every time like they do now). I could live with a compromise of having a verbal description of damage in looking glass view as I understand it would take an enormous effort to introduce a real looking stages of damage.
  10. The rigging disappears (or moves behind sails to be exact) when zoomed close enough.
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