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Everything posted by Serk
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En parlant des méchants gankeurs français... 🤣🤣🤣 Ce qui est dommage, c’est que vous avez manqué la flotte d’une 15aine de suédois de quelques minutes.
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''Montagne'' paint looks stunning. Could someone post pictures of L'Océan with that paint?
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No wipe on PVE server.
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Paints Paints Paints - Paints proposals
Serk replied to admin's topic in Current Feature Improvement Suggestions
Don’t forget the « outlaw » paint for the pirate frigate. Looks like the « Flying Dutchmen » with those black sails. -
New player already bored!
Serk replied to Alain de Boc's topic in Current Feature Improvement Suggestions
Server is down for update-maintenance every day at the same time (6 AM US east). It can last as long a 60 minutes, usualy less. -
I think the black paint with white stripe for the snow is Roux, not l'Unité.
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Development plans update - Second Half of 2019
Serk replied to admin's topic in News Announcements & Important discussions
@admin I know you often face criticism when players are unhappy, so I take the time to congratulate your team for the new paints. They look very good and some are just terrific. Was well worth the wait. Good job -
Count The Kills for PVP Hunt in Portbattles
Serk replied to Knuddel's topic in Current Feature Improvement Suggestions
If so, it is just a minor annoyance to prevent a much bigger plague: the alt farming for pvp marks. -
Development plans update - Second Half of 2019
Serk replied to admin's topic in News Announcements & Important discussions
Agressive AI won’t be an issue in open ocean, where no one but some players are usually sailing, but if your trade run ends in a foreign or event a free town, you might get tagged by a bot just before reaching your destination. This is already a risk currently, but a risk I’m willing to take of it involves another player. Losing full cargo to a bot after a few hours long sail would be infuriating. -
Development plans update - Second Half of 2019
Serk replied to admin's topic in News Announcements & Important discussions
More like long range trading with real goods into foreign ports is gone. -
Plans de développement, 2nd semestre 2019
Serk replied to Barberouge's topic in Naval Action (en français)
Ce serait bien d’avoir à l’avance quelques screenshots des nouvelles peintures à se mettre sous la dent L’agressivité des IA doit être bien dosée. Rien de pire que d’etre maintenu contre son gré en jeu par un joueur qui re-tag sans arrêt, alors imaginons si les IA devaient s’y mettre aussi. Du nouveau pour les 3e rangs en préparation? (Téméraire, Wrecker, Montanes) Merci! -
DLC ships and port bonuses
Serk replied to Spaccavento's topic in Current Feature Improvement Suggestions
If money is the issue, I’d rather finance new ships via a public Kickstarter with stretch goals for different ships that would then be available to all in game as regular crafted ships instead of exclusive DLC ships. -
Please add return home Delivery missions
Serk replied to Audacious's topic in Current Feature Improvement Suggestions
You could also buy regular trade goods for your way back. Those are still purchasable in foreign ports. -
Well, you don’t take a 55 points port and expect to avoid PVP-RVR for long.
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@Felix Victor Is there any way for you to find out which fort/tower is #1 or#2 and show it on each port map? It would be helpfull when deciding in which structure to invest first Cheers,
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I understand your point, but what other ports were offered? Could Old providence do it if GB allowed it? Anywhere else? Bermuda maybe? Or do do you think Poland shout be denied owing a single port?
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Notwithstanding whatever has been said here. I think we’ve assisted to something great today. Global community rallied to prevent what was perceived as a vital threat to a disadvantaged nation in order to prevent a possible drain on the player base. Hopefully, and despite the forum RVR and all the salt thrown, this is a sign of some maturity in the player base and means the server can balance itself if such situation present itself again later with other nations, sending the signal an offensive has gone too far and an unofficial truce must be enforced
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Pas vraiment le choix de lâcher une capitale. Ils ne peuvent prendre les ports secondaires sans d'abord prendre la capitale. Ensuite, reste à voir s'ils prendront les ports secondaires et nous laisseront reprendre la capitale 😛
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Maybe the product on sale will evolve over the duration of the summer sale (2 weeks)? It would be sad if the Trollquin was to be the only DLC ship on sale. plz we don’t need even more of em
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Development plans update: 1 half of 2019
Serk replied to admin's topic in News Announcements & Important discussions
Problem seems not to be about crafting carriages, but that you could only craft so few at a time. Should have been fixed with a slider or ability to craft as many as you can you your available LH. Crafting parts still make more sense than grinding dubs. -
Yes you can., I just did that to buy a ship in a foreign port where I had no outpost.
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Bonjour, est-ce que quelques clans FR peuvent répondre à ce questionnaire de Liquicity? https://forum.game-labs.net/topic/29724-summary-of-recruiting-clans-post-release/ Ca paraît mal de voir la nation France sans clans dans la liste. Merci!
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Pre-Release Server Status Information
Serk replied to admin's topic in News Announcements & Important discussions
Alliances make small nation more viable as a part of a larger group. Right now, those underpopulated nation are left to die and rot, with the foreseeable consequence on global player population. -
Pre-Release Server Status Information
Serk replied to admin's topic in News Announcements & Important discussions
Lack of advertisement is indeed worrying. This reminds me of a B-movie being released straight to DVD. -
Infos sur la sortie : serveurs up !
Serk replied to Barberouge's topic in Naval Action (en français)
Je ne comprends pas ce silence. Rien sur les changements à venir à l’occasion de la release pour créer un minimum d’anticipation d’envie de se logger. Pourquoi devrais-je me logger le jour de la release d’ailleurs? Quoi de neuf à découvrir? Rien, sauf se remettre à grinder à nouveaux des reals et des doublons dans une économie autrement complètement vide de contenu. On aura vu des patch bcp plus attendues que cette release.