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Everything posted by Serk
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@Felix Victor Hi, Do you think it could be possible to add the option to sort the towns by the PB timer? So you can quickly find out what town can be attacked at certain hours? This would help non european find out of there is any town available for a PB
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This paint scheme is the exact same we have for Le Redoutable. Personnaly my favorite and I’d love to use that paint on the Ocean and Bucentaure, and even on frigates such as Endymion.
- 70 replies
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- french
- ship of the line
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Same issue here since the morning. No windows update during the night. I've also noticed my Trinco DLC has a permanent ''downloading'' status instead of ''installed'', if that's correlated. Firewall has never been an issue before so I wonder.
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Navy guns, Bloomfield et Congrieve de 6 et 36.
Serk replied to Serk's topic in Naval Action (en français)
Ils sont dans l’API, mais pas en jeu? En as-tu déjà vu de ton côté? C’est d’autant plus dommage qu’ils n’y soient pas encore Probablement qu’ils seront introduits lorsque ces canons seront rendus craftables 🤞🏻 -
Navy guns, Bloomfield et Congrieve de 6 et 36.
Serk replied to Serk's topic in Naval Action (en français)
Toujours pas de réponse? -
Try the Russians 😂
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What were the ships involved?
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@qw569😳 Is it possible to find the stats about the numbers of ship sunk for each type? My give an interesting portrait of global PvP. Cheers,
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Unfortunately, alt fishing fleets prevent giving too many goodies in sealed bottles.
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@Felix Victor maybe I’m blind, but I don’t think it is possible to see on the map additional development points invested in a town, but only the starting value (i.e. 55 points for Vera Cruz, yet Russian clans have invested for more points) Is this data available somewhere? Cheers and very nice and useful map!
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New Feature Proposals - Trading, Crafting, Economy
Serk replied to admin's question in Feature proposals and Gameplay Help Q&A
Hello, Since the Karma patch is delayed, add the possibility to pass contracts in foreign ports when you enter with a trader ship. This would help reduce the gap between players with single account and the numerous alts. Both would then have the same theoretical trading rights regarding rare goods. -
Navy guns, Bloomfield et Congrieve de 6 et 36.
Serk replied to Serk's topic in Naval Action (en français)
Je ne suis pas convaincu pour le craft des canons. SI tout le monde utilise des Navy Guns, c'est comme si personne n'en avait. C'est leur rareté qui fait l'attrait, selon moi. -
Bonjour @Barberouge Serait-ce possible d’avoir une estimation de l’introduction des canons spéciaux (Congrieve, Navy et Bloomfield) de 6 livres? Et les canons de 36 livres? Est-ce qu’il y a une raison particulière pourquoi ils ne sont pas encore dans le jeu? C’est mon Prince de Neufchâtel qui pose la question pour les 6 livres 😂
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Penetration and gun rebalance - review
Serk replied to admin's topic in News Announcements & Important discussions
Navy guns and Long guns are identical regarding penetration, so both lines are on top of each other. -
Timber stats for next week patch
Serk replied to admin's topic in News Announcements & Important discussions
Those with access to Malabar teak will go for it. Those with access to African teak will use African teak. -
Will the Trinco get a new and more detailed model/riggings/skins or is it going to be identical to what we have in game?
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I guess no one can succeed in fighting Russia better than Sweden and yet, here we are, back to square one (last june) when Russia was wreacking the server. Russians players must find a way to fight each other somehow.
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My only issue with one global server is due to population imbalance. Because of EU population dominance, all other time zone are secondary and their RVR is an accessory to the main EU RVR strategy. But IMO, this is not a server issue, but a population one. Unfortunately, US est prime Time population is down to an average of 300 players only, and I don’t see how the non EU population can grow back to acceptable levels.
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For the love of God fix stern camping
Serk replied to GrubbyZebra's topic in Current Feature Improvement Suggestions
Changing this would certainly help reducing the ''motorboat comparison'' syndrome. Especialy with the new ''tactic'' of accelerating into firing position, just to instantly stop or reverse out of your opponent's firing arc to deny them a riposte, just to rince and repeat when your guns are reloaded. Right now, you have the feeling some ships are switching from foward to reverse gear and back to foward gear as fast as an electric car with no clutch ^^. -
Seems to be allright now. 666 (!!!) online and ping is fine for me.
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Little things you'd like to see
Serk replied to BrutishVulgarian's topic in Current Feature Improvement Suggestions
I'd like to have the option to right click on the clerk's message annoncing a kill in the combat news chat to get the info about the player that got the kill. Right now, we get the info about the ''clerk'' profile only, and must search the player's name manually to find out who is active in the area. -
Why would they have this while other ahistorical nations don't? It is the point of my post. Do not make Puerto as a uncapturable capital. Make them fight it out from free towns first.
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With today's developement, I really hope Puerto de Espana won't be transformed into a chinese capital, but that this new nation will have to fight it out from free towns like other impossible nations.
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J’espère vraiment que Puerto de Espana ne sera pas transformée en capitale chinoise. Qu’ils se démerdent depuis les villes libres, comme les autres nations impossibles.