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Found 7 results

  1. Would be nice if those Kills in Portbattles would be counted in PVP hunt MIssions. The Screeners gets all the Fun and Revards... just my point of View
  2. "We still make them feel and we still make them flee, And drub them ashore as we drub them at sea, Then cheer up me lads with one heart let us sing, Our soldiers and sailors, our statesmen and king." ♔▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬♔ Hearts of Oak is a clan named after the upbeat Royal Navy march, we capitalise cooperative play among our ranks, helping each other and working together to achieve the best game expirience for every single member. We have no outlined focus in terms of crafting, PvE or PvP - we appreciate and support all of it. Most of our member
  3. Hello NA Community We are West India Trading Company a new Creat Clan in the Nation of the Great Britain. We are searching for Players they wanna do PvP/PvE/Crafting/Trading in a Family Clan. We are based in Trinidad and when we grow up i think we make another Base in KPR. What we are looking for Ts3 + Headset 18+ Ambition Rank and Ship doesnt matter What we offer: Ts3 Server Familiar Clan Active Leaders Helpin each Other If ur Interested contact Laempi, Yinyangpanda or Lord Iron Ingame, or leave me
  4. You could perhaps even do away with all the random capture points as result of predictable winds making several points little to obnoxious, instead permitting capture of port after demolition of fort which anchors attackers so that they don't always start upwind, and successful defense so long as fort isn't taking damage. You could perhaps even make the whole thing zen by requiring that certain amount of damage is produced against the fort depending on enemy fleet size as apposed to defending fleet size (by cannon poundage), which means you don't need to go as clan somewhere just because you h
  5. Dear Devs and Community, After watching and re-watching the "Diplomacy Summit Stream", a few points caught my interest. One of these points in particular was raised by [EDR] Keirrip in regards to main fleets being entirely/partially screened from Port Battles in turn denying the player base the option to participate (or contest) in RvR. While I feel the owness should be on the attacker to make maximal effort to "win the day", I do believe that their is an issue in the game that allows smaller groups of frigates to engage considerably larger fleets of larger warships. My proposed Idea:
  6. I think the normal portbattles would be alot better if there were 3rd rates fighting instead of 4th rates. Portbattles are a big deal and the 4th rates seem too puny for a PB. 3rd rates would make things alot more interesting because it would make lines and communication a bit more important in my opinion. It would also make the game more fun I believe considering most players prefer battling in great Bellonas and 3rd rates and not connies and ingermanlands. There used to be alot of these 3rd rate battles in the past when everyone didn't have a 1st rate, and people seemed to enjoy those battle
  7. Sons Of Liberty I am now no long playing on pvp2 and i will be joining pvp1 PVP2 is not longer interesting to me in my opinion.
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