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Serk

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Everything posted by Serk

  1. Any details or patch note on what adjustment or new addition will be made to the game upon release? cheers and good luck!
  2. Who knows, maybe we have been testing somekind of barebone version of NA all those years and they will add plenty a new features they were confident about and did not need any testing, thus were not in the alpha-beta-gamma version we had access to
  3. Interesting, so players are not interested in pure PVP in disposable ships with no consequences? who would have guessed
  4. Is it possible to have details on any new feature that made it into the release candidate? Such as locked alliances, raids, announced 3rd rate ships (Téméraire, montanes and wrecker class), etc. Cheers and hat's off to all those invloved in Naval Action developement.
  5. Good point, because for now, I'm not even sure if sailling at 55-60% sails is worse than using the battle sails regarding speed and maneuvrability.
  6. My « dream » is that each nation would have their own historical ship for all rates from late 18th- early 19th century. French ships for France, British ships for Britain, Spanish ships for Spain, Dutch ships for the Netherland, etc. But for now, I’d settle for a Pallas class 18 pdr frigate from Sané. With the incoming Téméraire class, I could pretend that France can sail French ships exclusively ^^.
  7. Hi, Could you share how you achieved that? Is it also modifying DLC flags used by others? cheers,
  8. You can also tow them out once in the port with a trader.
  9. The problem I see, is how DLC ships allow to completly ignore this rarity. 20 or so Teak-Wo or LO-WO Rattsivan (or worst, 3rd rates) in a PB vs oak oak aggies that still cost 2,7k dubs?
  10. IMO, it looks stupid to see a mixed fleet of french royalists and french republicans fighting vs HRE ships. I think it would be better if I could chose what flags shows up on my ''client side''.
  11. All this talk about rare woods assume oak-oak ships can’t compete vs ships made of rare woods. Maybe this is what should be looked at. After all, oak was the primary shipbuilding woods for warship of the era.
  12. I'm not even sure VM will have any use after the next patch, since most permits will be removed.
  13. Capturing a town and holding it is a team effort. That only one clan owns the port and all it's benefits does not necessarily reflect this reality. Should players that aren't members of that clan receive some kind of salary from the clan when they help defend or even capture the town? Or get a share of the revenus if they helped raising the hostility?
  14. I'd like the option to remove DLC flags on my end. That you want a special flag is fine, just don't force me to see it if I don't want to.
  15. last time we had a map wipe, all capturable ports were reverted to neutral, no matter if clan owner had set it to open before the wipe. This means you will be able to tp in and out of them until they get recaptured by another nation. Only capturable ports are affected. National ports will remain as they are.
  16. Indeed, and we'd have an idea if and how DLC Ratts will swarm the map and grab every meaningfull port before the first oak oak aga is even crafted.
  17. Can’t we just review the bonus-malus of the rare woods to make sure Oak-Oak becomes the go to meta wood while rare woods only give marginal bonus that still feel good yet are not that OP? seriously, +10% thickness and + 3-4% speed for Teak-WO over plain Oak-Oak built?
  18. 10 is enough to get a random permit you are not interested in
  19. Why not before there is a PB? Buy flag and plant it in a region to set up a PZ in the area and raise the hostility inside that area to trigger the PB.
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