-
Posts
102 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Gallery
Downloads
Events
Everything posted by MacVaultDweller
-
Bots ruin this game
MacVaultDweller replied to angriff's topic in Current Feature Improvement Suggestions
The only bots should be trade ships and when in big groups a frigate escort. Large groups of war ships are not needed when we have events everywhere. -
Server problems - Gift ship
MacVaultDweller replied to admin's topic in News Announcements & Important discussions
Thank you very much! -
Sound in NA
MacVaultDweller replied to Stealth's topic in News Announcements & Important discussions
Outstanding Sir ! -
'President' American 44-Gun Frigate (With Plans)
MacVaultDweller replied to Ned Loe's topic in Frigates and similar ships
I sure wish the Constitution in game model had the same curves as the real Constitution. -
Announcing the new Naval Action Wiki!
MacVaultDweller replied to OlavDeng2's topic in Guides - development forum
Who's wiki is this http://navalaction.gamepedia.com/Naval_Action_Wiki or this http://navalaction.wikia.com/wiki/NavalAction_Wikia -
Update on the port battle set up
MacVaultDweller replied to admin's topic in Current Feature Improvement Suggestions
Very interesting looks like it will be fun to test. -
-
Be careful that they don't tie you up with those ropes and take away your new ship.
-
Minor port battle changes next patch
MacVaultDweller replied to admin's topic in News Announcements & Important discussions
We need to test these changes and see what works out. What ever happens I know we will all have fun with emotions and opinions flying like rounds down range. Looking forward the this new challenge. -
PIRATES REVISED -Pirates first entry into the world should be by way of selecting a nation of origin. -Pirate missions Transport of contraband goods Capture of trader ships Engage combat vessels Privateer missions (government sponsored and assigned) -Pirates Bribes and false papers Can only be purchased in neutral ports and are the medium of exchange for clandestine products and services. Combinations and levels of bribes and false papers would be necessary for Pirate missions. 1 Flags- Pirate flag, National flags. 2 Bribes- Cargo transport info, False papers. 3 False papers- For contraband transport missions, False national identities. -Privateer *Letter of marque and reprisal Government license authorizing a person to attack and capture enemy vessels Issued by rear admiral level players purchased with xp gained after obtaining Rear Admiral rank. Privateers will be given letters of mark and reprisal, Given a ship for their missions and gold for expenses. -Pirate reputation scale by nation -3,-2,-1,0,1,2,3 3 Very good reputation (Privateer loyal to national identity willing to do what it takes to confound and deter their nations enemies) 2 Good (reputation loyal to national identity and interests) 1 Fair (Sails under national flag only supportive in common interests) 0 Neutral -1 Shady reputation (not trustworthy) -2 Criminal reputation (know criminal) -3 Nefarious criminal (Well known organized criminal)
- 45 replies
-
- 8
-
- Pirates
- port capture
- (and 6 more)
-
Pirate Mechanics Vote
MacVaultDweller replied to B4NGSPL4T's topic in Current Feature Improvement Suggestions
PIRATES REVISED -Pirates first entry into the world should be by way of selecting a nation of origin. -Pirate missions Transport of contraband goods Capture of trader ships Engage combat vessels Privateer missions (government sponsored and assigned) -Pirates Bribes and false papers Can only be purchased in neutral ports and are the medium of exchange for clandestine products and services. Combinations and levels of bribes and false papers would be necessary for Pirate missions. 1 Flags- Pirate flag, National flags. 2 Bribes- Cargo transport info, False papers. 3 False papers- For contraband transport missions, False national identities. -Privateer *Letter of marque and reprisal Government license authorizing a person to attack and capture enemy vessels Issued by rear admiral level players purchased with xp gained after obtaining Rear Admiral rank. Privateers will be given letters of mark and reprisal, Given a ship for their missions and gold for expenses. -Pirate reputation scale by nation -3,-2,-1,0,1,2,3 3 Very good reputation (Privateer loyal to national identity willing to do what it takes to confound and deter their nations enemies) 2 Good (reputation loyal to national identity and interests) 1 Fair ( 0 Neutral -1 Shady reputation (not trustworthy) -2 Criminal reputation (know criminal) -3 Nefarious criminal (Well known organized criminal) -
PIRATES REVISED -Pirates first entry into the world should be by way of selecting a nation of origin. -Pirate missions Transport of contraband goods Capture of trader ships Engage combat vessels Privateer missions (government sponsored and assigned) -Pirates Bribes and false papers Can only be purchased in neutral ports and are the medium of exchange for clandestine products and services. Combinations and levels of bribes and false papers would be necessary for Pirate missions. 1 Flags- Pirate flag, National flags. 2 Bribes- Cargo transport info, False papers. 3 False papers- For contraband transport missions, False national identities. -Privateer *Letter of marque and reprisal Government license authorizing a person to attack and capture enemy vessels Issued by rear admiral level players purchased with xp gained after obtaining Rear Admiral rank. Privateers will be given letters of mark and reprisal, Given a ship for their missions and gold for expenses. -Pirate reputation scale by nation -3,-2,-1,0,1,2,3 3 Very good reputation (Privateer loyal to national identity willing to do what it takes to confound and deter their nations enemies) 2 Good (reputation loyal to national identity and interests) 1 Fair (Sails under national flag only supportive in common interests) 0 Neutral -1 Shady reputation (not trustworthy) -2 Criminal reputation (know criminal) -3 Nefarious criminal (Well known organized criminal)
-
Proposal for Pirate mechanics
MacVaultDweller replied to Skully's topic in Current Feature Improvement Suggestions
PIRATES REVISED -Pirates first entry into the world should be by way of selecting a nation of origin. -Pirate missions Transport of contraband goods Capture of trader ships Engage combat vessels Privateer missions (government sponsored and assigned) -Pirates Bribes and false papers Can only be purchased in neutral ports and are the medium of exchange for clandestine products and services. Combinations and levels of bribes and false papers would be necessary for Pirate missions. 1 Flags- Pirate flag, National flags. 2 Bribes- Cargo transport info, False papers. 3 False papers- For contraband transport missions, False national identities. -Privateer *Letter of marque and reprisal Government license authorizing a person to attack and capture enemy vessels Issued by rear admiral level players purchased with xp gained after obtaining Rear Admiral rank. Privateers will be given letters of mark and reprisal, Given a ship for their missions and gold for expenses. -Pirate reputation scale by nation -3,-2,-1,0,1,2,3 3 Very good reputation (Privateer loyal to national identity willing to do what it takes to confound and deter their nations enemies) 2 Good (reputation loyal to national identity and interests) 1 Fair ( 0 Neutral -1 Shady reputation (not trustworthy) -2 Criminal reputation (know criminal) -3 Nefarious criminal (Well known organized criminal) -
Buy a copy of Windows and install it with Bootcamp for your gaming.
-
Pig cloud
MacVaultDweller replied to MacVaultDweller's topic in Current Feature Improvement Suggestions
Thank you so much for removing the pig cloud. -
Remember to keep that whale penis leather well oiled or it will dry and crack with age.
-
A Tearful Goodbye to the Honorable Phoenix ;(
MacVaultDweller replied to _Masterviolin's topic in Tavern
I will not miss any of my ships because they will be rebuilt and refit when crafting is in place! -
Pig cloud
MacVaultDweller replied to MacVaultDweller's topic in Current Feature Improvement Suggestions
And it's everywhere.