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MacVaultDweller

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Everything posted by MacVaultDweller

  1. The only bots should be trade ships and when in big groups a frigate escort. Large groups of war ships are not needed when we have events everywhere. In place of large groups of ai war ships I would like to see whales and dolphins.
  2. The only bots should be trade ships and when in big groups a frigate escort. Large groups of war ships are not needed when we have events everywhere.
  3. I sure wish the Constitution in game model had the same curves as the real Constitution.
  4. Who's wiki is this http://navalaction.gamepedia.com/Naval_Action_Wiki or this http://navalaction.wikia.com/wiki/NavalAction_Wikia
  5. You have missed one of the most important things in the game. Such beautiful seagulls need to have a tiny sound file associated with them when you come into a certain range.
  6. Be careful that they don't tie you up with those ropes and take away your new ship.
  7. We need to test these changes and see what works out. What ever happens I know we will all have fun with emotions and opinions flying like rounds down range. Looking forward the this new challenge.
  8. PIRATES REVISED -Pirates first entry into the world should be by way of selecting a nation of origin. -Pirate missions Transport of contraband goods Capture of trader ships Engage combat vessels Privateer missions (government sponsored and assigned) -Pirates Bribes and false papers Can only be purchased in neutral ports and are the medium of exchange for clandestine products and services. Combinations and levels of bribes and false papers would be necessary for Pirate missions. 1 Flags- Pirate flag, National flags. 2 Bribes- Cargo transport info, False papers. 3 False papers- For contraband transport missions, False national identities. -Privateer *Letter of marque and reprisal Government license authorizing a person to attack and capture enemy vessels Issued by rear admiral level players purchased with xp gained after obtaining Rear Admiral rank. Privateers will be given letters of mark and reprisal, Given a ship for their missions and gold for expenses. -Pirate reputation scale by nation -3,-2,-1,0,1,2,3 3 Very good reputation (Privateer loyal to national identity willing to do what it takes to confound and deter their nations enemies) 2 Good (reputation loyal to national identity and interests) 1 Fair (Sails under national flag only supportive in common interests) 0 Neutral -1 Shady reputation (not trustworthy) -2 Criminal reputation (know criminal) -3 Nefarious criminal (Well known organized criminal)
  9. PIRATES REVISED -Pirates first entry into the world should be by way of selecting a nation of origin. -Pirate missions Transport of contraband goods Capture of trader ships Engage combat vessels Privateer missions (government sponsored and assigned) -Pirates Bribes and false papers Can only be purchased in neutral ports and are the medium of exchange for clandestine products and services. Combinations and levels of bribes and false papers would be necessary for Pirate missions. 1 Flags- Pirate flag, National flags. 2 Bribes- Cargo transport info, False papers. 3 False papers- For contraband transport missions, False national identities. -Privateer *Letter of marque and reprisal Government license authorizing a person to attack and capture enemy vessels Issued by rear admiral level players purchased with xp gained after obtaining Rear Admiral rank. Privateers will be given letters of mark and reprisal, Given a ship for their missions and gold for expenses. -Pirate reputation scale by nation -3,-2,-1,0,1,2,3 3 Very good reputation (Privateer loyal to national identity willing to do what it takes to confound and deter their nations enemies) 2 Good (reputation loyal to national identity and interests) 1 Fair ( 0 Neutral -1 Shady reputation (not trustworthy) -2 Criminal reputation (know criminal) -3 Nefarious criminal (Well known organized criminal)
  10. PIRATES REVISED -Pirates first entry into the world should be by way of selecting a nation of origin. -Pirate missions Transport of contraband goods Capture of trader ships Engage combat vessels Privateer missions (government sponsored and assigned) -Pirates Bribes and false papers Can only be purchased in neutral ports and are the medium of exchange for clandestine products and services. Combinations and levels of bribes and false papers would be necessary for Pirate missions. 1 Flags- Pirate flag, National flags. 2 Bribes- Cargo transport info, False papers. 3 False papers- For contraband transport missions, False national identities. -Privateer *Letter of marque and reprisal Government license authorizing a person to attack and capture enemy vessels Issued by rear admiral level players purchased with xp gained after obtaining Rear Admiral rank. Privateers will be given letters of mark and reprisal, Given a ship for their missions and gold for expenses. -Pirate reputation scale by nation -3,-2,-1,0,1,2,3 3 Very good reputation (Privateer loyal to national identity willing to do what it takes to confound and deter their nations enemies) 2 Good (reputation loyal to national identity and interests) 1 Fair (Sails under national flag only supportive in common interests) 0 Neutral -1 Shady reputation (not trustworthy) -2 Criminal reputation (know criminal) -3 Nefarious criminal (Well known organized criminal)
  11. PIRATES REVISED -Pirates first entry into the world should be by way of selecting a nation of origin. -Pirate missions Transport of contraband goods Capture of trader ships Engage combat vessels Privateer missions (government sponsored and assigned) -Pirates Bribes and false papers Can only be purchased in neutral ports and are the medium of exchange for clandestine products and services. Combinations and levels of bribes and false papers would be necessary for Pirate missions. 1 Flags- Pirate flag, National flags. 2 Bribes- Cargo transport info, False papers. 3 False papers- For contraband transport missions, False national identities. -Privateer *Letter of marque and reprisal Government license authorizing a person to attack and capture enemy vessels Issued by rear admiral level players purchased with xp gained after obtaining Rear Admiral rank. Privateers will be given letters of mark and reprisal, Given a ship for their missions and gold for expenses. -Pirate reputation scale by nation -3,-2,-1,0,1,2,3 3 Very good reputation (Privateer loyal to national identity willing to do what it takes to confound and deter their nations enemies) 2 Good (reputation loyal to national identity and interests) 1 Fair ( 0 Neutral -1 Shady reputation (not trustworthy) -2 Criminal reputation (know criminal) -3 Nefarious criminal (Well known organized criminal)
  12. It would be nice if all the other Nations had a special ship like the nation called "Pirate" and it's special frigate.
  13. Buy a copy of Windows and install it with Bootcamp for your gaming.
  14. Please rename the ship you call the Constitution. This ship does not reflect the characteristic of the actual ship it is supposes to be based on.
  15. Remember to keep that whale penis leather well oiled or it will dry and crack with age.
  16. I will not miss any of my ships because they will be rebuilt and refit when crafting is in place!
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