Bloody 9 Posted March 3, 2016 Share Posted March 3, 2016 Having never been dismasted and never dismasted another, what is the game play penalty? Is it something like I have read in books for that period of time? i.e. Massive drag on ship movement with lose of some directional control until the crew chopped the connecting rigging away? Just wondering how they have model it in the game? Link to comment Share on other sites More sharing options...
OlavDeng2 Posted March 3, 2016 Share Posted March 3, 2016 Currently you only loose sail percentage and thus loose speed, i do not know whether there are plans to make this any more detailed. Link to comment Share on other sites More sharing options...
Tindahbawx Posted March 3, 2016 Share Posted March 3, 2016 Having never been dismasted and never dismasted another, what is the game play penalty? Is it something like I have read in books for that period of time? i.e. Massive drag on ship movement with lose of some directional control until the crew chopped the connecting rigging away? Just wondering how they have model it in the game? Your ship sails like complete ass when you lose a mast. Link to comment Share on other sites More sharing options...
Hethwill Posted March 3, 2016 Share Posted March 3, 2016 You totally lose the wind otherwise that mast would be carrying. Depending on which one the turning ability will be severely diminished, same as the speed. Link to comment Share on other sites More sharing options...
walleye Posted March 3, 2016 Share Posted March 3, 2016 I dismast most of the time (if I am using med or long range guns) prior to boarding a ship. It REALLY slows them down and they have a hard time turning away from you when you are trying to board. Taking the rudder out helps too. Link to comment Share on other sites More sharing options...
Quineloe Posted March 3, 2016 Share Posted March 3, 2016 Having lost masts stuck to a ship until you survival them away would at least from a visual perspective be quite a herculean task to add. You'd basically need for every mast two or more different animations of sticking them to the sides of a ship. That's another 6+ animation things you need for every single large ship in the game at this point. While cool in theory, if you lost a mast in a fight you're already crippled enough, so it's not really a necessary addition for gameplay - I dont ever recall anyone saying losing a mast aint no big deal. Dev time better spent elsewhere imo Link to comment Share on other sites More sharing options...
maturin Posted March 3, 2016 Share Posted March 3, 2016 That's a physics issue. No animations needed. 2 Link to comment Share on other sites More sharing options...
Prince of Whales Posted March 3, 2016 Share Posted March 3, 2016 Taking out a mast slows the ship and puts it into rigging shock. This is true whether you take out bowsprit, foremast, mainmast, or mizzen. The exact amount of slowing depends on the specific ship and mast. It also unbalances your rigging depending on which mast is lost, and can make your ship extremely difficult to turn. I see mainmasts get shot down a lot, but I prefer to knock down foremasts because that has a much more significant effect on the balance of your rigging. 1 Link to comment Share on other sites More sharing options...
Capt. Rice Posted March 3, 2016 Share Posted March 3, 2016 the only thing about demasting is that the ship can still rotate i understand if a ship has oars to move slowly but a demasted ship shouldn't be able to move or rotate. 1 Link to comment Share on other sites More sharing options...
The MetaBaron Posted March 4, 2016 Share Posted March 4, 2016 if you lose all your masts you cant sail forward anymore.... 1 Link to comment Share on other sites More sharing options...
Admiral 8Q Posted March 4, 2016 Share Posted March 4, 2016 I've lost a mast before. I tell you it sucks. Can barely turn let alone move. Link to comment Share on other sites More sharing options...
Admiral 8Q Posted March 4, 2016 Share Posted March 4, 2016 the only thing about demasting is that the ship can still rotate i understand if a ship has oars to move slowly but a demasted ship shouldn't be able to move or rotate. If you still have your bowsprit, you can turn. Barley move though. Link to comment Share on other sites More sharing options...
Capt. Rice Posted March 4, 2016 Share Posted March 4, 2016 If you still have your bowsprit, you can turn. Barley move though. Even with out their bowsprit i have seen ships able to rotate still, be it slow but still...hell if the devs said that they had oars and we just didnt see them ill be fine with that answer...but idk man Link to comment Share on other sites More sharing options...
OlavDeng2 Posted March 5, 2016 Share Posted March 5, 2016 Even with out their bowsprit i have seen ships able to rotate still, be it slow but still...hell if the devs said that they had oars and we just didnt see them ill be fine with that answer...but idk man the devs have said that you need to imagine that when demasted you send it your boats which will rotate the ship. 1 Link to comment Share on other sites More sharing options...
Cragger Posted March 5, 2016 Share Posted March 5, 2016 Currently masts just topple and you lose the propulsion from that mask and the steerage of its yards. Toppled masts do not induce any drag or have to be cleared and cut free from the deck. Link to comment Share on other sites More sharing options...
Capt. Rice Posted March 5, 2016 Share Posted March 5, 2016 the devs have said that you need to imagine that when demasted you send it your boats which will rotate the ship. ahhh ok Link to comment Share on other sites More sharing options...
Cragger Posted March 5, 2016 Share Posted March 5, 2016 (edited) the devs have said that you need to imagine that when demasted you send it your boats which will rotate the ship. Even though it is completely unrealistic and would never be done under the guns of an enemy ship that had taken up a commanding position. Not to mention that ships boats were lowered over the side and towed in preparation for battle to remove the splinters they would cause from getting hit and to keep them from being shot full of holes and thus useless. Also the rate of rotation is way too high for what ships boats with kedging or sea anchors could achieve. Edited March 5, 2016 by Cragger Link to comment Share on other sites More sharing options...
jodgi Posted March 5, 2016 Share Posted March 5, 2016 ? In high level play matches are decided by mast shooting and raking (crew). Link to comment Share on other sites More sharing options...
OlavDeng2 Posted March 6, 2016 Share Posted March 6, 2016 Even though it is completely unrealistic and would never be done under the guns of an enemy ship that had taken up a commanding position. Not to mention that ships boats were lowered over the side and towed in preparation for battle to remove the splinters they would cause from getting hit and to keep them from being shot full of holes and thus useless. Also the rate of rotation is way too high for what ships boats with kedging or sea anchors could achieve. either way its for gameplay reasons, the other alternative is that if you loose all masts you just sit there doing nothing, not fun for gameplay. 1 Link to comment Share on other sites More sharing options...
Admiral 8Q Posted March 7, 2016 Share Posted March 7, 2016 Even with out their bowsprit i have seen ships able to rotate still, be it slow but still...hell if the devs said that they had oars and we just didnt see them ill be fine with that answer...but idk man The wind is always at a certain strength in this game, for fair gameplay reasons. So, if so, even with a bit of sail left, you could still rotate the ship. Infact a ship adrift in a wind even without sails has trouble sitting still. A small sail will affect the ships heading, even if you're not going anywhere. 1 Link to comment Share on other sites More sharing options...
Capt. Rice Posted March 7, 2016 Share Posted March 7, 2016 I understand the reason for it.... its just funny seeing a ship(3rd rate) with out masts rotate 360° fire its guns like a stationary platform.... 1 Link to comment Share on other sites More sharing options...
Admiral 8Q Posted March 8, 2016 Share Posted March 8, 2016 Getting de-masted sucks.You're screwed anyways.Why complain about turning? 1 Link to comment Share on other sites More sharing options...
Admiral 8Q Posted March 8, 2016 Share Posted March 8, 2016 I understand the reason for it.... its just funny seeing a ship(3rd rate) with out masts rotate 360° fire its guns like a stationary platform.... I agree though, if you or even A.I. loses all sails, you should not be able to turn. Link to comment Share on other sites More sharing options...
Mighty Bouff Posted March 8, 2016 Share Posted March 8, 2016 either way its for gameplay reasons, the other alternative is that if you loose all masts you just sit there doing nothing, not fun for gameplay. Not for the person who has been demasted, but it is for those who did the demasting. At the end of the day you shouldn't have allowed yourself to become demasted. I'd suggest removing the ability of fully demasted ships from being able to turn at all, or alternatively they should just surrender immediately. Link to comment Share on other sites More sharing options...
OlavDeng2 Posted March 8, 2016 Share Posted March 8, 2016 Not for the person who has been demasted, but it is for those who did the demasting. At the end of the day you shouldn't have allowed yourself to become demasted. I'd suggest removing the ability of fully demasted ships from being able to turn at all, or alternatively they should just surrender immediately. well if you get focused on your mast by say 10 first rates, you can quite quickly loose all your masts. Link to comment Share on other sites More sharing options...
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