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Hotfixes for several annoying issues


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Players already have millions

On the oak and fir there was no supply at all whatsoever. For iron you can actually buy it in some ports now.. but half of the ports is empty - providing trading opportunities. 

 

You cannot make something without breaking something. Many things will break a lot in the future as well.  if this is a problem for you all EA games will be a problem for you Captain.

Although i understand finding the golden middle of balancing resources is kinda hard, you did overdo it with Iron a tad since it was impossible to get at first, but a few days after the iron hot fix there isn't a single port in PVP1 EU server on the British side where there would be less than a thousand iron ore sitting. But hopefully you can remove the artificially produced resources and let the community dictate the economy when player production buildings are implemented. But most of this outrage at least in the chat is from the quest gold rewards. With a mission i can get 20k from the actual mission reward 10k and if RNG is in my favor an upgrade drops that i can sell for another 20k... There is just no possible way to actually loose stuff atm outside of pvp i guess, and with the NPC's dictating the prices of ships, itll take what 2-3 battles to buy a frigate ? 

 

So yeah although im happy the developers seem to listen to feedback from the players. I think increasing rewards/production should be done in small increments, not just randomly increase the rewards 5-6 times out of nowhere. 

 

As a side note im sure i wont get an answer since you guys are avoiding this question like hell, but will crafting XP be reset at any point still ? Since i literally spent a week sailing collecting mats and raising my crafting level, praying to RNG gods for BP drops, and would really want to know if i should just focus on leveling my rank instead.

 

I mean gold, ships , mats you can take everything but for the love of god if i continue to raise my crafting sinking so much time into it and then get it all reset i will chew through my veins :P  

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PvE xp was already too high. On the EU PvP server folks are spending time slaughtering 3rd rate fleets with a mass of players looking like a feeding frenzy of sharks. Why not just start us all out at the top rank if you're going to make it so easy to rank up? As far as the economy tinkering goes; keep it up until you find a proper balance between challenge and frustration for finding resources.

Edited by Hugh Latham
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This is some screenshots from the smallest nation, the nation with by far the least ports on the eu pvp 1 server. These are the 3 closest ports to where I were, I don't have time to show u all but u'll get the point, there are thousands and thousands of iron ores not being used. There are more distant ports that have more iron then this.

 

 

 

And this is definitely an overflowed market. Oak and Fir is next. Where is the exaggeration you mention?

 

Nope, I'm only showing two Swedish ports since Marigot now is almost impossible to get in to, instead of really really hard which it was in the last version. It's funny how they cant fix these kinds things but instead focus of ruining the entire market.

The iron cost twice this on PVP 1 in all cities controlled by the French and you will never find those quantities stored, there is way more guys crafting, more demand, higher prices than on the Swedish market i guess. We had no oak available in any producing city for more than 10 days too, and hemp is starting to get low while live oak saw his price doubled since 10-12 days.

 

This however can be nice for international trading and it could balance itself  if international exchanges was a thing.

 

One thing that i thought about is the free cities and how some should exclusively be oriented into economy and marketing, especially the ones that end up in the middle of a Nation controlled territory, like Camp du Roy in the French area or Bieques for the Danemark for example, those similar placed free towns should not be able to dock war ships, players could still create outposts there but the only ships they will be able to send and park into those specific outpost should be traders ships.

 

I find it a bit silly to scout at servers low populated hours, create an outpost in the middle of the enemies controlled territory then later capture a ship and take command of it while sending a warship into those outposts, for later use as quick invasion force placed right in the middle of the enemies territories.

 

I mean if an invasion fleet comes to your waters you should have time to see it coming when it enters the borders of your territory and have some time to plan a reaction and counter-offensive, it shouldn't just pop out already right in the middle of your controlled waters, it just looks silly for me to see such possibility in game, but maybe it's just me.

 

Transforming all those free towns placed in the middle of National territories into some kind of commercial hubs where war ships could still temporary stop and dock if they want but could not be parked in the outposts, this possibility being reserved only for traders ships, this will favor international exchanges and balance the overall economy in the entire map, while removing a feature that makes not much sense from my point of view with an invasion fleet able to spawn directly in the middle of your waters.

Edited by Kanay
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I don't know much about how the econ is in this game yet, so I am not going to say much about it.

 

About the 1 knot decrease on traders ship, that is not good. I don't do econ yet, but I sure did in Pirates Of The Burning Sea, and when they decreased the open sea speed on trader ships there, a lot of people stopped doing economy, including me. It just gets too time-consuming in the long run. Doing so was one of the things that broke the economy in that game.

 

I like the increase in XP, but I didn't like the money machinge the missions have become now. Lets say.. a Raider mission gave me 4000 gold + 10000/12000 gold for the damage I did, wich gave me a total of 16000 gold before, wich was plenty enough! And now that you also have increased the repairs, you also save more money now.

 

My suggestion would be;

 

- Increase the speed again on Traders.

- Keep the xp as it is for now.

- Roll back on the gold per mission etc.

 

I was also under the impression that the gold and xp increase should only be for the members of the group, not for the one holding the mission, cause mission xp and gold was about fine as it was. But it was no good for group members who were helping the mission holder.

 

That's my advice. Thanks.

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Players already have millions

On the oak and fir there was no supply at all whatsoever. For iron you can actually buy it in some ports now.. but half of the ports is empty - providing trading opportunities. 

 

You cannot make something without breaking something. Many things will break a lot in the future as well.  if this is a problem for you all EA games will be a problem for you Captain.

I have over 1800 hours in Entropy which is an EA game. The explanation would be that I still see the potential in that game but making patches like these are way too much and so NA is losing my respect.

 

there will always be a few with too much riches, now half of the games population will have that, do you see a difference there?

Edited by Gatsu
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You might want to reread my post again. I did provide information. I pointed out a time pre-EA when they did this exact same thing to address a resource scarcity and it SOLVED rather than caused problems.

Yours,

GrapeShot, a.k.a. A Loudmouth Carebear

 

We had a few ships here and there crafted in higher quality in my nation which is great. Now we can expect all ships to only be exceptional. Only if you have 0 friends in this game you might be stuck with crafting lower tier ships due to the LH cost of crafting notes. Yet another way the game got ruined, theres no value in anything atm except for LH and XP. Gold resource will be cheap while gold income will be massive. This patch is WAY too extreme towards its goal.

 

re-reading your post of a totally different situation wont change whats happened in todays game world. stick to relevant facts.

Edited by Gatsu
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I have over 1800 hours in Entropy which is an EA game. The explanation would be that I still see the potential in that game but making patches like these are way too much and so NA is losing my respect.

 

waht exactly is the sense of THIS post? expet whining and insulting?

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waht exactly is the sense of THIS post? expet whining and insulting?

Admin told me that EA might not be for me so I explained to him, with example, why he is wrong. I am not insulting anybody but I sure am complaining about the actions of the devs and questioning their intent with this EA title.

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Yep I got 20 oak from about 5 contracts placed over last 5 days. That was broken, maybe some are worried their ability to become a billionaire by hogging the market has just been taken from them if so good, maybe we all be billionaires lol. Test the patch for gods sake, its early access stop freaking out, do some yoga, have a kit kat but at least test it.

if you placed only 5 contracts over last 5 days you did it wrong, I placed about 10 contracts each day and got about 150 oak daily (during my roughly 4 hours of daily playtime). Now I will be getting thousands of oak from doing absolutely nothing else then traveling to a port that produces it. If you cant trade better then others you've got to spend ur gold if u really want oak.

Edited by Gatsu
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Admin told me that EA might not be for me so I explained to him, with example, why he is wrong. I am not insulting anybody but I sure am complaining about the actions of the devs and questioning their intent with this EA title.

 

all right, if you are in for EA, why are you so against every change? Isnt the sole purpose of an EA to test exactly this stuff out?

 

It is in my Eyes.

Edited by Meraun
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Admin told me that EA might not be for me so I explained to him, with example, why he is wrong. I am not insulting anybody but I sure am complaining about the actions of the devs and questioning their intent with this EA title.

 

We never said that EA might not be for you. We are very careful with what we say.

 

We said this

 

 

You cannot make something without breaking something. Many things will break a lot in the future as well.  if this is a problem for you all EA games will be a problem for you Captain.

 

 

You will always have problems with devs working and testing things - good things and mistakes always happen in all early access games. 

Twisting the facts about our statements will get you in trouble here. Your opinions will not be taken seriously or will be just ignored by the community. 

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all right, if you are in for EA, why are you so against every change? Isnt the sole purpose of an EA to test exactly this stuff out?

 

It is in my Eyes.

I am absolutely not against every change but I am strongly against making the game WAY too easy because I want a challenge. As it is today I see no challenges in front of me except for forcing myself to do the repetitive xp grinding which makes the game feel like a job that I don't want. Currently the hardest things to do is to grind xp and wait for your LH to regenerate. There is no point in trading or doing PvP since ship loss no longer matter at all.

 

This is the only patch I've complained about and I've played this game hundreds of hours since the first day it released. I just cant understand why you people don't see that this simply cant work. Every hour that this patch is active we're going towards total pointlessness of playing this game.

 

You know, if I get attacked I might as well just take surrender as it won't change anything. It wont hurt me as much as it won't benefit my enemy enough for anybody to care. If I find that a match is a waste of time I'll just surrender and then go on with what I was doing without a care. This is now how casually carebeary I want this game to be.

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Admin told me that EA might not be for me so I explained to him, with example, why he is wrong. I am not insulting anybody but I sure am complaining about the actions of the devs and questioning their intent with this EA title.

 

Then learn to give constructive criticue not flame the shit out of your ass. Calm the tits down.

 

Todays patch:

 

Mission XP increase - Good.

Mission Gold Increase - Bad, but i understand that upping the ammount on gold gathered would result in smaller fence for players to riks in PvP. Find other way to make PVP for not hardcore players accessible.

Economy fix for Fir and Oak ~ Isnt there gonna be player based ecnomy? So i think anything done to this placeholder economy is meaningless.

Trader speed reduce - Bad/Complicated Very bad for casual players and really complicated for econ players as now they need escorts. But that in a way is good thing. Smuggling ships whit smaal holds and speed please, this would solve it!

 

Game is still in lot of changes, lets all calm down.

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Im just worried that they make things too easy to get and obtain... this is suppose to be an MMO right? I dont want things to be easier than they were... 

 

So thats what worries me... is if they make things to easy.... because I wasnt complaining about the progression prior to this patch. Who was?

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We never said that EA might not be for you. We are very careful with what we say.

 

We said this

 

 

 

You will always have problems with devs working and testing things - good things and mistakes always happen in all early access games. 

Twisting the facts about our statements will get you in trouble here. Your opinions will not be taken seriously or will be just ignored by the community. 

So what do you mean by saying that I am having "problems" with all EA games? Because I do have a problem with this patch, so you are directly saying that I am having problems with all EA games. I find this patch way too extreme and destructive to the game world, I think it's breaking the entire game.

 

It's up to you if you want to listen to my complaints or not, nobody forced you or anybody in your team to do so...

 

What I am giving is constructive criticism, if u cant read my posts in a calm tone in your own head that's not my problem. I don't know why it always have to be so hard to have a normal discussion online.

Edited by Gatsu
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when you feel the need to insult people in your posts instead of providing any shred of useful information you might wanna calm down...

why most people are like me is why games die during EA, you cant deny it...

if most people are like you, why are you the only one ranting here?
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Guys why is there MORE money per mission? Its actually discouraging because it was already very high reward amount. MORE than enough and now you`ve buffed it even further. Whats the point of grinding or doing missions when after 4-5 lgt-comm missions you get a new ship?

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I am absolutely not against every change but I am strongly against making the game WAY too easy because I want a challenge. As it is today I see no challenges in front of me except for forcing myself to do the repetitive xp grinding which makes the game feel like a job that I don't want. Currently the hardest things to do is to grind xp and wait for your LH to regenerate. There is no point in trading or doing PvP since ship loss no longer matter at all.

 

This is the only patch I've complained about and I've played this game hundreds of hours since the first day it released. I just cant understand why you people don't see that this simply cant work. Every hour that this patch is active we're going towards total pointlessness of playing this game.

 

You know, if I get attacked I might as well just take surrender as it won't change anything. It wont hurt me as much as it won't benefit my enemy enough for anybody to care. If I find that a match is a waste of time I'll just surrender and then go on with what I was doing without a care. This is now how casually carebeary I want this game to be.

 

But tahts only YOUR Opinion. You want to force the Dev to refert something soley on your Opinion? Tahts extremly arrogant...

 

Tahts waht i mainly critcise: You dont want to test it. Tahts it. and tahts a wrong approach in a EA:

 

Maybe your right and its wrong. So waht? The Dev change it bacl.

 

Maybe the Dev's are right: And now were are actually able to buy Oak in ports were it gets Produced. Or, god forbit: I can place a Contract for Oak in Gustavia and  a Trader can sell it to me with profit after he bought it in Codrington for example. As of now, nobody was able to do taht. Because YOUR contracts in town wich produced Oak killed every change of a healthy good cycle.

 

City produces=Traders Buys =Trader sells for better price= my contracts in Gustavia are able to buy Oak=i build ships for Guild and market= People buy them= people lose their Ships=

 

And back to start

 

This didnt work before patch...

Edited by Meraun
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