Huys guys, so I propose that in this topic we show our ideas on general missions, or "quests"(single player or co-op missions that will be available in the open world, mostly again AI)...
Shipwreck Rescue - A merchant ship just sunk near an island, go check if you find any survivors.
No money as reward, only crew experience, morale and player fame.
Mutiny! - The owner of a trading company offers you a reward to get one of his ships back, it was taken by its crew after a mutiny.
Money, crew experience and player fame as reward(no morale because your crew know that most of the crew captured will be hanged)
If you destroy the ship instead of recovering it, you'll get not a lot of money as reward.
Pirates - NPC pirates should sail all aroud main areas, as player ones... But some missions could be generated, like hunting down an AI pirate thats causing problem around a city.
Prize money, bounty, crew experience, morale and player fame as reward.
Exploration - explore some regions, selling cartographical information to various nations and companies of your choice, i.e a new Trading Company in the market hires you to map out a group of islands.
Money, crew experience and fame as reward.
Those are my ideas, post yours below!