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van Veen

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Everything posted by van Veen

  1. Objective is to make LGV a viable choice, especially for cargo runs in hostile waters. Right now, the only relevant trade ships are the Indiaman and the Traders Brig. The LGV is hardly ever used by anyone. She lacks the hold size of an Indiaman and does not have the upwind speed of a Traders Brig. With the hold size being only 8.5% larger than the Traders Brig, her lack of speed renders her completely useless. So, I suggest to increase hold size of LGV to 2150 tons (increase of 13%) and reduce the hold size of a Traders Brig to 1450 (reduction of 17%) resulting in a hold size advantage of 48% to make the LGV a relevant trader again. With 2150 hold size, the LGV is still small compared to an Indiaman, so I'd expect the Indiaman still to be the best option for large hauls in safe waters. But in hostile waters, the larger speed of an LGV might be a factor for her.
  2. Connie was good as a 4th rate. She is terribly useless as a 3rd rate. She was never built as a line ship, but as a heavy frigate, to outrun anything that outguns her, but outgun anything that outruns her. There was a gap between the frigates and the line ships in terms of speed and gun power that she filled very well. This was the reason for her success. British reacted to this new "super frigate" with line ships converted into 4th rate frigates (razee, e.g. Indefatigable) and building new Endymion class ships, which were the only 24pd frigate they had at that time. Connie should be a 4th rate, HP need to be nerfed to be on par with other 4th rates. Then she could shine in the frigate patrol zone and in PVP again. BTW, also Endymion was later re-classified as a fourth rate.
  3. As far as I know, hostility is accounted for as soon as a player with relevant kills leaves the battle. Hence, you could just finish AI and leave. Let the privateer stay in as long as he likes, it does not make any difference.
  4. This here? https://naction.info/index.php/Rules_of_Engagement#Open_Battle_Instances
  5. @Felix Victor, have you changed your json file paths? Keep up the good work!
  6. Thank you for your kind words and your valuable input! I'll update the guide accordingly. o7
  7. Yes, that is correct for the english keyboard layout. Text updated accordingly.
  8. Thank you for the comment. I'll include more battle tactics. But honestly, I have no idea what you're trying to tell me with the first part. I write that passing the exams should be highest priority by all means giving reasons for that, not that it is required.
  9. Hi all, I have started a guide for new players hoping that it might be useful. https://naction.info/index.php/Van_Veen's_guide_for_new_players It is far from complete and probably full of errors, so any comments are highly appreciated.
  10. but it does. Obviously, also in your case. Accept it as a fact.
  11. This is normal AI behaviour. AI does attack you immediately if it has more crew than you. AI also attacks when the cannons, grenades, brace cycle was repeated enough times, but I'm not sure what the number is.
  12. This means that those guys defending the richest ports get even richer if they win? Wow, this is great counter-balancing to a balancing mechanic!
  13. Is it possible to overload a warship in battle instance? I mean, how do you carry away the RAID CHEST which is 3800 weight if you are not in battle with an Indiaman? If you can't overload your ship in battle instance, it basically means you have to capture the NPC Indiaman in the raid.
  14. I had the same error once. I realised I had switched off my laptop GPU and it was using the on-board graphics card instead. Switching on the GPU and restarting the game solved the issue. Perhaps this helps.
  15. VCO is now russian, not sure if their post was updated since they switched nation.
  16. New function: clan changing nation, including controlled ports and investments. Not including players, they need to switch nations as usual if they want to follow. This would cause massive chaos, but hey! More chaos means more exiting fights, right?
  17. Loki is just Disney pirate witchcraft which has nothing to do with a realistic gameplay.
  18. Could you please stop suggesting more random limitations to the game? Think it through, you might not be happy with your approach. Cause it is bs. Reduce the BR, but leave the fleet composition to the players. Otherwise you get less variety.
  19. I have no idea what you are talking about.
  20. Wait a minute. I thought the Dutch do not whine about losing ships. Look at which clan captured these ports and which clan attacked Cartagena. But I know this is a pointless conversation. I cant expect you to understand these subtleties.
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