Jump to content
Game-Labs Forum

Search the Community

Showing results for tags 'save playertime for usefull things'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Naval Action
    • Naval Action Community and Support
    • Naval Action - National Wars and Piracy
    • Naval Action Gameplay Discussions
    • Naval Action - Other languages
    • Naval Action (Русский язык)
  • Age of Sail Historical Discussions
    • History
    • Shipyard
  • Ultimate General
    • Ultimate General: Civil War
    • Ultimate General: Gettysburg
    • Ultimate Admiral: Age of Sail
    • Ultimate Admiral: Dreadnoughts
    • Forum troubleshooting
  • Sea Legends
    • General Discussions
  • This land is my land
    • General discussions
  • Game-Labs Forum
  • SealClubbingClub's Topics
  • Pyrates and rovers's Literature & Media
  • Pyrates and rovers's Gameplay / Roleplay
  • Pyrates and rovers's History - ships, events, personae
  • Clan [GWC] Nederlands talig {Aanmelding}'s Topics
  • Polska Flota Kaperska's Rekrutacja
  • Polska Flota Kaperska's Historia - Polska na morzach
  • Chernomoriya's Topics
  • Unsolved mysteries in plain sight's Mysteries
  • Unsolved mysteries in plain sight's The Book of Rules
  • Congress of Vienna's Global
  • Congress of Vienna's EU
  • Congress of Vienna's Historical
  • The Dutch Empire's The Dutch Empire
  • The Dutch Empire's The Dutch Empire
  • The Dutch Empire's Discord Server
  • ROVER - A treatise on proper raiding in NA developed by real events's The Rulebook
  • ROVER - A treatise on proper raiding in NA developed by real events's Tactics (methods)
  • Ship Auctions's Topics
  • Creative - Captains & Ships Logs's How to...
  • closed's Topics
  • Catalunya's Comença la llibertat !!
  • Port Battle History's Topics

Blogs

There are no results to display.

There are no results to display.

Calendars

  • Community Calendar
  • United States Continental Navy's Pearl Harbor Day

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 1 result

  1. So my idear to get some usless time and usless battles (Tradership vs Warship) out of the game: Give players the option to let there stuff traveled by AI for some realis. Interceptable to make economic warfare possible again. Exchange all AI traders to those so u know when something is traveled: Someone needs and miss the stuff later... That also take new players into PVP send them to go for those traders. Those Players which want to make shure there stuff is ariving need to travel them by themself and escort them. That avoids booring fights where you can actualy just run away (Trader vs Warship) and you dont care about what happend in the battle just shoot some sails to make it more easy for ur Revenge fleet. The chaser will anyway get you if you dont board him. Prices around 1 Realis each whight each 10Km Something that around. And no delivery missions that way. Just recaurces Books and those stuff. Dont make it to expensiv Pro: No more boring time for all. Ecomomy boost Option for Players which dont have the time to travel materials to get good ships. Exchange of Stupid loot from AI traders for maybee realy usfull stuff. Economy Warfare when all Ai traders are exchanged that way realy an option. I mean if you hunt down all traders which go to a nation craftingport... they will heave a leak on Recaurces soon. Encurage Coast guard actions: It could be your trader or the trader of a clnamate. Contra: Players which just go for traders becaurse of easy wins and PVP marks will have less fun. Result: More real fights, more time we can spend on RVR/PVP. Ecomomic Warfare should not pay of with comatmedals i mean is it a real fight? be hornest. P.S.: those guys which scream no should think about why they scream no.
×
×
  • Create New...