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Showing results for tags 'economic warfare'.
So my idear to get some usless time and usless battles (Tradership vs Warship) out of the game: Give players the option to let there stuff traveled by AI for some realis. Interceptable to make economic warfare possible again. Exchange all AI traders to those so u know when something is traveled: Someone needs and miss the stuff later... That also take new players into PVP send them to go for those traders. Those Players which want to make shure there stuff is ariving need to travel them by themself and escort them. That avoids booring fights where you can actualy just run away (T