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Sersanara

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  1. And what happens when the player from another nation / clan that enters a warm-up is sunk by AI? As I understand that gives negative points, and enough. Then anyone can enter and let themselves sink, and ruin the warming. And what happens when the AI ship that spam along with that player shoots the other players and prevents them from leaving the battle at the time of departure, delaying their departure enough to lose a warm-up?
  2. Sersanara

    La navasse

    We do not want, nor have we requested, any compensation from FPM. Atwoods? Do you really think that we are dump, or that we were born yesterday, or that we have fallen from a tree, aren't you? Please stop writing here, it is not your answers that we are looking for, but of the devs.
  3. Sersanara

    La navasse

    I guess you speak for yourself, and not as an FPM diplomat that you are ...
  4. Yo creia que no. Que para construir barcos con bonif solo era necesario tener al clan como amigo. Ahora, para poner minas invertidas ya en nuestros puertos si necesitas derechos de inversion. O eso tenia entendido.
  5. pues ese es el tema. Es necesario tener derechos de inversion para beneficiarse de los bonificadores?
  6. Para que un clan amigo pueda fabricar barcos con bonificadores es necesario solo ponerlos como clan amigo, o necesitamos tambien darle derechos de inversion? Gracias de antemano.
  7. An idea for port attacks by players in the PVE: keep the 6 AI defense ships that currently appear, but add one more AI ship for each extra player from the sixth in the battle of port. As in the battles of hostility. So if, for example, 10 players enter, 10 AI defenders will appear.
  8. ok you are right, I ask from here if it is not too much trouble for the admins that bring the thread to support Sorry but it is impossible to leave the battle before the other team because the 7th rate attacks you and does not let you escape the battle. You must sink it or escape it, in both cases you lose enough time to lose hostility.
  9. Yes, I'm a diplomat, but I don't have to talk to you as such, so I talk to you as I please. It was you who started talking badly: Then apply the story and do not accuse that we are always the same complaining protesting, is not irrelevant also who denounces it?
  10. Hostility window 2:00 to 5:00. Team A: 8 players with 1st rate. Team B: 6 players with 1st rate and 1 player with privateer. Both teams enter the battle of hostility at 1:30. In addition, the privateer enters the battle of the other team at 1:59. Team B ends its hostility and leaves at 2:01 completing 100%. Team A ends later because it has to destroy the AI 7th rate or wait for their accountants to allow them to exit. Result: Although Team A scores more by having more members, hostility is won by Team B for reaching 100% earlier. If that is not to exploit a vulnerability in mechanics, I don't know what it will be. Do you need capture or video to prove this? Do you think this follows the spirit with which it was intended?
  11. No, It is the mechanics that fail and allow these exploits by the players, therefore it is the mechanics that must be changed.
  12. Yes, I do it both times because I am the diplomat of my clan, but in the last cases the exploits have not been against us, Spaniards. Find out what happened before opening your mouth.
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