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Quineloe

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Everything posted by Quineloe

  1. WoW PVP is completely loss free. So it would actually be "he stabbed my level 10 necro and I had to run back from the graveyard as a ghost, which cost me a total of two minutes of leveling time!" No item loot. WoW PVP is true carebear.
  2. On the actual topic - are KNON and Drunk actually strong enough to capture defend ports? And if Fort Baai was not defended and they took it by default, which happens all the time in this game anyways, are they strong enough to hold it against the inevitable counter attack? If the answer is yes, yet they are the minority, one has to wonder what the majority is up to. Because in that case Sweden would be a remarkably strong nation. Or you've given too much voting power to minor clans that just tag along when PVP happens and shouldn't be making calls in the first place. As for Herminator, trusting that guy has always been a mistake. Remember how he openly threatened the Dutch with all out war if they were to refuse his orders on this forum. After a month of close alliance. Some friend he is.
  3. putting them side by side and given you had captured the towers by the time the British fleet arrived, you were at an advantage (Shish and Delattre 3rd, pinpin trinc) Gives you BR 11650 + Towers Britain had 10320 BR I don't see how you had a huge BR disadvantage. And hidden in this picture lies the reason why Aria is so angry.
  4. There's 50 people online on PVP3 right now. But then again, PVP2 is so poorly populated, they still have neutral ports.
  5. But that's exactly what the math said. If the threshold is lowered by factor 4, a hundred damage or twohundred will give you assist on a third rate. Assist threshold is already very low. Sail damage being too low is an entirely different issue that is just related to this.
  6. You missed the last five threads where that argument was dismissed by the staff?
  7. I'm not sure assist rewards are intended to powerlevel you. Assist on third rate is 250 exp, 12500 gold... can't exactly pay that out for doing a mere 100 damage with a cutter. BTW, 20% and 5% of what? In order to get assist reward, you already need to do around 5% of the overall armor value. Third rate sails around with 22k armor, 1k damage is enough for assist.
  8. Shooting someone enough to actually reward kill is most likely going to result in leaks or a fire, which will then prevent the capture
  9. "everyone" is supposed to exclude those who aren't European of course, because our 18-22 timers are early morning for them. Call it a petty excuse all you want, you can't deny the world is round
  10. Yep, not defending ports and taking new ports has been working SO WELL for them. Try pressing M in game once. Besides, you're remarkably misinformed if you think it's just the French. There are full 25-ship fleets of DK-RUS and Espana fighting along with them.
  11. We attack your port, and instead of defending it, you buy a flag yourself, so we end up with two tower defense PBs which are no fun either. See, we both can throw mud.
  12. There is no point. The current status is 200 players at prime time. Please explain why population will improve when people don't leave. PVP1 has declining population despite players not moving from PVP1 to PVP2.
  13. There's 1700 players on PVP1 and 200 players on PVP2 right now. How the population will magically increase if players sit bored on PVP2 you need to actually explain.
  14. she really doesn't fit anymore because she already used next gen cannons instead of solid shot cannons
  15. 150 kills on the first round doesn't sound right I don't know what the boarding parties bug is, but it looks like to me the cause for this was your MC Marines, not your boarding parties.
  16. And the scout Snipers were told to cut that shit out and not use that flag anymore.
  17. Except that clan isn't making thinly veiled Secret Service references
  18. Tis true, these guys have more first rates than they know what to do with them but why are you offering only one ship per society?
  19. As I said, not enough battles happen for the dura to be an issue.
  20. The issue is it takes 1465 hours to craft a bellona, but only 1280 hours for a Pavel and 1700 for a Victory. It's basically no difference what ship you build. Each max level shipwright can craft a ship every two days. So why bother with a third rate when you can craft a Victory or Santissima? The slightly higher price is not an issue. The reduced Durability is not an issue - there are not enough actual battles happening to remove enough ships from the game, many port battles are 25 vs 0. Artifical caps are not the solution here. If someone can field a fleet of first rates, they should be able to do that. However obtaining that fleet of first rates to begin with should be much harder than fielding a fleet of Bellonas. The BP drop rate also does not fix this. All it does is make people pissed because they don't progress for weeks due to bad luck, but eventually everyone has the BP anyways. It's just delaying the problem for a few months.
  21. to be fair, it wasn't just a Santi that got third raided yesterday, also two pavels
  22. wait, that was not even you? Wow. Idle hands and all that. I don't see the threat from shallow ports, since those are fully shallow ports and you can't even sail heavy fleets through the bahamas, right? So it would be impossible to launch attacks on your deep water coast from there. But then again I just noticed they already took Cayo Biscayno... oh well.
  23. Isn't there already a trash talk posting thread about this on national news?
  24. Maybe from the fact that you'd rather take the entire Golf of Mexico than a single pirate port on Cuba. Your shallow water "just for fun" fighting doesn't exactly scream commitment.
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