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Sven Silberbart

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Everything posted by Sven Silberbart

  1. I am fine with the most points and can at least accept some of them i am not so happy with. But this one brings me into trouble. Does the marked part means that a group of players with bigger numbers are forced to split when attacking a solo line ship? Do some of the players stay outside? If yes, i am very pissed. NEVER split a group of! It will be hard to organize a group of players starting from a specific location at a specific time, then sailing much miles as fleet and then split of and the poor guys who cant join the battle needs to wait, sail around as splitted part of he group or sail back home to end the disappointed evening.
  2. Jetzt bei der HRE einschreiben und mit uns gemeinsam den kommenden WIPE in Angriff nehmen!
  3. Wir wachsen und suchen weitere Kapitäne die in Zusammenarbeit gemeinsame Ziel erreichen wollen.
  4. Name: Holy Roman Empire [HRE] Server: PvP EU Nation: Sweden (Sverige) Website: http://imperialfleet.forumprofi.de/ TS: sverige.ninja
  5. HRE wird auf eu server zu finden sein. ich aktualisiere den post
  6. MAYBE this is an solution: In real life the companies trying to avoid to stock too much materials in their warehouses. Why? Because it costs money! What about implenting warehouse costs? If there is a closed economy loop (maybe a clan of 10 people), like Bach said: They have more and more materials in their warehouse (player- or clanwarehouse). If there is a limit, lets say a max of 20000 of planks in a warehouse and every plank more that this limit generates costs, then a closed eco loop would start to sell the overflow to the local market. Coz unused LH are like lost money their maybe continue producing crafting goods and give them into market.
  7. Sorry, this clan is german speaking. There are some swedish, finnish, norwegian players in our nation as far as i know. But at the moment it seems the most of them are waiting for Wipe (like the most players in NA).
  8. If there is a player who is interested in crafting and selling, this player would sell that item wich is needed. And of course he would sell it for a high price. But thats ablolutely ok. Who dont want to pay that price have to start looking for other ways to get that item. Crafting itself or find a crafting group. And if there are other Crafter/Trader who find this profitable market for that item, they starts to build and sell it by themself. That will lower the price and so on. The problem isnt a player driven ecenomy or clans wich are bilding their own economy circle, the problem is a cash cow like the trade goods. And again: There are other games outside wich successfully including a player driven eco!
  9. No. Trade Goods will be the next reason why money isn't worth. A real player based economy like in PotBS (every item was buidl by a player) is the best way in my opinion. It worked there, why not in NA? If there are less goods of something, someone starts to build that for a high profit. Others will follow and then the price sinks.
  10. I like the base idea to give crafter/trader rewards for participate in nations economy. That is the right direction. But dont see a real solution. If you get marks for using your LH then there are much alts only existing for this purpose. If you get marks for trading between nation players, there are also a problem with exploiting, coz everyone using his alt to transfer good x form char A to char B and backwards. What i want to say..be careful! There could be much problems with alts.
  11. [HRE] - Holy Roman Empire - deutschsprachig - ts3: sverige.ninja (Bisheriger Schweden TS für Nationsweite Aktionen) - Nation: Schweden - Server: EU Server PvP - Kriterien: TS3. Gesunde Aktivität - Ziele: PvP (PvE, meist zum Leveln oder Hostility) - Ansprechpartner: Sveno, Havelock, FuryGer (Ansonsten einfach ins TS oder im Nation Chat nach HRE fragen) Noch ein paar Worte: Die HRE besteht schon länger und spielt seit dem auf der Seite von Schweden. Somit sind wir eine der ältesten und beständigsten Clans in diesem Spiel. HRE wurde im Mai 2015 gegründet um die deutschsprachigen Spieler auf einer Nation zu konzentrieren. Daher ist Schweden als Nation mittlerweile zu geschätzt 90% deutsch sprachig. Die HRE ist Teil von Schweden und nicht Schweden selbst. Auch wenn wir momentan wohl den größten Clan in Schweden stellen und auch deren PB Leiter bedeutet das nicht, dass wir nicht mit anderen Clans zusammen arbeiten. JEDER Clan in Schweden ist gerne bei Nationsweiten Aktionen gesehen und wird mit einbezogen wenn man es wünscht. Daher freuen wir uns nicht nur über jeden Spieler der zur HRE kommt, sondern auch über jeden Spieler der in einen anderen schwedischen Clan kommt. Die Zusammenarbeit der schwedischen Clans ist wichtig, gerade bei so einer kleinen Nation wie der unseren. Anfänger werden unterstützt und brauchen sich nicht bei einer Bewerbung bei der HRE zurücknehmen. Man kann alles lernen. Also keine Scheu und bewirb dich bei der HRE. Für eine Bewerbung geht es hier lang: http://imperialfleet.forumprofi.de/forumdisplay.php?fid=5
  12. I am supporting a limit to SoLs. Why? I want to make it like a special moment if you sink or capture an enemy SoL. If everyone is sailing such a ship and is having multiple of them at different ports, then there is nothing special. Then it is a ship like every other ship. I dont want to see big player groups with mostly 1st rates inside. I want to see more or mostly support frigates in such groups. It makes the gameplay more interesting, because of different ship types.
  13. That's good to read. I hope you will remove NPC ships completely from shop to give the players a reason to play as crafter/trader. That would also support your goal to bring the players to the OW, coz they need to transport the (raw)materials
  14. Hm. We were using the teleport in the past very often in a play session to find a place deep into enemy waters to increase the chance to find enemies. Mostly near capitols. If u remove that feature i fear you dont get the expected. Me and my mates dont want to sail 2 hours every evening only to see empty waters. Remember: You have a really really big map in NA. Maybe: With the remove of fast travels between FTs you also remove me and my mates and other players who need this option to find pvp. You want to create a kind of frontline? I will give it a chance but with that low population and the big map..
  15. Hey. Ich freue mich euch auf der Seite der Schweden zu sehen. Werdet ihr auch den TS von Schweden benutzen? Ich fände es schön wenn Schweden weiterhin einen Nation TS hätte und finde es immer schade, wenn man so "abgetrennt voneinander" spielt.
  16. Wer eine etablierte deutsch sprachige Gilde in einer überwiegend deutsch sprachigen Nation sucht ist bei der HRE am richtigen Platz.
  17. Crafters needs a market where they can sell their Ships. Give the economy in NA a chance. Without demand there will never be a good economy. Demand is the keyword. Gold, Ship/Item sink is the way to bring demand to the world of NA (But no RNG plz). If there is a need to get a good new ship and only availbale from players, then all other professions are coming to live: Crafter wanna sell a new ship and need materials wich is sold by the trader. The trader have to transport the goods and sail at OW. The Pirate wanna catch him but the escort has sink him. So the Pirate need a new ship and the circle starts a new round. That is, what makes the Open World like a living world. Easy to get ships are the death to this circle and with that the death of a living world we all want. Because of this I really welcome the development of a new seperate game where everyone can have instant battles without the time consuming needs of an Open World game. And the rest (like me) can have fun in OW with all its properties, incl. zergs, solo hunters, sailing long distances, crafters, traders, nation vs nation, ally vs ally, diplomacy, ..
  18. Sehe ich genauso. Erstmal jedes Schiff das wir haben einen eigenem Zweck zuführen. Ich persönlich brauche sicherlich keine weiteren Schiffe. In der Entwicklungspipeline sollten neue Schiffe auch ganz weit hinten angefügt werden. Ich sehe noch viel viel dringenderen Änderungs/Erweiterungsbedarf an anderen Stellen. Die meisten Änderungen finde ich inhaltlich gut aber wie sich admin hier im Forum teiweise verhält (auch wenn ich es nachvollzeihen kann, das er den Kaffe bei einigen auf hat) ist nicht i.O. Aber das ist ja auch hier eigentlich garnicht Thema.
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