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Cpt Blackthorne

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Everything posted by Cpt Blackthorne

  1. Best wishes France! Please consider keeping the below link up-to-date with clan info and I will edit the OP. TY and US clan TOTC is behind you. http://forum.game-labs.net/index.php?/topic/14578-pvp2-newest-list-of-clansfleets-073116/
  2. Great to see Sweden alive again! Please consider posting your clan info on the active clan list page. TY, and count the US clan TOTC in on your war efforts. http://forum.game-labs.net/index.php?/topic/14578-pvp2-newest-list-of-clansfleets-073116/
  3. Sorry mates, but over the last month I had moved to a place that had no inet except crappy dial-up. I am now back to the living and will be keeping this post up to date again. I have edited the OP with the shocking news UNKN. :/ But, ty for noticing my absence
  4. Dear mister OP, will you please post the links in the op of anyone planning on streaming this? I am certain the world will be watching.
  5. It was just a number to prevent those who love to nation-hop and will indeed do so to throw votes. What if they just make it so that you have to already be a part of that nation before voting begins? Or put a week long lock on votes if you've recently changed nations?
  6. First, Jeheil....I think I will log into the PvP1 server simply to track you down and keelhaul you for mentioning an excess of bottles, as I am going on 5 days of nothing, not even a cork. heh. I appreciate that. I could indeed use some help on our PvP2 thread, tho. Just giving your POV in a brief write-up will help plenty. Even helping spread the word of the post to your 'nation' and encourage them to post their fleet/clan info. I see a lot of ? marks for the pirates.
  7. Ty mate, and about changing nations, I'd suggest it be only after a certain number of hours are actively played for that nation. Maybe 2 weeks worth of hours? 336 hrs? Maybe a full months worth of hours? 672? Unknown, but they should be counted only if active.
  8. There's no reason we on PvP2 cannot follow this format and have our own tournament. I would assume admins would also provide gifts there as well hint hint hint Edit: Also to the OP, would be good for you to add to the OP the updated restriction on BR and other rules. Also, add the list of teams there? Would be helpful.
  9. True indeed. So instead of making it a per week requirement just make it a certain amount of active time in current nation before you can switch nations or vote. 168 hours in a week. So say your character has to be in current nation for at least 168 active hours before you can change a nation or vote. Good call. So, considering a Pirate will have no nation, and therefore no ports, I feel they should be able to set up OPs and building in any nation's ports except capitals?? If pirates want to run operations out of Beaufort, then it is up to the US to expel them from that port by continually attacking pirates around there in hopes that they leave. But I do hope Pirates can be allowed in PBs, able to join either nation in that port. Say Pirates are friendly with Brits and are inhabiting a Brit owned port free of charge. Then say Spain attacks that port; Pirates should be allowed to defend that port considering it is home to some pirates.
  10. There definitely needs to be an in-game system to allow easy nation swapping, but it needs to be an application process put to vote by the new nation's citizens and it must require that you have been in your current nation for at least a set period of time. I think it must also require that you do some sort of good deed for the nation that you are intending to defect to. Perhaps you must capture a port for that new nation or you must pay in gold and in goods? Who knows, but yes to in-game Letters of Marque, but also yes to requirements that will prevent nation hopping every day or even every week. This is why I think the voting system should develop into a points per vote system.If PvP'ers are killing enemy ships and or taking enemy ports, then what weight can we have for the crafter? Maybe they need to donate to a national treasury? Maybe there should be a national traders market that is separate from the full market, and everything you sell on the nation only market will count? Who knows, but yes, all should be able to vote.
  11. But, do we leave it completely open so that all alts can rig votes or only those very few who plays alts regularly? There is no option at all that will curb 100% of rigging votes. So it is better to curb at least 70% of the vote rigging. I second the motion to prevent votes to those who play a percentage of time in one nation. I would say on average ppl play 2 hours a day. 2 x 7 = 14 hrs. What is wrong with limiting the ability to vote to those who play in one nation at least 14 hrs per week? Ad to this the player's necessity to be of a higher rank to vote. Most alts are not higher than rank 3 or 4, because they use them for labor hours more than PvP. If people have alts of a high enough rank and with enough hours, then all I can say is that they need a life, follow the advice in game, "You need to find yourself a girl", or whatever it says. hehe
  12. This guy has a good video review of all sorts of board games. He gives a good game play explination. Wooden Ships Iron Men Frigate (1974) Fighting Sail Flying Colors
  13. Indeed...oh and my apologies. I see the capitals now have larger icons. Was difficult to see, as I was looking for some other indicating icon, maybe the caps being a star shape or something. Again tho, nice work.
  14. I am still confused. Are you saying we can have only 1 ally at a time? I believe all this is creating are truce alliances rather than actual alliances. But willing to give it a test.
  15. Bart, Nice work. I'm liking the map, altho, where are the capitals? When the game first begins all ports are open/neutral ports, save for the capitals of each nation and the free towns. Also, provide a free port or two along Portugal coast line. It's a long sail from Gibraltar to La Palis. Other than that, I can see a great potential. Also, would be great to have these two maps link up, one huge seamless map....yes please.
  16. PvP2......anyone? anyone at all? how bout you?!
  17. From Ration S Silvery [AVAST] - Boer You to Death - 11 Creator: Ration S Silvery. First Officer: Polarimpact. Is a starter clan for new players, providing support including money and materiel.
  18. Edited op. About how many active? Indeed, I would've liked to see the US do this.
  19. Perhaps you should have read where I suggested that some upgrades be moved to officer perks, much like these ppl below read. And the reason boarding upgrades are so OP is not that they exist, but that the percent that they work is way too high. They need adjusted, and will be. Will you help with making the list of these upgrades that should be officer perks/skills instead? Will you help in making this list?
  20. If it went to one dura, I'd agree that all shallow ships be multi-dura and anything above would be 1 dura. The point being that anyone reaching that 1 dura level of ship should have econ set up by then to keep replacing them, and you should be skilled enough to not lose them all the time. I don't think PBs nor PvP would diminish any because we'd all have the same fair risk. But then again, considering the cost in gold, resources, labor hours, time for the 1st rates, I don't know that this would change much of anything to see more of them. Who knows, but worth a test for a couple months before release.
  21. I believe I see you on PvP2? Might want to edit your topic title and put [PvP2] in there. It usually helps.
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