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fox2run

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Everything posted by fox2run

  1. I think that a game should make all assets aviable to all players. SOLs of course are harder to build but shouldnt be impossible to use for the average gamer. Nor the other ships. As in real life grind economy would make frigates and 3rd rates the most common ships in OW. Common does not mean weeks of grinding, though. It means something relatively easy to get and...loose without being set back by weeks. Multiduras actually solved some of this.
  2. PvP server worked when PvP was the core. Now its a mess.
  3. As an old time veteran gamer, I can say that the only thing that will help is making it easy to get into a fight and to loose without too much loss. I will not play a game where it takes too long to have all the fun stuff. Port Battles, pvp, trading etc. It all takes too long time in preparations compared to other games. MMO does not have to be boring MMO. Naval Action is just that now, but that has not always been the case. Go back to basic. Forget about all the RvR and concentrate on the single player MMO experience. Is this part fun? Is that part fun? RvR will always organize themselves so to speak. Clans will come and go. The single player online should be your main focus. If he is bored, you can forget about everything else.
  4. Drop all special RvR content whatsoever. Rebuild the game around single casuals that like multiplayer battles. Give them ships, guns. Reasons to fight it out. RvR will always be evolving out from a good basic game. Players will organize themselves. But only if the game is fun,that is. And for most a good multiplayer battle this is why we bought the game. We want battles. Big, small, underdog, superior, fun battles with sinking, exploding ships in them. Bring back cheap multi duras so we can loose ships all night. Work on game content and make it optional how players like to use their time in game. A port battle? Come join. Hunt a trader? Go ahead? Capture the spanish treasure fleet? Try. Defend your nation? Give a hand! Shift your focus before it's too late. Kill the RvR darling and make the game great again. RvR ers will find eachother anyway.
  5. February 2016. Great fun. Easy to find combat. Well balanced grind. Everyone was welcome in game. Port Battles was for all. No exclusive RvR club of superplayers that disliked casual players. Much, much better in almost all aspects. Combat was more thrilling too.
  6. My multiplayer battles always ends with a victory after one minute of gameplay - it seems like a crash or a bug. I played UG a year ago without problems. Any suggestions?
  7. Oh. So you are saying that w have a game where players are suppose to sail in Lynx and Snows all the time? Wow. I remember once where most players could join port battles in their lineships. Maybe this company should change their promotion from blasting Men of Wars to a lonely Lynx on an empty sea.
  8. Maybe some other time. I'm going to sleep as it is late... :-D
  9. I think its hard to find opponents too... No one is actually joining games. Maybe too few online these days...
  10. Too much grind too few years on planet earth for that. No Swedish nation can make up for wasting my valuable time in real life.... ;-)
  11. This games players are leaving for good. It's not about playing it wrong, playing it bad or playing it faulty. It's about being too bored and simply quit. Uninstalling the game. Where does this leave the rest of you that still wait for "the next patch"? I'm done waiting. Nothing happens. Thegame IS boring. And more so now than ever before. Quit idea of RvR and aim for the single players who like pvp. Then RvR will automatically occur. The other way around does not work.
  12. It seems you made a game engine with an OW pressed down on it. Forget about communities. Make a game for your own liking. Is this fun? Great, lets keep it. Is this feature boring? Too bad. Lets skip it. It's the way leading game designers work. Sid Meier made great titles this way and killed som of his own projects down the road.
  13. An arena game with port battles would save a lot of frustrations among the playerbase IMHO. The atmosphere around this game where good and constructive until it got too much EVE online and less action with new ships and nations in it. It's too complicated and too time consuming now and everyone are complaining. Thegame has lost a lot of its original aurora where we could sail out in ships and destroy eachother and advance down the road. Bring this back or die slowly...
  14. I don't know about EVE. But I'll never be comfortable with a game where a first rate should cost me thousands of real life dollars. It sounds mad and completely ridiculous in my ears. PC games are a bit of fun. Not a ludomaniac replacement of real life. This game needs to be de-EVEed!
  15. I loved port battles but gave up to get the ship's for them. It's NA2 for me...
  16. Realism is not always fun. Computergames need to be fun. What is fun? Battles? Conquests? Ship building? Pve grinding? Hours in front of a pc screen with nothing happening? This game is about to fail in many ways.
  17. Before the wipe most players could play in one way or another. Now many players can't. If you don't have much sparetime, if you like to be casual or not do the clan stuff you will never be able to play this game. It's not good IMHO. Hopefully NA2 will make better use of this great combat engine.
  18. No we are not welcome... but it doesnt matter. plenty of good games out there - the worst part is that they screwed the product I payed for...
  19. The basic problems is that pvp cost too much preparation. Make it cheaper or more rewarding then revenge fleets wouldnt be such a problem.
  20. Yeah - its a trading or maybe a pirate game now. Not a naval action game.
  21. I dont get this view. If its good and exciting battles the price of the ship doesnt matter IMHO. So how can we have good and exciting battles? By making complex economy or die hard grinding? Dont think so.
  22. As a level 50 crafter I don't mind cheap, multi dura ships. They actually didn't flood the market as pvp took it's toll. So more pvp: more trading of ships Less pvp: less need for ships. Enhance pvp please.
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