Tremor
Ensign-
Posts
93 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Gallery
Downloads
Events
Everything posted by Tremor
-
Keep crafting XP tied to account like combat XP
Tremor replied to Azzak's topic in Current Feature Improvement Suggestions
share LH over all servers and keep XP. -
give us a marker ! and for the others : make it an option you can disable.
-
Alternative funding streams
Tremor replied to Scorpio Shirica's topic in Current Feature Improvement Suggestions
a subscription ? What will it give you ? more gold ? more xp ? more resources ? (warframe) More loot ? A free sheep every week ? All of them ? premium ships : SOL should be premium too. If premium is only purple and never golden no problem. (if they are only blue or below they start becoming useless and not premium ^^) If you can redeem them only once a week : no problem. (smaller ships more often) AND NO TO FUNNY HATS- 48 replies
-
- funding
- business model
-
(and 1 more)
Tagged with:
-
Economy Dependent v. XP Dependent Gameplay
Tremor replied to jpjchris's topic in Current Feature Improvement Suggestions
it IS both at the moment. xp gives you a crew cap. Money gives you the ships to use the cap. anything fine. No changes needet.- 8 replies
-
- 2
-
- core gameplay
- mechanics
-
(and 3 more)
Tagged with:
-
Damage Control instead of Survival
Tremor replied to SyberSmoke's topic in Current Feature Improvement Suggestions
survival is fine. if you don't know what buttons do maybe a TUTORIAL is missing.- 11 replies
-
- 1
-
- Survival
- Damage Control
-
(and 2 more)
Tagged with:
-
good idea. just one note : if you are a bad pvper and your enemies manage to flee you would have no kill and no sinking. AND : NO BAN triggered by an automatic system!!!!!!! losing the illegal (not all) xp would be ok.
-
Private Fleets ( with AI )
Tremor replied to SiedziHector's topic in Current Feature Improvement Suggestions
MMO is not an argument. There are many mmo's with pet classes. I do not know what did not worked earlier. (started playing after remove) Pvp ? Performance ? Anyway : Just it did not work using variant A does not mean you must remove it. You can try variant B. Or C. Or ..... A) could be auto flee AI in pvp could be AI only in battles (pvp) if both sides have them C) could be a mixture of A and B D) could be a limit like the Thread Opener mentioned E) could be AI only in missions F) could be something else .... Z) make a special server version/ruleset : PVP (AI fleet allowed) 1 And its not about the escort. Its about commanding a fleet. I love giving orders ;D (playing pet classes) -
Crafting specializations
Tremor replied to sailNE's topic in Current Feature Improvement Suggestions
uhm ..... no. Don't like the idea. Would give benefits to huge clans and a drawback to smaller ones. -
How to make skill matter? - Suggestions
Tremor replied to jodgi's topic in Current Feature Improvement Suggestions
i do not think that making the game harder (remove autoskipper for example) is more fun for the most players. so i am against that. maybe you make it a checkbox like forza where you could turn of helpers and get more xp ? -
Private Fleets ( with AI )
Tremor replied to SiedziHector's topic in Current Feature Improvement Suggestions
I am a fan of AI Fleet. BUT my suggestions are : a) AI Can sail YOUR ships. (if you have more than one ship) Higher rank == more ships c) no restriction WHAT ship can be AI fleeted. d) AI ships can be used in missions e) AI ships can be used in PVP if the other side brings AI ships too (if the other side has no AI ships the own AI ships will auto flee) anyway YOUR point 4 sounds very promissing too f) you can repait them on sea g) you can outfit them like your own ship (because the sail your ships) -
Triangular battels for pirates
Tremor replied to Fuzzyhead12's topic in Current Feature Improvement Suggestions
multi faction battles would be cool. For ANY nation. USA vs France vs Brits for example -
Pirate Mechanics Vote
Tremor replied to B4NGSPL4T's topic in Current Feature Improvement Suggestions
I love the pirates as a nation aspect. Keep that If you don't like pirates driving huge ships : hunt them, sink them. Form alliances. But don't force it by game mechanics. -
keeping xp is enough. getting an other rank is fine too. keeping ships and gold would make a wipe complete useless.
-
Better rank progression
Tremor replied to Lord Vicious's topic in Current Feature Improvement Suggestions
more ranks : ok but the existing ranks should stay with the existing xp cost. -
Alternative funding streams
Tremor replied to Scorpio Shirica's topic in Current Feature Improvement Suggestions
give me skins and premium ships Want buy the all. But if they get TOO expensive (I'm looking at you Crowfall (800$ bugs for a castel) or Star Citizen) I'm out. I'm a collector. Want to have all. But if i see thats impossible my motivation to buy anything is lost. World of tanks pricing was ok. Or Warframe.- 48 replies
-
- funding
- business model
-
(and 1 more)
Tagged with:
-
Gain nation reputation to join them
Tremor replied to mysteryx's topic in Current Feature Improvement Suggestions
changing nation is a great idea for pirates. maybe with less grind but maybe limited to once per month -
great idea. and after boarding a system like : need, greed, don't care dice for who gets it.
-
Amnesty for pirates
Tremor replied to Funny_Bunny's topic in Current Feature Improvement Suggestions
great idea but only once a month or every two weeks. -
Make surrendering worth it.
Tremor replied to Meraun's topic in Current Feature Improvement Suggestions
hm. good question. my solution : keeping durability : NO. keeping cannons / upgrades : NO Keeping crew (if implemented) : YES (maybe not all, maybe depending on how fast you surrender.) -
Pirate Mechanics Vote
Tremor replied to B4NGSPL4T's topic in Current Feature Improvement Suggestions
pirates should work as any other nation. -
Upcoming patches this week.
Tremor replied to admin's topic in News Announcements & Important discussions
Changing nations is great Now I can switch to the underdog if some side is underpresented Keep that ! Thats a great idea Now give me back fleets for higher ranks and i am happy -
NO to bans. All that "I report you" can AND WILL be abused. If someone aborts your boarding -> bad but that happens. If someone steals your ship -> bad but that happens. If someone shoots at green accidential -> bad but happens. If someone shoots PLANNED at green -> switch him to oppsite side with a small timer that prevents him from shooting for 30? seconds. or mark him as psychotic player. Psychotic players can only enter missions and fights with other psychotics. A normal player can CHOOSE if he want to join a psychotich battle ^^ (mabye mark them red on map) If you have such huge problems with player adds just remove open battles for missions. (only group can enter mission) Or maybe make TWO mission types. Open for all (more xp) Closed (less xp)