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SiedziHector

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  1. I'm new and I noticed a lot of potential in the "Fleet" that has not been fully exploited. The idea came mainly for traders, who themselves roam the game world in unarmed ships (convoys) and PvE content enrichment. Currently, we have only two types of ships for rent to the third rank. After obtaining the fourth rank we can only benefit from the ship, which we rent a earlier. My proposition: 1. Reducing the number of active AI ships to two 2.Add rental options for: - Privateer (only pirates) - 55 crew - Brig - 120 crew - Navy Brig - 135 crew - Snow - 130 crew - Mercury - 135 crew - Cerberus - 195 crew 3. Leadership crew number determines the sum of all the crews on each active ship in the fleet (with the exception of hired Lynxs = 0 and crew needed Cutters = 0 crew needed). Hired ships must be inferior or equal to the class of currently used ship (it would exclude the possibility of using AI to fight for us) for example: - With Cutter class vessel (40 crew) with the level of Midshipman (max 40 crew) = 0 we can hire only Lynx or Cutter. - With Cerberus class ship (195 crew) with the level of Lieutenant (max 150 crew) = -45 we can hire only Lynx or Cutter. - With a 3rd class ship (650 crew) with the level of Commodore (max 800 crew) = 150 we can hire ships with a total of 150 crews (Snow + Cutter) 4. AI ships can participate in battles with other players under certain conditions: - Number of ships on each side is max 25, - Priority always have the player and their ship, - If the players on one side is less than 25, this team will be chosen the best AI ships (5th rate> 6th rate> 7th rate) This proposal was born from a deeper discussion between members of the guild [PFK] and I would like to share it with you.
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