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weirdguy

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Everything posted by weirdguy

  1. It has a German name, but I believe it was actually Dutch. Germany didn't exist at time for that matter. And technically it isn't a Frigate. This is a full "Ship of the Line", a 3rd rate. Again, ship model makers need engineering blueprints to be able to make ships. However, I already have the prints for the Friedrich Wilhelm.
  2. I can tell you from making 3D models for Pirates of the Burning Sea that this Galliot I posted would be really easy to make. It has very little frills, and not even a stern (just wrap in the side and done). The only frilly decorative thing on it would be that head on the top of the rudder, and even that appears to be a 2D profile instead of a proper 3D object. Gunports are easy to add. Not a problem at all.
  3. A bit older ship, the Tre Cronor from the Dutch historical website "Orlogsbasen".
  4. Here is a much more modern version of a Dutch Flute, with royal sails (the small, 4th square sail at the top of the masts) and proper jib and spanker sails.
  5. No, what we're saying is that the Constitution Class ship is already in the game. The only difference between USS United States and USS Constitution would be the name written on the back of the ship. All you need to do is wait for the game to let us name your ship yourself, and have that show up on the stern.
  6. It helps to have the engineering blueprints. Without those diagrams a 3D art guy would be hard pressed to make a ship. French 1st rate Ship of the Line, Ocean class "Montebello" 120 guns. http://www.themodelshipwright.com/high-resolution-ship-plans/sailing-vessels/french-120-gun-ship-of-the-line-montebello/
  7. From a 3D art guy like myself those models are great to see the details, but there is a problem. Without the line drawing showing all of the hull ribs and masts a ship like this is more guesswork than anything else. These two types of drawings are what artists need first. I won't speak for everyone, but when I made ship models for Pirates of the Burning Sea I needed those engineering line drawings or I wouldn't even attempt to make a ship model. It is pretty much required if I seriously wanted to make a high quality 3D model of a ship like La Belle or Cruizer that were in PotBS.
  8. Ok, age of sail ships actually rarely sank. They normally surrendered. I think in Naval Action there should be more than one way to "die" as it were. 1. Sink. Ok, they do sometimes sink. I don't see any reason to actually remove that. 2. Burn. The ship catches fire and burns for a while, THEN sinks. 3. Explode. Some sort of accidental fire reaches into the powder magazine, and the thing explodes. 4. Capsize. Just another sinking animation, just roll over first, then sinks. 5. Strike colors. The crew gives up, put's up the white flag. I also think it would be nice to see more animation for the "death" of a ship and have crewmen jump overboard into the ocean, or even just some rowboats floating away from the ship. From what I have seen there just isn't enough distinction between a ship in action and one that is "dead".
  9. weirdguy

    HMS Surprise

    Ships of the time don't have to be painted the same. It was up to the captain to paint his ship the way he liked it, and often he would also have his personal boat pained the exact same way, and even uniforms made up for the crew of that boat. However, most French ships I have seen usually have blue along the top railing if you had to pick a "national" color scheme for the French fleet.
  10. A bit of a post from the past, but I wanted to clarify a few things for everyone. 1. That is a "bill board" and is just extra wood nailed to the outside of a ship to protect the hull from the iron bills of an anchor being winched up and tied in place. They are not decorated because they get scuffed up and damaged every time you bring your anchor onto the ship. They can be replaced when they've become too damaged. 2. The Hawsepipe. It is just a simple hole through the front of a ship, often 4 of them, 2 per side. You may be wondering why there is no rope tied to the anchors. Well, you only attach your anchor to the rope when it is time to use the anchor. Most of the time the anchors are tied in place with nothing on them. When it does become time to anchor somewhere where there are no pylons, bouys, or dock to tie up to you pull out the plugs from the pipe, get the big rope (the cable) through the eye ring on the anchor, bend it over, and then use a small rope to lash the end to the cable again (bending your anchor). You usually need at least 1 anchor, but more could be used in bad weather. Sailing ships have no motors and no tugboats, so they don't take chances and just use more anchors. You don't normally want to use more than 1, because if the wind or tide shifts, then the two anchor cables could become twisted together as the ship swings around. You also cannot anchor near another ship. You have to have a full 360 degree circle to swing around it that won't hit another ship anchored nearby. To get a ship out of a natural harbor you use two anchors. It is called Warping. You lash one ship anchor to the back of your biggest rowboat, row out to the end of the cable, drop it (with a buoy attached to the anchor as well), and then winch in that cable using the ship's capstan, while simultaneously letting out more cable on the other anchor you are not using anymore. While that is going on the rowboat goes to the buoy above the now unused anchor, pulls up that anchor, and repeats. A good harbor doesn't require you to use your anchors at all. They should have rows of wood or stone pylons, or even large buoys in two rows all along the length of the channel, with rings on them. Instead of using anchors you just row over to the next pylon or buoy and bend your anchor cable straight onto the pylon/buoy and pull yourself out of harbor that way. It should be noted that getting in and out of harbor is usually done at the same time as the tide is going in or out in the same direction so the current helps move the ship. In theory the ship floats down the channel and your anchors or pylons are just there to steer it.
  11. The look of the Constitution seems fine to me. The differences between the various modifications to the ship over the years are so minor that I don't think it justifies the expense to change the 3D model.
  12. I would be careful what you wish for. Bounty was a fat cargo ship, originally built to haul coal from the North of England to the southern cities like London (no railroads in those days).
  13. Just a bit of FYI here for people to be aware of. 1. The Hotspur was fictional, but if it was real would be classed as a Sloop-of-War. That must NOT be confused with a sloop, a single mast, fore and aft rig used on the Cutter and Yacht in Naval Action. A sloop-of-war was essentially a tiny frigate, 3 traditional square rigged masts. They're just small, only 20 or so cannons, where true frigates had about 30 to 40 guns. 2. Sloop-of-War "captain" is not a real captain of the rank. He gets called that out of courtesy, but his actual rank is probably just a Leftenant.
  14. I would like to see more crew as well, even if they're very low polygon models. I also want to see them go down when crew get killed, and more importantly I want to see them jump overboard when the ship sinks as a visual indicator that the ship in question is truly done for.
  15. I assume that Naval Action would probably want a higher polygon count for their ships? I certainly would be fine with making a whole new model of the La Belle. I have all of the blueprints, plus blueprints for dozens of other ships. I may even finally get to make that 3D model of the Wappen am Hamburg ship that I have been meaning to get to.
  16. Well, the La Belle is a real ship. You can go see the information on the wreck at the University of Texas. Safety tip: when you get lost looking for New Orleans, don't go ashore in Texas. There were Comanches and Apaches back in 1650 just like there were in 1850. However, my model of the La Belle is actually off quite a bit. I should honestly go back and re-do the model so it would be more accurate. The only thing I would really need from the Naval Action guys at this point is a pack of textures that they would want used on their 3D models. The textures can be low resolution versions of their textures.
  17. Just stopping by and letting you all know that I used to work on PotBS as a community artist, doing ship models for that game for them to use. Two of my ships are in their game, the starter Naval Officer ship called the La Belle, and the 16 gun snow, Cruizer. I still have my 3D models. I heard that Naval Action might want things like this? I also have a couple of unfinished 3D models that I could go back to and see if those might work as well (I'm a much better 3D model maker now than I was back then).
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