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Cetric de Cornusiac

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Cetric de Cornusiac last won the day on June 13

Cetric de Cornusiac had the most liked content!

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About Cetric de Cornusiac

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    Freelancer for France
  • Interests
    Historically immersive games like this one. But I also like anything which involves creativity, sandbox building. If you mix the two, you get the perfect game for me.

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  1. Impressive roleplay detected. Not that I am involved in your affairs or those of my French brethren on PvP server, but I sure am going to miss this when this forum dries up like water ditches on Crimea.
  2. You move there, others move to discord, others move to steam, others move to fan pages, others... others... others... If someone planned to damage game-labs by dispersing the playerbase, he could not have come up with a better idea than closing parts of this unified place, the original forum. ^^
  3. I see this mission more like a demo (and it is pretty impressive for beginners). So... it would be a good idea to insert a 'skip mission' button and do that later when they are at least familiar with basic keys.
  4. No, at present there isn't a skip function. Some beginners seem to fail as they don't know how to steer the ship, regulate sails, shoot cannons. Or identify who is friendly and who is enemy (actually they start next to the friendly column and have to get past it to see and attack the enemy column).
  5. It's so simple. You score as many hits on hull, sails and crew as is being asked of you (there are counters, pay attention to them). As nobody is shooting at you, that should be really easy. Bring your boat into closer range to enemy line and target anyone you want. Just keep shooting. Sometime the score will be reached.
  6. None. But that was expected from the beginning. (technically a gunboat can escape heading against the wind, tested some days before)
  7. Results: Contestants qualifying for prizes: (First) Abbe Parseche with 9 hits, got Diana note, 3rd Rate elite note and 9600 doubloons. (Second) Zlatkowar with 7 hits, got Wapen elite note and 4000 doubloons. (Third) Andaevinn with 5 hits, got Frigate elite note and 2400 doubloons.
  8. This first mission will keep returning until you complete it (no decline option). As you cannot get damaged in that mission it is actually easy. Just try to do as much damage as requested in hull, sails and crew on enemy ships. At the end, you get a reward. It shows you what is expecting you much later in game. So you know it is not only the basic cutter in which you find yourself after this entry panorama is done.
  9. List of Donations for the 2nd Impossible Gunboat Mission Contest: (1) Elite Note of a 3rd Rate for 1st Winner, Elite Note of a 4th Rate for 2nd Winner, Elite Note of a 5th Rate for 3rd Winner [courtesy Queen Marie Antoinette) (2) Diana note, courtesy Aeomar (GB). (3) Académie des sciences de l'Institut de France donates a special prize: 100 edinorog guns to a contestant which figures as having sunk any HDF ship (shown in stats, proved by screenshot), using his gunboat. (4) Four gunboat notes (not for winners but for contestants lacking boats) from Longbeardos Inko (ES)
  10. List of Participants: (1) Aeomar (GB - ROHAN) (2) Abbe Parseche (FR - CLUB) (3) PsyOn (US - SWOLF) (4) Bravo 25 Romeo (GB - BBS21) (5) Zlatkowar (GB - AP) - last year's winner (6) Andaevinn Svensen (GB - AP) (7) (8) (9) (10) (11) (12) (13) (14) (15) (16) (17) (18) (19) (20) (21) (22) (23) Reserve list: (1) Unsinkable2 (PR, GLORY) (2) (3)
  11. Gentlemen, also this year we will have an "Impossible Gunboat Mission" public event on PvE Server. This time it will be even more desperate as we will not direct our fearless gunboats against a single First Rate, no, this time we will engage a full HomeDefenseFleet, formerly known as Privateer Fleet! To make this possible at all, MDRA will use a disposable First Rate + Second Rate (both unarmed) to tag the HDF in Dutch Waters. Contestants in their gunboats (free choice what wood and upgrades) will join this battle and try to achieve as many hull hits as possible on any HDF ship they
  12. Also peace server affected. Trouble entering and leaving ports, battles. No logging into game.
  13. Still nothing "ruined". What about directing the attention of Monsieur le Duc to really important things?
  14. We are on the right path to make hostility missions more fair, after pre-mature/early hostility mission starts have been abolished and you can't start before missions become available, at the moment timer window for that port starts. So far, so good. I want to direct your attention to another thing which I think needs a fix as well. And that is another exploit which enables people to save time massively and end hostilities very fast again. Basically by saving the time for sailing from closest national port to battle location. How does it work? According to my observation, t
  15. What do you mean, "ruining"? Those do not ruin anything there.
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