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Everything posted by vonKrimm
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Change to PVE Server Raider Attacks
vonKrimm replied to Saint George's topic in Current Feature Improvement Suggestions
I and many other PvErs appreciate what @admin & company have/do for making Port Battles viable on PvE. Now if we could just get our devs to make the inner PZ circle open to mutually consensual PvP....... -
I got you fam.... https://imgur.com/XFpACPM
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just a friendly PSA huzzah! server is back up
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New Upgrades - Construction time again.
vonKrimm replied to admin's topic in Current Feature Improvement Suggestions
Grand Powder Room: +11% reload; -3% gunnery crew; +5% magazine HP; +7.5% fire probability - A spacious and central located powder room made with exceptional cedars to keep moisture out and greenheart logs to stop perfidious cannon balls from entering. 2x Gunpowder (trade good) 3x crooked cedar 3x greenheart logs 4x bermuda cedar -
bump...
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bump
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Aloha y'all; I've posted elsewhere about the unofficial Peace Srver (PvE) Discord but wanted to get it out a little more as we need some representatives from the Russian and Polish clans in PvE. So if you are one, or know some, get the word out that we greatly desire their participation on the Discord for national affairs and diplomacy! the PvE Discord invite is in my sig. Best Regards; von Krimm Jarl of Aloha (discord recruiter) p.s. Y'all Game Labs folk are also invited! Salt-free environment!
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Update: We are having great turn-out for the PvE Discord; thanks to all who have joined. RvR diplomacy is on-going and everyone seems happy. we still need some representation for Russians and Poles however; so if you are one of those, please hop into the PvE discord and participe. invitation is in my sig.
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Aloha y'all; Just popping by to let you know that a friendly and helpful discord is established for the Peace server here: Peace Server (PvE) unofficial Discord: https://discord.gg/yADhrH3 the discord was founded by Zlahondro who works hand-in-hand with the admins Yachteru, Paulo de Antigua, and Friedrich der Große to keep it running smoothly; they all greet you thus: "We aim to gather together quick access to pertinent info, guides and assistance for the PvE server's aspect of the game. While systematically creating an impartial and neutral meeting ground for diplomacy or other faction interactions. ..... The channel intends to be a fun and relaxing venue to hang-out and contribute your knowledge into the collective server knowledge! "Fair winds and a following sea!" -- Regards, von Krimm of Denmark; Jarl of Aloha (Discord recruiter)
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SAFETY OFF - Raiders Start Attacking Ports
vonKrimm replied to admin's topic in News Announcements & Important discussions
can players use Traders to gain points in PB? if so, is it at the same rate as AI Transports? If not, why not? -
i do wish people would stop suggesting ways to further slow down movement to and from conflict zones and further reduce PvP instances; game already has too much "Tall ship simulator 2016" elements as is, i.e. i think the OP's idea is terrible.
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unless this mystical and magical Free Town of 'Atlantis' it were to be in the F11 (bug report) coordinates of 650 by 450, then my final answer is: NO! another choice, and logical, is to change the name of the resource from 'Bermuda Cedar'; to 'New World Cedar' and add 2 more locations of production in remote locations.
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Or conversely, it shows the height of the stupidity in your nation's leadership in showing-up to a war dressed for a spring cotillion.......but whatever: a win is a win.
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soonTM....like maybe two weeksTM
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well, that is by far the most laughable call for the gamiest gaming of the game by a gamer (not "tester" mind you) I've seen to date. It would be almost Pirate-esque if it were not so....gamey.
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[SORRY] Stars and Skulls- PVP 1 EU- Pirates
vonKrimm replied to DukeNasty's topic in Caribbean server guild recruitment
please good sir, do not de-rail a perfectly good emotional salt thread by interjecting logical mathematical witchery into it...you'll confuse the primary prey of [sORRY] and cause them to retreat to their burrows. -
hmmmmm....reinforcement points that are intentionally created on land; reminds me of when WoWP introduced altitude bands. That worked well for WoWP.
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I joined the Pirates over any other faction for the same reason I joined the USAF over any of the other uniformed services: more, and better looking, women!
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In-game compass needs 32 points, not 24.
vonKrimm replied to Vicker3000's topic in Current Feature Improvement Suggestions
considering that we Pirates took all the (formerly US) ports on Bermuda this week on PvP1, I venture that your assertion is flawed with respect to our navigation capabilities.- 28 replies
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Dura of ships according to quality
vonKrimm replied to Sorrow's topic in Current Feature Improvement Suggestions
if anything, it should be an inverse relationship between quality and durability: the better the ship, the less durability. of course 1st rates of all types & quality still only have 1 dura; 2nd rates up to and including MC have 2 dura, exceptional have 1 dura; 3rd up to up to and including fine have 3 dura; MC & excep have 2 dura; all frigates class basic & common 5 dura, fine & MC 4 dura, exceptional 3 dura. all non-rates & merchants get 5 dura regardless of quality. also need a system to replace lost durability. -
9.8 Damage Model Poll
vonKrimm replied to Unsubbed's topic in Current Feature Improvement Suggestions
marshmallow cannons against impervium hulls = zzzzZZZZZZZZZZZ fights. can it at least be marshmallow cannons vs. graham cracker hulls? -
Well, re-read (or read for the first time) what Dius said earlier in this thread: (paraphrased) "this is not about Lord Vicious; this is about a game mechanic problem that can affect every player." Please save your PvP for the OW.
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hubris and rhetoric will not change the de facto state the US finds itself in at this stage.