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PrewashedYeti

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Everything posted by PrewashedYeti

  1. Constantly tag ships for battle, go to loading screen. "Connecting to battle: timer." "Press Shift+Esc to leave battle.". Shift+Esc does not work. I have to Alt F4 out of the game. Battle never loads. Cannot rejoin game until the battle timer ends. Lost Dura 1 time, mostly I come out badly damaged (stopped engaging hard enemies). This occurs about 80% of the time I engage something. Even occurs when being sucked into a battle from a friendly. Open world works just fine, Ports work just fine, zero lag in-game, Ping sits around 170 which is normal. PVP 2 USA Connectivity Test: NAS-560201 I have submitted multiple F11 reports. Intel Core i7-4770K @ 3.5GHz, 32GB RAM, Nvidia Geforce GTX 970. Verified Game Files, Reinstalled game. C:\WINDOWS\system32>tracert 89.163.234.94 Tracing route to 89.163.234.94 over a maximum of 30 hops 1 <1 ms <1 ms <1 ms TOUCH_P5-SHARE [192.168.*.*] 2 1 ms 2 ms 3 ms ***.***.**.* 3 <1 ms 1 ms 5 ms 10.10.2.1 4 3 ms 3 ms 2 ms 10.10.5.2 5 2 ms 2 ms 2 ms xe-0-5-0-2.r01.tokyjp05.jp.bb.gin.ntt.net [203.105.72.165] 6 3 ms 2 ms 2 ms ae-7.r31.tokyjp05.jp.bb.gin.ntt.net [129.250.7.88] 7 111 ms 111 ms 113 ms ae-4.r23.lsanca07.us.bb.gin.ntt.net [129.250.3.193] 8 111 ms 111 ms 110 ms ae-2.r00.lsanca07.us.bb.gin.ntt.net [129.250.3.238] 9 113 ms 110 ms 110 ms be3025.ccr41.lax04.atlas.cogentco.com [154.54.9.29] 10 115 ms 114 ms 114 ms be2965.ccr22.lax01.atlas.cogentco.com [154.54.45.1] 11 127 ms 126 ms 126 ms be2932.ccr22.phx02.atlas.cogentco.com [154.54.45.161] 12 131 ms 132 ms 131 ms be2930.ccr21.elp01.atlas.cogentco.com [154.54.42.78] 13 158 ms 159 ms 158 ms be2927.ccr41.iah01.atlas.cogentco.com [154.54.29.221] 14 166 ms 166 ms 166 ms be2687.ccr41.atl01.atlas.cogentco.com [154.54.28.69] 15 171 ms 172 ms 172 ms be2112.ccr41.dca01.atlas.cogentco.com [154.54.7.157] 16 172 ms 171 ms 172 ms be2806.ccr41.jfk02.atlas.cogentco.com [154.54.40.105] 17 242 ms 241 ms 242 ms be2317.ccr41.lon13.atlas.cogentco.com [154.54.30.186] 18 246 ms 246 ms 246 ms be12194.ccr41.ams03.atlas.cogentco.com [154.54.56.94] 19 254 ms 255 ms 253 ms be2434.agr21.ams03.atlas.cogentco.com [130.117.2.241] 20 245 ms 245 ms 246 ms be2114.rcr21.dus01.atlas.cogentco.com [130.117.48.62] 21 250 ms 250 ms 250 ms be2567.nr11.b015770-1.dus01.atlas.cogentco.com [154.25.6.182] 22 256 ms 267 ms 257 ms 149.6.138.122 23 242 ms 241 ms 241 ms 89.163.234.94 Trace complete. I have opened ports 7770, 8089, 5672, 5222, 8080, 21020-21036, I have not opened ports 7401-7600 as I have to individually open each port in my router. Norton is Disabled, no other firewalls or extensions are running.
  2. Want to play like a Pirate? Come join the Pirates. Want to play like a national? Go join a nation... Unfortunate how those never seem to work out like that, ay? Not that I don't agree, with what y'all are not doing, more power to you! The idea behind these nations is yes, that you can form these councils and whatever you want. Work together, blah blah, national stuff here... If 2 little clans are going to un-do what your whole council has worked for... Doesn't say much about your wee council ay? Black list these clans, don't trade with them, give info to the Danes about their whereabouts, operating harbors etc etc... I support the swede pirates! Yahahar!
  3. You still have the ability to buy the notes you need. If your crafter needs notes (and you are expected to give your crafter notes) and you can't make them yet, then, go kill something for the gold and buy one. If you can't afford to get your notes squared away, then you shouldn't be sailing an exceptional __fill in the blank__. The lack of XP is what makes these notes so valuable, stop being cheap and lazy and go earn something instead of expecting the Dev team to hand it to you. Just my thoughts! Cheers!
  4. Make it so that you have to be in the boarding screen to start the trade... That way I can easily: Pirate.
  5. I agree with this (and I am a pirate too), he makes really good points, 100% agree with every word. Nice post Cpt Farragut! And this:
  6. Can confirm, had an hour long interview, very thorough Q&A.
  7. I see no problem here. If you can't function during a storm, I think they are working right.Does it make it more difficult? Yes. Does it make it un-playable? Hell no. Alt tab if you like, I like the immersion the storms bring and I don't have all day to alt tab until I get perfect arcade style sailing conditions. I love the storms too, I think it's a bit much to give up just because storm though. (Not trying to dog you, if you got the time for all that, that's cool, I'd hate to see storms ever removed or reduced their intensity. If anything I'd love to see more intense storms. Storms that would push you into islands and rocks and sink you or flip you, some real storms.) Storms are local and as far as I can tell, they don't move. I have sailed into a storm that was sitting over Mort for a good long while and even sailed back out of it again later on.
  8. The pirate mechanic limits us in the same way unless we want to spawn one 3rd rate at a time. Not just nationals. (We are only able to join defender)
  9. Going after traders and care bears is not griefing, it's a PVP server, you have a shiny, I want shiny. Everyone has the opportunity to do it. The reason people do it is because risk/reward. It's very rewarding if you don't get caught, however, if you do get caught... It's not griefing. As for the new player argument... Don't want to lose that pickle? Sail a cutter. But eventually you gotta grow a pair and move on, it is a pvp server after all. Don't want the risk? See below... "There is PvE server, whats the problem? If you want PvE go there and don't bother more about it." ^ this.
  10. I could definitely get behind this suggestion. Losing all XP seems a bit harsh. I also agree that switching to a severely undermanned faction should incur a less severe drawback.Also like you suggested, this would allow people to reset their level easily enough. (For those that want that).
  11. Great idea, have some pride in your nation.. The flip flopping is out of control.I would reduce the drawback a little. I think 50% of your xp might be better. Or do you mean the xp you have gained for that next rank? If that's the fact I disagree, people would wait until right after they rank to switch, in which case they wouldn't be out much. I think 50% of total xp would really make you think about switching, and would punish higher ranking players more than lower ranking players.
  12. Meh, I cant control other people mate, I only do me and me wench. Convince them its not true. I be piratin, and I enjoy it mate. Nobody else be piratin like this. Also, would be cool if ya'll would stop with the generalizations (2 out of 20 don't count as "most") /ignore the people you don't want to read. For real though, hope we can get some good pvp between us mate. YAHAHAHAAR!
  13. You are Pirate, you don't need that whole.. war declaration.. paper... thing.
  14. I agree, I particularly like the idea of the Ships Letter mechanism
  15. At this time, ramming and disabling ships are not against the rules. I have already quoted the admin. It isn't as if anyone is unleashing broadside after broadside into your hull. If an admin would like to modify the original post, then suggest it so that they know your opinion. I think that with the current mechanic that would be a terrible idea, but you are free to suggest it. If they change the mechanic to allow us to pick our teams then I see no reason not to alter the rule. However a negative exp system is in place to punish the small Ammon t of green that you are worried about. Anyone that par takes in that will get a negative exp. The toxic attitude is shared between both groups, I personally try not to partake in that banter. The toxic effect we have on the pirate nation (toxic being that we attack pirates) is part of the gameplay of being a pirate. If you are only here for the black flag, I suggest you change to a different nation.
  16. I actually really enjoy this game, I do not want to see it burn at all. However, I do enjoy being a pirate. If you sail right passed one of us with a fully loaded trader, chances are we will take that trader from you. I would love to see the mechanics fixed so that we pirates can actually group together. I don't like to see the green on green argument, but as I quoted from a Admin earlier, only green on green SINK will revert your exp to 0 or ban. Green on Green damage will dock you negative exp as intended. Until they come out and say no green on green damage is permitted then it is a moot point. It sucks to lose your trader and I can feel you on that, however, claiming green on green and demanding a ban is childish in my opinion and NOT healthy for the game. Suggest a good suggestion that fixes the problem, and pirate cannot attack pirate is not a good suggestion. My suggestion is to allow Pirates to choose which side they would like to fight for, and perhaps place a flag on the side that your group mates are on. That would alleviate a lot of this argument. Or Always put group mates together when joining a battle. Wouldn't help you unless you were grouped but it would be a step in the right direction.
  17. The offense is not in reference to his character. He is a pirate, he is toxic... He attacks everyone... Sounds like a pirate to me. You sound a lot like a national US player grinding port battles because you are bored... The topic is about his green on green action, which did not result In a sink and therefore is not ban able. I'm sure he was docked the XP intended and the game goes on. I'll leave it at that, cheers mate, I hope we bump (get it?) into each other in OW. (When I say Toxic, I mean toxic for the Pirate nationality. Pirates aren't a nation and we have a right to our point of view. NOT that he is toxic, bad, shouting disparaging terms etc.)
  18. you are a Pirate, why is this a complaint? He would have fought you if he had been able. He didn't "choose" to be on that side.I'm not 100% on the green on green. The chat is not a tribunal issue, report his chat in game but don't use it as a crutch to bring him down. The current mechanic plays well for anti pirating pirates. For those of us that are willing to attack other pirates, how then are we to help defend against higher BR difference such as this. It's a broken mechanic at the moment, and by your account it sounds like he didn't fire upon you so in THIS particular circumstance I don't see a problem with him attempting to block so that his buddy might escape. He didn't sink you.
  19. Completely agree. 2 minutes is way too short.
  20. Sooo... They are unique and you'd like to take away part of that uniqueness. Ok, so aside from taking away something that isn't an exploit if used properly, how do you propose to fix this? I don't see this as a problem, I'm sorry your gank didn't work out...
  21. This is not an exploit, and if you request this to be taken away then Pirates will lose their uniqueness. I quite like being a Pirate. I would like to hear some suggestions on how to fix this that don't sound a lot like: "Don't let Pirates attack each other, its not fair!"
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