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Everything posted by Jan van Santen
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Shipbuilding Timbers Overhaul
Jan van Santen replied to admin's topic in News Announcements & Important discussions
What I hope for ? That lo(s)/wo(s), tk(s)/wo(s)...etc...will fall back in line of reasonable choices, too ! -
Yet another map: Naval Action map
Jan van Santen replied to Felix Victor's topic in Maps - Development forum
Hello , in your app this caps today at 113 hull: (hull 4, upgraded with navy planking) Can't test atm, but yesterday app was right, i added navy struc even and got 118. (screenshot June 22nd, 2020 , after maintenance , Naval Action map v10.4.0 )- 1,326 replies
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Waiting for my reward for suggestion to remove timer from wooden chests, too
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War on War Server. Conquest to return.
Jan van Santen replied to admin's topic in News Announcements & Important discussions
On top of this suggestion ( timer = start of hostility) : Get the 100% out of it completely = more fun and content for PvE Have Hostility start at a given time. The clan doing most dmg within the next 1.5 hrs (instance lifespan) wins the hostility. -
War on War Server. Conquest to return.
Jan van Santen replied to admin's topic in News Announcements & Important discussions
Okay...the issue on PvE is: ai has stopped to attack ports. No ai flip means no pb, regardless of hostility or new method. So the question boils down to: when will pb start again on PvE server ? -
Shipbuilding Timbers Overhaul
Jan van Santen replied to admin's topic in News Announcements & Important discussions
1) new woods remain super rare = nothing changes. 2) new woods will be rare = only the super rich/large clans will profit 3) new woods drop more frequent = new meta will evolve. We get cookie cutter builds again, only with different woods. This patch was not what crafting needs. It's just repeating the old mistakes with new woods. -
Shipbuilding Timbers Overhaul
Jan van Santen replied to admin's topic in News Announcements & Important discussions
The average gamer doesnt have the choice in real life, but why should he drive a Golf in a game where he can have a Porsche ? -
Shipbuilding Timbers Overhaul
Jan van Santen replied to admin's topic in News Announcements & Important discussions
Similar pov here. I'll wait till the finetuning is finished...and Felix Victor found time to translate this to smthg one can actually work with. (aka namap) Once more I miss testbed. Patches with such an impact should be tested before going life. -
Shipbuilding Timbers Overhaul
Jan van Santen replied to admin's topic in News Announcements & Important discussions
it's not a cool thing on PvE server either 1) PvE server has no endgame, collecting a quality fleet substitutes for it. 2) Also quality ships open the way to more challenging gameplay on PvE: you can try larger fleets, try challenges not meant to be soloed etc. No risk, no fun ...directly translates to: no quality, no fun.... -
Shipbuilding Timbers Overhaul
Jan van Santen replied to admin's topic in News Announcements & Important discussions
Speak for yourself.... The real issue for shipcrafters is rng...A new system requiring people to rebuild their fleet is fun, but not if it means a hell of a lot of grind. The current rng crafting does in no way reflect eg crafters experience in ship quality. There are no quality boosting ingredients like the gold coins in the old system either. There is no way at all to increase ship quality other than the law of large numbers (aka massive grind) This needs to change first Wood diversity comes second. PS: pitty the players who converted their AdR notes to now obsolete wood combos ... -
also a magazine hit shows "magazine" in red or yellow, same as "pump" or "rudder" show in red/yellow when hit.
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I appreciate that the second run of the event has improved over the first in many aspects...two however still werent fixed: These ships still dont show as elites, and srsly, their ow speed needs to be reduced significantly. Particularly the de Ruyter outruns any ship able to deal with it 1:1.... On PvE this again leads to players camping the windzones or camping their routes. Same as in 1st run of the event: No good gameplay imho
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Technical problems. Reporting guide. Known issues and their solutions.
Jan van Santen replied to Alex B.'s topic in Support
dito, thrown out Maintenance for both servers.... -
Technical problems. Reporting guide. Known issues and their solutions.
Jan van Santen replied to Alex B.'s topic in Support
Still online on PvE, but PvE server has heavy lags when it comes to actions acting on inventory/database Ping 12, turnright/left np, but splitting/shifting cargo etc takes 10 secs +, entering a port doesnt work at all. -
Yet another map: Naval Action map
Jan van Santen replied to Felix Victor's topic in Maps - Development forum
Needed to clean browser cache, works now.- 1,326 replies
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Doubloons in shipbuilding
Jan van Santen replied to admin's topic in News Announcements & Important discussions
You can buy that. take this as modern example: https://www.meyerwerft.de/en/index.jsp They dont need to run advertising campaigns, same as in Napoleonic times: reputation in busines is better than advertising