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Everything posted by Anne Wildcat
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Pirate Mechanics Vote
Anne Wildcat replied to B4NGSPL4T's topic in Current Feature Improvement Suggestions
But that's you, not everyone. I also like hardcore, and so am planning on setting up outposts in free ports where the action is going on. The devs want to please as many as possible, not only a select few. -
Pirate Mechanics Vote
Anne Wildcat replied to B4NGSPL4T's topic in Current Feature Improvement Suggestions
Guys, remember, this is a game. I play pirate but am a teacher in real life. I understand wanting realism but you don't want to turn away players by becoming too real. For me, I play pirate because I give a furry rats behind about conquest I like pvp and want to be able to kill anyone. Heck, I'll duel my friends for fun, which only pirates can do. But I also enjoy making things and eventually want to be able to craft big ships. Should pirates not have the ability to craft large ships, no. Remember we are people playing pirates not real pirates. Pirates should be able to capture ports to give them areas to fleet and still be safe Some pirate players (not I) may want to level up fast so they can battle in big ships. They will not want to be attacked by masses of nats while grinding xp Should pirates not be able to capture ports, no. Remember we are people playing pirates not real pirates. Basically, the point I'm trying to make is every player is different, and a real person. Don't add restriction to pirates. -
Ship crafting restricted for every nation
Anne Wildcat replied to Wilson09's topic in Current Feature Improvement Suggestions
On the topic of crafting, nats feel pirates shouldn't craft to suit the realism of the time. What everyone needs to remember, this is a game. You are not going to get pirates who want to be 100% pirate. Some pirates who care less about conquest, national alliances, and want to kill anyone may also want to craft. -
Add rainbows for after storms
Anne Wildcat posted a topic in Current Feature Improvement Suggestions
Just got out of a storm and saw what looks like part of a rainbow (without color) in the cloud formation. That gave me the idea for this post. What would be cool to see is rainbows for after you get out of a storm during the daytime. http://imgur.com/DyP74cf -
And noob of the year award goes to.... Captain Long Beard
Anne Wildcat replied to Long Beard's topic in Tavern
Lol -
I don't know much about leveling, but how is this faster than AI fleeting?
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Pirate Mechanics Vote
Anne Wildcat replied to B4NGSPL4T's topic in Current Feature Improvement Suggestions
If pirates shouldn't craft ships, nats should not be able to capture ships. -
I'm just curious, the only faction in game that can have a civil war is pirates. What happens if, let's say, Brits want a civil war? I guess they will have to turn pirate?
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Get rid of all but one freeport
Anne Wildcat replied to Captain Tylor's topic in Current Feature Improvement Suggestions
Nay. Bad idea. Keep free towns. -
The brains of the Ununited Sissyboys are the yummiest.
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Pirates going on the Account
Anne Wildcat replied to William the Drake's topic in Current Feature Improvement Suggestions
I'm kind of a loner with the intent to get good at battling, explore, maybe make money trading, and, cross fingers, eventually get on someone's most wanted list. I can care less about conquest (although will join in on pbs for the pvp, profit, and XP) but will protect my area, and am more interested in pvp. Pirate is the perfect life so why shouldn't I be able to choose it at start? -
Merging servers at next wipe
Anne Wildcat replied to Bigvalco's topic in Current Feature Improvement Suggestions
I'm not talking about putting people on low pop servers to play with only those on that server. Is there some way to get servers to communicate? Let's say Bob is sailing next to me, he is on pvp 1 but because I logged in later, I'm on pvp2. People across servers will be on the same OS map, like 1 big server. As mentioned, I'm not a techie so I'm unsure this is possible.- 140 replies
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Rain for 30 minutes is no fun
Anne Wildcat replied to Suenami's topic in Patch Feedback and General discussions
And constellations and asterisms too.Back to weather.... I also find little sun annoying but I don't know much about weather, is there much sun at sea? -
Merging servers at next wipe
Anne Wildcat replied to Bigvalco's topic in Current Feature Improvement Suggestions
I updated my original post to make my idea more clear. Is there some way to set up the servers so the game chooses which server you play on when you log in? There will also be communication across servers so it seems like two giant servers, one for pvp and one for pve, but in fact it's multiple servers working together?- 140 replies
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The American Council [PvP1 EU - USA]
Anne Wildcat replied to Gavin's topic in Guilds, Clans and Trading companies
Congrats on starting to get organized. Looking forward to some good fights in the Bahamas. -
Merging servers at next wipe
Anne Wildcat replied to Bigvalco's topic in Current Feature Improvement Suggestions
I don't think merging servers is a good idea, bc nations on different serves have captured different ports, unless they do a map wipe. If there is a wipe, I wish there was some way to save all data over all servers, and I'm not a tech expert so I don't know, so if in the future one server is full, the game switches you to the other & it will be the same, people will be communicating & interacting across servers, like one giant server that everyone plays on, at least for the pvp servers.- 140 replies
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Port Battles - Only open on Weekends?
Anne Wildcat replied to Tibbetts's topic in Current Feature Improvement Suggestions
Different people have different work/life schedules. I work, for example, weekday afternoon & evenings & Saturdays so changing pbs to nights or weekends only will be a disadvantage to some. Keep it how it is. -
I'm not interested in a shipyard With the limited time I have, I do like to pvp but cannot make money off it to buy ships. I do need some way to make money. Selling resources would be it.
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So pirates have to put resource buildings in pirate ports? Or are pirates excluded from having resource buildings? If it is the former, then since soooo many are against pirates being a nation, I suggest adding resource buildings to outposts in free towns.
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I can care less about conquest but I like pirates having our own area and I will help defend it. With about 200 hours in game, I am still only rank 3 bc I like to explore & be a thorn in others' sides in my small ships. I am all for pirates who want to rank up, craft, and sail large ships bc they defend my home. If pirates cannot capture ports, then how can we take back ports captured from us? If pirates can't sail large ships, how can we defend our ports from those who do? If some pirates like conquest, so be it, but, being an officer in probably the largest pirate clan on pvp 1 the only interest I see is in defending our central area.