Hi,
It will surely reduce the arms race between nations and ganking, but will also reduce the current freedom for a player.
I love my Bellona, but still want to have a trading or exploring run when I feel like it.
By forcing me to choose between civy or military career this freedom is taken away, that price is to high for my liking.
So I'm not in favour of your proposal, although I fully support the reasons why you post it.
Ganking is excessive right now, but there are still some ways to counter it:
- gang up with likeminded friends (not perse of the same nation) to chase those "brave" gankers away (pretty easy as they always shy away from equal or uneven odds when presented with it)
- find a quiet spot in the map for your own
In the long term I would suggest a XP and gold penalty in case of ganking.
For example: after having won a ganking battle of BR 800 vs 200, you only receive 10% of the earned XP and gold based on your great achievements as a ganker.
Another solution would be a reputation value per player, based on the BR of every won or initiated battle.
I'm pretty sure a commodore in a Vic with the status "sealclubber" is not so proud of his high rank, just because its visible for everyone how he obtained it.
He or she should be the doormat of his nation, very few will actively pursue that position.
Interesting suggestion, but a ganker can easily achieve that by 1 battle while ganking in all the others he initiates.
I think a reputation-value would be more effective as it is based on all your exploits, not on 1.
I really dig the enourmous freedom this sandbox gives me and accept the fact that not all ppl have the proper attitude to handle that freedom, just like IRL.
Lets find a way to discourage unwanted behaviour without reducing everyones freedom.
Grtzzz Bubbles.