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Determined defender doesn't affect AI ships


Dibbler  (Retired)

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AIs try to board only if they have 1 crew more.

That said.
Determined Defender should be cancelled or totally reworked. Period.

Even 2 ships that WANT to board each other are unable to... that's pretty weird. And it's a non-sense.

Surely people needs to have an idea of what Boarding is (adding to tutorial would be good); everybody needs to know how to calc boarding melee/FP values... not learning only by try-fail-retry way. And this aside that boarding mini-game needs an overhaul.

Determined Defender should simply make pulling timer longer giving more chances to defender to break the boarding before it starts.

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1 hour ago, Licinio Chiavari said:

 

Determined Defender should simply make pulling timer longer giving more chances to defender to break the boarding before it starts. 

Great idea.

Marines, Muskets, Swords and other boarding upgrades should be the only items that have an affect on the outcome.

One would think that any and all efforts at defending in order to avoid capture would be a 'determined' one. No upgrade needed.

Developers have stated that the boarding game will be high on their priority list once 'localization' is completed.

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2 hours ago, Licinio Chiavari said:

AIs try to board only if they have 1 crew more.

That said.
Determined Defender should be cancelled or totally reworked. Period.

Even 2 ships that WANT to board each other are unable to... that's pretty weird. And it's a non-sense.

Surely people needs to have an idea of what Boarding is (adding to tutorial would be good); everybody needs to know how to calc boarding melee/FP values... not learning only by try-fail-retry way. And this aside that boarding mini-game needs an overhaul.

Determined Defender should simply make pulling timer longer giving more chances to defender to break the boarding before it starts.

Boarding in this game is ridiculous.  When a 6th rate can stern camp a 1st and knock down the crew till it can be taken, we've stepped through the looking glass.  This is ludicrous.  At least DD put a stop to some of this nonsense.  The game is supposed to be based at least loosely on historic Naval Action.  Until this is sorted, lets keep DD as is

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@Oberon74 what will the guys in small ships, or even 5th rates will do, against 360 crewed Le Requin which bypasses DD.

DD is bullshit and it should be removed, give us Musket/Swivel fire instead of DD. Which will discourage small ships as they will lose lots of crew before boarding, it should also prevent hugging exploit etc.

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32 minutes ago, AeRoTR said:

@Oberon74 what will the guys in small ships, or even 5th rates will do, against 360 crewed Le Requin which bypasses DD.

DD is bullshit and it should be removed, give us Musket/Swivel fire instead of DD. Which will discourage small ships as they will lose lots of crew before boarding, it should also prevent hugging exploit etc.

I agree that DD is broken.  My point was that the whole boarding concept is ridiculous (small ships should be able to board a large ship, period), and that DD is a suitable Band-Aid until boarding can be fixed.  I hate everything about the Xebec but to be fair, a 360 crewed xebec is almost reasonable as a boarding specialist.  What's not reasonable about the Le Requin is that this type of ship should be made of paper and fall apart if hit by a broadside.  This would give us balance.  If a Xebec Captain can get in close and slow enough, fair game...but ANY square rigged warship should be able to turn all 360 crew into a messy stain on the water with one broadside.

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46 minutes ago, AeRoTR said:

what will the guys in small ships, or even 5th rates will do, against 360 crewed Le Requin which bypasses DD.

What will those same guys do if there is no DD? At least with DD they stand a chance if the manage to take out some of his crew before he boards. I believe being open decked leaves the Le Requin susceptible to grape even at full armor.

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3 hours ago, AeRoTR said:

what will the guys in small ships, or even 5th rates will do, against 360 crewed Le Requin which bypasses DD.

Please dont underestimate the Broquin, if its crew space, very cramped, light ship hammocks and hammocks it has 400 crew. IRL it would look similar to some of those refugee boats driving from africa to eu

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8 hours ago, Wyy said:

Please dont underestimate the Broquin, if its crew space, very cramped, light ship hammocks and hammocks it has 400 crew. IRL it would look similar to some of those refugee boats driving from africa to eu

Making it a 5 rate would fix the crew stacking and other mods issues and I believe the over use in shallows PB.  Best way to balance it without tons of stat changes I. Other ships.

what the hell does the moral look like when those guys board? Crew space and hammocks would be -30 moral from the start?  

The other thing I think stacking crew should give you a grape debug since more crew to be hit by grape specially on open deck ships.  

While I haven’t done a bird with a crew stack Req yet, we have just flat out sunk them or I done an anti board pull on a few none crew stack rage boarders while every one removes the armor and structure.  Simple barricades, axes and muskets does wonders against rage boarders with no clue.  Beaten guys with marines many a times with that combo or even swap out the musket for 5rings on my main.  

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16 hours ago, Archaos said:

What will those same guys do if there is no DD? At least with DD they stand a chance if the manage to take out some of his crew before he boards. I believe being open decked leaves the Le Requin susceptible to grape even at full armor.

Grappling should take more time to be successful. If you are boarding prepared, you could deny enemies grappling. This should be the real DD combined with musket fire. 

If you are a small ship you will pay attention not to get close to bigger ships, as you have manevourabilty. 

DD= increase grappling time, can deny boarding 1 time with a cool down, requires boarding ready status at some fixed percentage, 50 percent may be. 

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17 hours ago, Ink said:

Please provide more details, what NPC ships you faced?

 

Just open world AI ships.

 I was in a l'herm 299 crew, and other ship had 303 and pulled me :D .

 

 No big deal just caught me offguard as not fought AI in long while.  Was always if AI had 1 more crew they would try and pull,  just wondered if you guys knew DD didn't affect AI.

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On 7/24/2018 at 6:17 PM, AeRoTR said:

@Oberon74give us Musket/Swivel fire instead of DD. Which will discourage small ships as they will lose lots of crew before boarding, it should also prevent hugging exploit etc.

You're asking for a game breaking feature. Next thing you would see is teak/teak Bellona or Pavel with no guns, decrewing and boarding tons of noobs in protected zones, or ganks of three ships hugging enemy to decrew him. This feature was in the game and was removed.

"Here's a great idea, let's repeat mistake which we already did and reintroduce muskets... "

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