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About Captiva

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  • Birthday August 31

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  1. Yes, a captain should have the prerogative to take whatever he decides with him and leave behind the rest if he chooses. This is one of the most illogical rules in the game.
  2. admin. After reading all of the forum suggestions I think it might be helpful to hear Game-Labs thoughts on the question. If you have your own solution for shrinking the number of nations, it would be good to know so that we could comment on your ideas. One nation proposal that I am definitely on board with is making Pirates the only hardcore faction, with only 4 dedicated map locations to operate out of: One in the Gulf of Mexico, one in the Caribbean Sea, one in the Bahama chain and Kidds Island. That would give them permanent but limited port access to all of the map.
  3. This is not entirely correct. Having the weather gauge is when a ship has any position upwind of the other vessel.
  4. Magellan DLC. Sextant. Player that owns the DLC foregoes using one of his perks.
  5. Lock n Load Tactical Digital is a new and fantastic game that is on sale for a few more days on Steam. For $16.00 you can get the base game plus the two DLC - 'Heroes of Normandy' & 'Heroes of Nam'. It's a no-brainer purchase. Similar to Game-Labs, this is a small company that needs support. Don't let the 'hex-counter board game' look shy you away. This is a fantastic and fun tactical game with deep rule sets.
  6. Shortly after the games release I requested that the battle of Franklin, Tennessee - fought on November 30, 1864 - be included with the game. It was one of the worst disasters of the war for the Confederate States Army. It also led to the end of the Army of Tennessee a few days later at Nashville. Five Confederate generals were killed at Franklin: Cleburne, Strahl, Gist, Adams and Granbury. For those interested, there is a great mod available for 'Total war: Napoleon' called, 'North & South: American Civil War'. This mod includes the Battle of Franklin as well as the other major battles of the American Civil War. Also, regarding Franklin, John Tiller Software offers 'Campaign Franklin' which covers, Spring Hill, Columbia and the Franklin battles. It is an older hex based game with dated, but recently polished graphics. The game is very historically faithful to the battles. Let's hope that the Battle of Franklin is ultimately included with, UG:CW.
  7. There's a interesting 'free to play' tall ship sailing sim called, 'a Painted Ocean', that is avaialable on the 'Rock, Paper, Shotgun' website. If understood correctly, the game is incomplete but playable. I thought that all age of sail enthusiasts might be interested in checking it out.
  8. Yep, you're exactly right. I need to brush up on my reading comprehension. If anyone would like more disinformation, feel free to contact me. : )
  9. I read the news today (oh boy) that a space station supply rocket was sending 8,200 pounds of supplies up to the International Space Station. That is more than twice the amount of supplies that the Naval Action Indiaman can carry....amazing.
  10. Yes, I would think that the actual speed boost would be (should be) relative to the size of the ship.
  11. Apologies if this has been answered previously. I have used the speed boost in a Tbirg and Indiaman but failed to note any speed differences. Using the same wind gust and the same point of sail, does a larger ship (L"Ocean) get the exact speed boost as a smaller, faster ship e.g. Lynx, or will the L'Ocean get a boost, but a slower or faster speed boost than the Lynx?
  12. Ok, that makes sense to me. Although I would think you would see this in open world only, not on the map. By the way, I do like the wind gust feature. Teleports mean nothing to me. I can take them or leave them.
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