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New Feature Proposals - DLC


Question

Posted

Please propose your ideas on new DLC additions in the following way.

  • 1 Post = 1 Proposal.
    • Players will vote on 1 proposals only. Multiple proposals will mix different subjects and confuse.
    • Multitiered or multi subject proposals will be removed.
  • Keep the proposals on the topic subjects
  • Do not comment. The thread is for proposals only
  • If you want to improve on other people proposals contact them so they can update the post. 
  • Best proposals will be brought up by the system based on likes and we will comment on them once in a while. Proposals which dont get community attention will be ignored and will sink to the bottom.

 

Example of formatting 
Correct example

  • Cannon crafting proposals
    • Cannon crafting change rationale
    • Cannon crafting current version and whats wrong
    • Proposal on cannon crafting change

Incorrect version

One post 

  • Cannon crafting proposal (should be a separate in a economy section)
  • Trading proposal (should be a separate post in an economy section)
  • Hostility proposal (should be a separate post in RVR section)
  • DLC ship proposal (should be a separate post in DLC section
  • Like 6

Recommended Posts

  • -18
Posted

With the inclusion of breaking up DLC ships for seasoned woods...let's be honest it's P2W.  Might as well go balls deep in and create some sort of proper seasoned wood / new wood DLC.

Timber Shed DLC - adds a building to your character that automatically sources and creates seasoned woods that a player can redeem in their port weekly.  Can only produce one type of wood and has 30 day collection cooldown on switching types.  Example - Select teak and it creates enough teak for 1 third rate (or whatever) per week for 30 days.  Following month you can select white oak  (or insert whatever wood).

  • -20
Posted (edited)

Magellan DLC. Sextant. Player that owns the DLC foregoes using one of his perks.

Edited by Captiva
  • Like 1

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