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Admaa

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About Admaa

  • Rank
    Ordinary seaman
  • Birthday 07/28/1993

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  • Gender
    Male
  • Location
    Norfolk, England, United Kingdom

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  1. April 5, 1783 SL.RN. G o d S a v e t h e K i n g ------------------------------------------------------------------------------------------------------------- All Gentlemen, Volunteers, ROYAL TARS O f O L D E N G L A N D WHO wish, to protect our KING and COUNTRY overseas, enlist in our ILLUSTRIOUS FLEET as an officer of The S E A L O R D S R O Y A L N A V Y WILL meet with the warmest Encouragement from the Officer appointed to command them, who gives constant Attendance, and expects early Application
  2. SL.RN. ------------------------------------------------------------------------------------------------------------- Under the Red Duster, WE will sustain our ISLAND FORTRESS' Join our Renowned Crafters, Artisans & Builders They ensure supplies and ships arrive in top shape! ------------------------------------------------------------------------------------------------------------- God Save the King & God Bless The Sea Lords Royal Navy!
  3. Hello! One of our players were attacked so we went to help, and this is the chat log from it. As you can see, we weren't mean at all, yet were insulted constantly. Main person in this was PelusaNinja. I would like to stress that we are not of the mind of being mean to others, even if we are being ill-treated. It was a bit disappointing to receive such abuse. I didn't know there was a report function otherwise I would have done it, my apologies. Many thanks.
  4. It is good to see we have an attendance that is comparable to the good old days. May many more be welcomed back with open arms, old and new! God save the King! & God bless The Sea Lords Royal Navy!
  5. SLRN are recruiting. Great Britain, RvR, PvP, We seek the balance of all nations, and a fun time. We do so with the utmost respect for fellow captains. As most older members will remember, we were a force to be reckoned with. We are now steadily growing with a lot of older members - such as myself - coming back to the game. "We are a rapidly growing band of like minded individuals of varying experience and expertise, who like to indulge in a little light role playing in a friendly, disciplined and co-operative environment and blowing the enemy to to hell and back! A lack of expe
  6. April 5, 1783 SL.RN. G o d S a v e t h e K i n g ------------------------------------------------------------------------------------------------------------- All Gentlemen, Volunteers, ROYAL TARS O f O L D E N G L A N D WHO wish, to protect our KING and COUNTRY overseas, enlist in our ILLUSTRIOUS FLEET as an officer of The S E A L O R D S R O Y A L N A V Y WILL meet with the warmest Encouragement from the Officer appointed to command them, who gives constant Attendance, and expects early Application
  7. I think having a officer with one perk, one speciality. It stops people from stacking perks, thus making things worth less, as is what is happening with most 'perks currently. I think Officers should have an upkeep or cut of your prize money from battles, too. I know this sounds harsh, but I'd hate the game to become all about stacking perks. I'd rather concerntrate leveling one officers skills and feeling achievement.
  8. That'd be unfair, restricting those that want to PvP or do not want pvp to two different maps. Would make sense to have, as another member stated different servers for different maps. Do not split PvE to a map that might be more benificial to PvP or vise versa.. Better to test all options than to cut them off in my opinion. Will still play the game regardless, but I'd love to be in Europe moreso than Carribean. To see more nations of more historical value, and with equally as excluded navies as of current. (Port, Venice, Ottoman Empire, etc..) Americans are the only addition to Carribean tha
  9. "Being told that I should join a clan, level up as quick as possible in order to play the game, is not how it is sold on Steam." The game is advertised as a MMO. Clans and groups are expected, at least to most with common sense. Granted this game has such a lack of diversity when it comes to missions and leveling up.. I remember when we didn't even have missions.. or outposts... I am sure they are conjuring up some cool ideas currently, and the community are rather good on voicing opinions and having a realistic dicussion.. maybe just wait it out if you do not like what you are seeing so far
  10. Make it so you are unable to sail a ship if under 70% crew... makes sense, right?
  11. Have it so, if you stop in storm you take little to no damage wheras if you move you recieve damage to sails/hull + crew. Just a trickling loss to about 10% to avoid shiploss
  12. Can we have a 'Both' option? I find fun in trading, but I enjoy farming XP. I feel that gaining money provides better provisions, goods etc, and the grind means I can actually do stuff with them..
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