Jump to content
Game-Labs Forum


  • Content Count

  • Joined

  • Last visited

Community Reputation

27 Excellent

About Lisa-Azra

  • Rank

Profile Information

  • Gender

Recent Profile Visitors

255 profile views
  1. In 200 years there'll be a 5 star hotel complex and marina, lets wait here until then
  2. Days had passed and the maelstrom had dragged our aged Brig far off course with no way to know by what degree or direction. Continuously tossed and rocked on waves higher than the gunwales. Steel grey clouds so burdened they had been dragged down from the heaven to rest upon the steel grey sea and cut visibility to only a few yardarms in all ways we could see. Bursting full of torrential rain which poured onto the decks making the wood sleek and slippery underfoot. We had a hull full of our entire worth that was needed in dock and before any other trader and this would make us a fortune we dreamed and now feared we would die for. Sinister shapes and shadows, harshly lit with every distant lightning flash, forever moving in the heavy mist all around. Fear, fear, bone shaking fear that one phantom would break the veil bearing 'The Black', and then all'd be gone and done. Then a glimpse and hope, in the glow of the distant struggling sun a silhouette of land and the familiar towers of a port. Hurrah, hurrah we've been saved this day.
  3. Admiralty store. New currency will be added and will be granted for PvP victories and successful port attack or defense. In its basic implementation players will be able to use this currency to buy rare materials and upgrades. Yeah this works perfectly on the PvE server, again we are a 2nd thought
  4. Specific resources, only found at specific ports to build 1st rates and possibly 2nd rates, really! Have you all forgotten what happened when the game was release on Steam and the flood of new players. 'We can't build as there is not enough iron ore' - increase iron production effecting economy parameters then 'We can't build as there are not enough oak logs, hemp, silver' - increase resource production = economy screwed then add the hoarders and resale at 500% price increases. This is what you want the game to return to? Please think again As for the many posts on everyone having 1st rates well the game has been designed on a pyramid progression and trying to limit that now with restricted numbers/resources is closing the stable door when it is already empty. Inhibiting people having a Victory or whatever will eventually result in loss of player population. Whereas, an idea maybe to limit the number of ships a player can have. This may go someway to giving a more balanced navy, 1 warship, 1 trader per player combined with a variety of missions, objectives to meet the different strengths of each ship or class of ships. Lisa Swims with Sharks
  5. A surplus of salmon, sorry I mean royal pink paint from Dulux, a few upgrades but no BP's on PVE that I am aware. It was fun sailing from one side of the map to the other 316 travel xp. I don't mind this type of event for upgrades and paint but can the bp's drop the standard way please.
  6. Possible, but how does this benefit PvE players? I assume they will have instigated the same mechanics for both PvP and PvE. Lisa Swims with Sharks
  7. Hi, Please see photos for conversation, some overlap maybe present First I admit I was some part provoking the player calling him a d**K head and making a remark about marrying cousins as you can see he responded with a personal threat to rape and rip me a new arse. I think that is too strong a response. I accept any punishment I deserve but wish this to go to the tribunal Lisa-Azra
  8. Thank you Chromey. What about changing your choice such as at the start of the round you choose one thing and before the timer ends for that round you choose another. I did not think it was possible but it happened to me. Just wondering if this is a fault with my system, normal play or a new super human feat from the NPC's after the land in battles patch?
  9. As far as I was aware when undertaking boarding you click the option and that is your choice until the round timer runs out. I was boarded by a NPC ship, he pressed fire deck guns, I pressed fire muskets and just before the time run out the NPC changed to attack. Is this normal? Is this new since the upgrading of the NPC's AI? Has anyone else encountered this? Or is it a glitch with my game/install?
  10. What about the countless crafters that have shipyards in free ports. If they loose their holdings how many more players will leave the game?
  11. I have gone to enemy waters for some PvP fun and had battles with me in a Surprise facing an entire navy with 3rds and Conis. Puts me off from doing it again. Being gangbanged is not fun and what does it say for the nation that does that?
  12. Yeah lots of responses, thirty odd pages of them with a lot of complaints about NPC capturing and ganking restrictions. I got to about page 10 and gave up, I guess the developers will do the same. hence writing on this branch of the forum. Land in battle, looks pretty but has little realism on open world. After battle I sailed to the coast and came out of battle to find myself back at the battle start. I rammed a ship side on and drove him into the shallows and he sailed away as if nothing had happened. NPC ships, I would like to capture one because now they are super ships, they have bigger guns but still sail faster than me, turn faster, never have to send as single shot out to find the distance, always have sailors ready for boarding without effecting gunnery or sailing, (BTW my ship is fully pimped with gold and blue upgrades) and this one the new trend can fire single shots, all with 100% accuracy almost as quick as I can fire a broadside. When I try to rapidly fire single shots it does not work. Why? because there is a delay between each space bar press, please do something about this bias. Also can fire a broadside then fire individual cannons as they load while if I fire a broadside all my cannons must load before I can fire them again. Ship upgrades will become obsolete. With the changes that make losing your ship easier who in their right mind is going to put high end upgrades on them especially permanent ones. It is madness to put them on rank 1 ships which have 1 durability unless you have five silver mines to make the upgrades. Upgrades should not be crafting note reliant but time and resource dependant, a basic takes low amount of time and resource and as you increase the quality they take more labour hours and materials to make. My last observation. Have the developers lived or been to the Caribbean? It is by the equator this means the sun rises and sets at almost the same time everyday at that is around 6am and 6pm, not 2 am and 9pm. Realism should cover everything. Moonless nights at sea are a lot darker, making nights much darker would increase challenge of evening battles. My very last point, I am not very good at this game. I have noticed it getting harder and harder to meet the needs on the current players, all experienced. How will a new player find the game in terms of achieving positive results without suffering too many negatives? Lisa Swims With Sharks
  13. really? You expect me to waste 2 hours of my playtime sailing from home waters to enemy waters have one battle get sunk then sent back to the nearest friendly port and sail another 2 hours to fight again. You really think that will work? Lisa Swims With Sharks
  14. PvP3 Eu 2 server is dead in regards of a PvP server. A fall from over 1,000 players at the start of the year to 140, the figures say it all. Not gong into the whys or wherefores just what can be done. 1) stay the same and lose the last remaining 2) Me to transfer to another server. Not really an option as I keep xp but loose everything else. Cannot regain my boat as Post Captain missions are too hard for a starting cutter 3) Merge servers but this causes logistic problems with contended ports and maybe some people like being on a low populated server and able to moor outside the French capital in a British boat and not see a single enemy, I did for a time but not any more Possible option, allow a player to transfer with xp and gold, at least I can buy a port ship of appropriate level and play then. Better, some way I could bring my ship with an empty hold to stop resources being transferred from one server to another Lisa - Swims With Sharks
  15. Hi Galileus, Thanks for the reply. I did think the same but loggin into that server the player name on the PVP1 has all my current stats, rank and crafting xp. I am worried that if I delete that name I will delete my profile on all servers
  • Create New...