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Posts posted by Palatinose
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1 hour ago, HachiRoku said:
Why do you ask to pay for paints? Who in their right mind asks for payed content that was already in game a year ago for free? DLC should be discussed after release, not during alpha and the fact that we have dlc before many other fixes is a complete disgrace. Takes devs 2 months to fix wasa, God knows how long for dlc ship rebalance and roe/rvr fixes but when people ask to pay for stuff like Admiralty it's added less than a month later. What a joke. Chains still are a mess and repairs also but dlc is more important to some people I guess.
It wouldn't be any issue if you could choose to get paints as a DLC aswell as accessability via ingame currency (which ever it will be - pvp marks preferably)
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Oh i found another issue: how shall a casual player be able to sail this beauty when all he can buy in most porst is medium guns? Plz asap make it redeemable with guns (hence it would make sense to make it able carrying poods as Gregory said).
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I don't agree Vazco. To reach only basic performance levels compared to other veffels, this one needs an Elite Pirate Rig Refit. No ship should be in need of elite mods to be competetive. Plz fix immediately.
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preview on NA apocalypse? one day, admins gonna press Alt + F4 and we're done.
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9 hours ago, Banished Privateer said:
It can escape in battle but gets tagged again in OW. That's the flaw of the game, the dualism of instance & OW. Many players experience been retagged 3-5 times or even more, yet every single time they get away in the battle.
Laser-acurate stern chasers for the win. Navy Noobsman Report. Basically hunting is harder than escaping (imo) due to the necessity of tagging to keep in battle.
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On 6/27/2018 at 6:28 PM, admin said:
There should be multiple kings of shallow waters - we promised to fix it this week (+2 days of National Constitution day)
@admin any news on this?
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Finally! It's on bitches!!!! There will be so much salt and dead frenchies.
Btw. @Tac did he also insult your mommy? Thought he was just after mine Anyone else? Perhaps it turns out la femme fatale de la france is a real milf hunter?
Comme ignorant - ou peut-être teubé - on doit être pour qualifier une autre langue teubé?
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18 minutes ago, victor said:
Chill out man. Are you the only one here entitled to talk or write your opinions?
BTW the reason you do not understand why my posts are on topic, it's the same reason why you - as well as some other players - do not see which are the actual problem of this game, which definitely is NOT infinite chain shots in fleet ships.
ok.
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Then on the other hand one might argue, that some people won't like news popping up on their screen.
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God, guys could you once stay on topic @victor and @Intrepido ? In every post, no matter the topic you spawn your opinion. EVERY-F***Ing-BODY on this forum knows it already.
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They bring balance to the force.
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18 minutes ago, Lovec1990 said:
Lol this topic should be closed becouse some here are juat crying
Pirate rig is very effective becouse ship only has jibs.
They can nerf it but also return money too all who bought it
I'll shed some tears then: if we added a premium (imported) ship with a speed mod that is only usable by this ship and gives around 5% speed boost. Would you say this is a game breaking mechanic?
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Am I correct that when using a pirate/elite pirate refit this ships doesn't get the main sail handicap as it doesn't have any?
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On the other hand: who would take such a review seriously? 20 minutes of playtime, the download probably took him longer.
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7 minutes ago, Wind said:
No wonder public has no long guns to buy.
I make money not by selling cannons. All cargo shippings I do, i do to do pvp. Good thing it's an MMO and there are different types of players.
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3 minutes ago, z4ys said:
It dosent matter. What he wants is 1,2,3 click sail. Screw the logistic, screw rvr, screw others, screw challenge just I.
I got that. To me that's an essential part of the game. Every base I have I supply in my own or better in coop with friends. And tbh it never has stopped me from doing PvP. It's - as you said - an essential part of the game.
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@Wind may I ask where you sail? Most regions in which i do so, there are guns for sale in the free towns.
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1 hour ago, Mrgoldstein said:
Its frustrating indeed i cam fight a guy for over an hour do yons of damage in the end he escapes...0 reward...i get ganked 0 do lot of damage but sink..0 reward..this needs fixing who cares about a few farming gold new players need rewards so theyll stay
0 is not entirely correct. One still gets xp. and not few, even for a non sinky (just a little hint to grind ship slots in pvp).
But I agree, gold reward according to damage is needed. No pvp marks though, if enemy isn't sunk.
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6 hours ago, Archaos said:
In reality boarding could probably have been done at higher speeds as long as the relative speeds were similar.
Out of curiosity: could any historically versed user confirm this?
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While the dutch flipped Santo Domingo with 15+ people the french obviously decided to honour their alliance and try a proper double flip via Puerto de Espana. In a first battle we tagged one Ocean, another joined and surrendered after slowing us down. Jumping out of the battle we saw this fleet outside. One was seperated a little downwindish of us, and we initiated the battle. As it started we all were a little seperated but came together quickly - same goes for the escalation level - #instabrawl
Imo we did okayish in protecting our weak and kept a good focus fire. Med 42pds for the win Donner
Thx for the fight french (and the 81 marks, new personal record), appreceate you guys fought it to the end o7
Edit: I'm proud of the lads, especially Sc00se, who did well for an unexperienced player. Santis in Teak/Wo are miles away from a Lo/Wo L'Ocean, therefore @admin#makesantigreatagain
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1 hour ago, vazco said:
People camp outside of capitals not for marks, but to get some battle. ANY battle.
To be fair both exists. Join a battle in front of Mortimer on Pirate side (or probably any capital on national side) and you will get messages - and I quote various players here - like: "Really?" "WTF why not against pirates?" "Why man, I'm just here to farm marks". Ofc there is also those desperately searching for any pvp. E.g. the area between Tortue, Navasse and Mortimer should offer some targets. What if you don't find them? Ah damn whats our options? Really the safe zone? You know what's it gonna end like. Okay let's have a look but we won't fight inside the zone. Half an hour and three attempts to get some foes leaving the safe zone you either end up leaving or lowering your expectations from a somewhat controllable fight to one inside the zone where its pretty sure that you get wrecked. But hey it's PvP so still better than no fight at all.
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As my idol aka El supremo jefe el Have Loco @Havelock got sunk today in a Trinc duel, I want to encourage more players to get a kill on him.
20 marks on Havelock to be killed in a duel 💘
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DLC ships
in Current Feature Improvement Suggestions
Posted · Edited by Palatinose
Vazco did I ever tell you I love you?
Imo it's pretty easy: OP imported ship gets in the game, some buy it some don't. The "elite Franz" complains a little, but as no reaction is in sight they will just also buy the DLC. Why? Well 10€ isn't too much, for the chance of getting back cool ow fights they can always choose. Now the casuals and non gear-peeps who at first sight were so happily sailing boats on which they could take a fight against an "uber-elite full uber-modded" player, suddenly realise it's all the same as before. You can still mod this ship, experienced players are still better than casuals and nothing changed but you spend some money and enjoyed two weeks of having the feeling to be good in a game.
I totally like the idea of DLC ships, people who don't want to craft and have no ingame money have the simple opportunity to bypass this and get into pvp. Cool thing, which in itself is already an advantage compared to those who must gather all the mats and (rare) woods, craft and, sail or tow the ship to the place to be.
Now the Requin for example has better base stats than every 6th rate. HP, thickness, speed, mast thickness and hp, turning is okaish, heaviest broadside weight, most overall guns and more than 30% more crew as the next samller 6th. And that's without the meta like the hull shape, the bowsprit, the incredible sailing profile allowing this ship to escape every other ship (even another requin), no matter how many mistakes the captain makes (metaphorically speaking, lets just say the point of no return is from a different galaxy than what we had before in the game).
So that's three advantages over every other ship in this class - to me that is just too much. Herc is same same but different. Hard to say which one is worse.