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monk33y

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Everything posted by monk33y

  1. Pirates are in the game only because no nation or alliance has pushed them out. Pirates don't have it easy. I wish raiding is pirate only feature. The currant hostility crap ruined being a pirate for me, as you nationals complain about everything not being fair!!
  2. It stops pirates acting like a nation and instead more like roaming bands of pirates
  3. For all this talk on here, naval action as a game is utterly pointless until we get the promised wipe. Look at the population on pvp1! I don't think iv seen it above 200 since the announcement. We are all taking a breath awaiting the new Dawn (I just hope people return)
  4. Unless I'm confused the game doesn't state you get to sail only square rigged ships. It says you can! Black desert online says u cam get to lvl 60. But you don't start at 60. Star citizen says plays hundreds of ships on millions of star systems but you don't start with it all. I really hate warcraft players who want it all now without putting anything in!!
  5. Have you not seen the panic as most brits run away when they see the black flag. I'm surprised the brits don't fight in brown to hide other mishaps!
  6. Why not we loose everything anyway! What's the point of having 50 victorys that sit in port waiting to be wiped? What value does any silver now have??
  7. I'm an ex pirate who took the pardon (lots of gold) who joined the British. But now can hear the black calling again!! (don't like wearing red)
  8. The wipe is less than a month away. Please Devs remove alliances until wipe. Let us have some fun with our ships before we loose them.
  9. Devs remove the alliances until wipe please. All out war! All out war!!
  10. If we know the wipe is coming why don't everyone attack Jamaica. All out assault on the pubbies home waters etc
  11. No instead you'll attack them while they are at work or school! Don't worry within 3months the Devs will merge the servers once you guys struggle to get 100 people online Durring your important EUROPEAN PRIME TIME!!
  12. What he means is most players will go to pvp global server. The eu server will just intern become pvp us1. You may win alot but one1 will play with you!!!
  13. It's a funny thing when one side of the war cries bloody murder the moment events swing against them. When your alliance attacked the usa and proposed the usa could only play Durring your prime time ONLY! this was a fair game feature and now you must defend at silly o'clock it's a broken feature! The old conquest system had more fights at silly o'clock!! What iv learnt from the eastern alliance in the last few months is "the game is only fair if they use any feature (broken or exploited or not) to win. The moment they start to loose to their own tactics it's broken and needs fixing!!" Myself iv picked up bdo again while this continues to stagnate with no new progressive updates/content
  14. Update #2 ** Any port with an active governor control grants a 25% labour cost reduction to all activities taken place within area of control. (for example labour contract generation labour and cost is reduced by 25%) The region capital with governor control grants his/her nation a 10% increase of value of goods sold. Update #3 ** Server generated mission to remove governors from office, using bounty and bonuses for capturing a region with a governor etc.
  15. And yet your holy empire (allies) launch attacks Durring our non prime times... Did you not think the night flips would come back with a vengeance!!! Don't complain about features you also abuse!!!!
  16. Ditto, me too! Gone have the days when I get between 5-10 posts get removed #cough (apart from today I mean) :s I personally don't like this holy butter wouldn't melt on the honorable gentlemans face (while sitting in stolen car) rubbish
  17. Agreed but restrictions of allowing only one allie for each nation (both nations must vote for each other) would help regulate the brig nations allieing together. The map is huge, it takes time to set up outposts for combat. Combat ports generally have no resource value, large nations would in theory struggle to protect all borders if there allie is located on the other side of map. (this would only work with our outposts being reset tho)
  18. What you lot seem unable to figure out is once timers come back nations allied to the usa will just put midnight to 4am as the Attack window. So your still be up late or early if you want ports!!!! Think it through people
  19. To fix the alliances, reduce nations to one allie only each.......! Let's test how strong our bonds really are!!!!
  20. I don't Really understand the complaints on this port battle set up. We get a 48hr warning, both sides of the two alliances are carrying out attacks in the others non core timezones.
  21. Lol I love this it's not historic game. Spain had no allies Durring this period. I'm all up for steamrolling Spain. Your capital would make a nice British holiday spot
  22. Update** The governor of a port would gain the ability to allow pirates to purchase raiding flags against a single at war nation. In doing this the governor looses the tax rate for the week this is active and the cost of raiding for his nation doubles. (brit governor allows the pirates to launch raids Against the French for one week, the pirates still have to get the goods back to a pirate port or free port with pirate governor. The brits are punished by receiving less from raids started in this port and the cost of raiding doubles) More updates to come
  23. As very little information is becoming public regarding the long awaited raiding, I thought I'd put forward a suggestion aided at adding much needed depth. This suggestion is based around the belief that raiding will be a redo of the old flag conquest system. Raids to be launched from the nations capital etc. Governors Every nation has the ability to set governors to an already established region (established by ownership of last least 3weeks by any nation). The ability to govern any regional capital is purchased by a single player (old Lord protector system under new name) for a large sum of money and goods (eg 150-200million), this would require a player to gain backers (clan/council mates etc) to purchase a governors title from the regions capital. The server would announce the title purchase and a 6hr countdown would start. The wannabe governor must then sail in a Indiaman (only ship able to hold the weight of supply etc) to his new holdings. The new governor can only use his nations ports to hide from incoming attack. Allied ports do not give access. The new governor must be protected to the new national outpost. Any successfull governors who reach there holdings give 25% hostility reduction to his port/region. Regions next to his holdings give +15% hostility generation. National ports with a governor grant raiding flags to be purchased there, admiralty key shop. If governor is defeated in battle region goes back to original status. Having a governor taking part in a port battle gives his team the gold hammocks bonus as a reward (module not requires to gain bonus) Governor is only available for top rank players, and the title only lasts for 6 weeks. If port Is lost the winning side each player gains 25million as a battle reward plus normal rewards. Governor also receives 5% of goods traded in his port (approx silver value) How I'd see this used for national purposes is to allow teleport to outposts controlled by a governor alongside the capital. The cost of using multiple governors would scale with the size of the nation (over 50 ports x2 cost, under 20 ports 1/3 cost, 21-49 ports costs normal amount shown above) Any nations using multiple governors at the same time increases cost etc. Pirates work in same way but get to use free ports at the cost of 50million, Any free-port occupied by a pirate governor. Stops nationals from porting in. Pirates would need to escorts the governor in. Pirate governor would last for two weeks only!
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