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Everything posted by HachiRoku
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Ferrari is loosing f1 horribly for your information. They have 2 of the fastest drivers. Why are they loosing? If you knew anything about formula 1 you would not bring up the subject. Fan fact: Toyota had the highest Buget in f1 ever and never won a race. Alts are part of the game and you can cry about it all you like. Go ask steam to stop it. They have the resources to do it. They won't because 2 separate people cannot use same pc to play different account. Also, it's not against the rules to use 2 accounts in battle. If certain game design choices are influenced by alts then the mechanics should change. You're asking to pay for an advantage over other players and I don't care what you have to say about alts. They simply are. Noone in their right mind asks that. I warned people when they asked about dlc ship notes and they didn't listen. Don't expect a business to decline selling you something you ask for because it's morally the better thing to do. I don't own the Admiralty dlc either btw. My alt was only ever used to hide my identity in pvp but since books are around I don't bother. That's why I support rare books.
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Which are arguably also p2w the same as alts. The only reason alts are not as bad is because you have to level them to so a certain amount of effort needs to be put into them.
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Stop asking for p2w mechanics.
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I didn't even look at screenshot lol, I was helping someone out. Was offtopic shit.
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Right click image and open in new tab if there is noway to get direct link. Works with most sites.
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I know I know....I call people shit for ganking but we all have done it. I don't even feel bad he had no cannons
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-10% reload +10% penetration +5% speed +15% acceleration +15% deceleration +10% thickness +10% mast thickness +10% repair FYI these are the only bonuses I would consider totally OP. Even 10% HP is not that bad. Imo 15% acceleration is more op than 5% speed too. 10% thickness as a standalone bonus without the other 4 is completely op. I actually think all thinkness mods should be removed from game. Cannons penitration can never be fixed with thickness mods because angling the armour at an angle gets more cms angling Example. 100cm ship has 141cm of armour at 45degree angle. That 41cm more With 10% armour the ship gets 110cm armour. 10% Problem is at a 45 degree angle the ship gets 155cm or armour. That is 14cm more than 141 of the base ship. People often think its "only" a 10cm advantage but it is not. The multiplier makes angling far to op. I am going to make a topic about this...
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When did I say anything false anyway? What the hell are you talking about? What does crew bonus 1 not 4 even mean????
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The Timer Problem
HachiRoku replied to Sven Silberbart's topic in Current Feature Improvement Suggestions
Think about it for a second..... -
Making the Game more attractive
HachiRoku replied to Jacques Cassard's topic in Current Feature Improvement Suggestions
how would this be possible from a technical standpoint? Would you like somekind of hardware identifier? Stuff like this do more harm than good and most of the time its the person that is not "cheating" that pays the price. -
Crew bonus is actually not op.
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-10% reload +6% vertical gun range -10% dispersion +10% penetration +5% speed +10% turn rate +15% acceleration +15% deceleration +10% HP +10% thickness -20% fire spread rate -10% splinter resistance -15% heel -10% sail damage +15% mast HP +10% mast thickness -12% repair time +10% repair +10% crew +5 crew transfer per sec. On one ship buffs like that would make a difference. Its like roman infantry fighting the deathstar. I mean that is an insane amount of mods.
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Return BR Limit variety
HachiRoku replied to Anolytic's topic in Current Feature Improvement Suggestions
he did not read your entire thread. It seems clear to me that he didn't -
Slowing combat down is a good thing but when ships get slower you need to increase repair timers for reasons pretty obvious I think. Test sea trials repairs one last time pre wipe. We all know most battles are about 2-3 repairs in total so it would not even change that much in 90% of pvp. How many repairs are in average pvp battle anyway? You have stats? Come on man you know that it's worth a try. If you don't like the results it's an easy hot fix. That being said acceleration nerf is something that we have needed for a long time. The biggest problem with reps is that instead of fighting for position and taking your time like a game of chess you have to fight against a clock.
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Its BRITNEY BITCH!
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Dron you are simply wrong. Bannised did deserve the BAN. You cannot simply accuse a developer of violating steam rules with NO evidence. Bannised was not banned for anything constructive. He has done more damage to this game than anyone so far has. I would go as far as saying GLs should sue him for defamation. If you want to tell the devs there is something wrong with ROE you can say it without saying you banned BP for saying the truth. Read BP topic about steam violation rules and tell me one rule that was violated. If it was really violated why does steam not care? Because no rules were broke.
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No offtopic nor trolling - moderator Hethwill -
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I cannot answer a question that only the devs can and since they are changing crafting I don't really care to have an opinion on the matter for now. Besides that the question was to them and not to me I assume since I am not selling them or defending them. It is completely irrelevant to the ingame world what DLC, the full game etc cost. When criticizing something ingame I never consider the price it is on the steam store because price only effects sales. If the devs released a 6th rate for 1000 euros noone would buy it but the ship would still be p2w in the current system. A cheaper 4th rate DLC for example would only increase the numbers sailing around ingame but they would still have the exact same effect on the ingame economy but at a way larger scale. It is still the same thing. I get the questions btw and I have been asking myself that but lets be honest. Hauling ship mats is a waste of time anyway. Its not even rewarding to players that cap the traders either. If the devs are removing a major timesink from the game I won't complain but just wait and see. We can go full retard if things don't work out.
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RUBLI/EVIL - Русскоговорящие "Береговое Братство"
HachiRoku replied to Gamover's topic in Кланы и Гильдии
I forgot to tell you the ship has 2x attack hack for boarding and reload hack. Download latest version: www.rublibot.to- 1,211 replies
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What do real life scenarios have in common with a game? Besides that no one is nerfing the hp of the car you mentioned anyway. It's just the other cars that are being tuned. Games and reality are not the same thing. I guess you could compare it to releasing a car that did not need to be manufactured. What would happen to the economy if one car was 100 times cheaper than rest?
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I think the proposal sounds OK. Let's wait and see what happens. I really have no idea how exactly this will all work. Permits rare woods etc vs imported ships. Its a tiny bit unexpected that trading/hauling ship mats will be reduced but it might be a good thing. The amount of time wasted on building ships is insane so I personally won't fight for that to stay. 1 step at a time I say. Tell you what. If the patch fixes the advantage you will be 1 of the 3 people I gift a rat