I think a straightforward prompted "Open World orientation" would be more helpful than a string of mission hoops. Particularly things like navigation (with protractor and trader tool), fleeting and fleet control, markets/trading/contracts, farm/mine/workshop/shipyards, port entry rules, missions/patrolzones, hostility/PB mechanics, other things I forget....and most importantly of all the Rules Of Engagement in detail. I've been playing for a long time and I STILL don't really understand the ROE. I also don't understand all of the interface for controlling fleet ships in battle. Elaborate "newbie quests" like establishing multiple outposts, killing multiple ships or getting involved in PBs or clans are getting off track of an orientation, and instead could be offered through the normal mission interfaces. The game has no manual, so an orientation is an opportunity to guide players through how the interfaces work.