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About Barbancourt

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  1. laptop, say hello to desktop
  2. Somebody sure needs a big christmas present! ;D When I started playing This Land Is My Land the devs told me my GTX 970 was barely adequate. I started shopping for a replacement but think I'll hold off on a big GPU purchase until next year. Ultimate Admiral isn't as graphics intensive though.
  3. I'd also like to have a permanent log of all my battle results, which would include my ship design and that of all the other ships in the battles. This would help when evaluating what is or isn't working during several attempts at a difficult mission/challenge.
  4. This evening I was stuck in "too dangerous to go that fast" x1 speed mode when I couldn't even find the enemy for more than 45 minutes, and all my own ships were also far apart searching the horizons. Thankfully I found that dang TB just before the battle timer expired.
  5. Asus Z97-A - i7-4790K - 24GB Asus STRIX GTX 970 4GB My machine has a 970 GTX from 2015 and it's very jumpy on "ultra", which is something I haven't experienced in other games. I haven't tried tweaking the video settings yet, aside from turning vsync off. Hopefully the smoothness will improve as the game matures.
  6. What's the point of this wierd system? (cheat codes?) I used the actual name of a famous chief and got very negative attributes in return. But instead I'm supposed to plug in semi-random characters/words fishing for some inexplicable uber-bonus to pop out of a weird mysterious algorithm?
  7. Does na-map accurately model which modules/books/etc will stack and which won't? Why not? Out of all the ships in the game it's the one that you're least likely to lose, and it's also probably the most useful ship in the game.
  8. It's higher BR port battles that exclude players. Those are typically fought by the same players that are always at the top of the NA food chain. There is usually room in lower BR port battles for players that don't normally get to take part in the large ones, since smaller clans can set up those battles and manage who gets into them.
  9. You say that like you seem to think it's a bad thing?
  10. My impression is that they only become "crew space" ships after you've defeated them. That's a nice haul of obusiers though. It's usually more like 5 or 7 and not in a size you want a the time.
  11. No, because nothing is more boring than attacking trade ships LOL. My best story is that I've never lost a cargo, only empty ships with repairs. Fleet 3 ships, avoid risk, and make wise use of the server maintenance time. But trading is dead, so your time is better spent grinding XP anyway.
  12. They aren't "cartoon nations". They actually existed, and under different financial circumstances could have rubbed some coins of newfound fortune together to purchase themselves some shiny new ships. The game isn't a historical reenactment, and it's pretty clear that the game is going to deviate quite far from history whatever nations are included. Maybe you don't enjoy a bit of alternate history, but many others do, and it provides a greater variety of choices for the players.
  13. All of the nations are historic. Next thing you're going to be complaining about french players sailing Victorys and american players in any line ships "because it's not historic". There aren't enough nations to handle the oversized personalities playing the game as it is.
  14. Yeah, Aves patrol zone was always dead because there are very few NPC there.
  15. How is it any less ridiculous if you slap a different cosmetic flag on it? Forcing people to join groups they don't want to join and forcing people who don't like each other into the same nation is not going to improve the game.
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