Jump to content
Game-Labs Forum

Search the Community

Showing results for tags 'patrol zone'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Naval Action
    • Naval Action Community and Support
    • Naval Action - National Wars and Piracy
    • Naval Action Gameplay Discussions
    • Naval Action - Other languages
    • Naval Action (Русский язык)
  • Ultimate General
    • Ultimate General: Civil War
    • Ultimate General: Gettysburg
    • Ultimate General: American Revolution
    • Ultimate Admiral: Age of Sail
    • Ultimate Admiral: Dreadnoughts
    • Forum troubleshooting
  • Age of Sail Historical Discussions
    • Shipyard
    • History
  • Sea Legends
    • General Discussions
  • This land is my land
    • General discussions
  • Game-Labs Forum
    • Jobs
  • SealClubbingClub's Topics
  • Pyrates and rovers's Literature & Media
  • Pyrates and rovers's Gameplay / Roleplay
  • Pyrates and rovers's History - ships, events, personae
  • Clan [GWC] Nederlands talig {Aanmelding}'s Topics
  • Polska Flota Kaperska's Rekrutacja
  • Polska Flota Kaperska's Historia - Polska na morzach
  • Chernomoriya's Topics
  • Unsolved mysteries in plain sight's Mysteries
  • Unsolved mysteries in plain sight's The Book of Rules
  • Congress of Vienna's Global
  • Congress of Vienna's EU
  • Congress of Vienna's Historical
  • The Dutch Empire's The Dutch Empire
  • The Dutch Empire's The Dutch Empire
  • The Dutch Empire's Discord Server
  • ROVER - A treatise on proper raiding in NA developed by real events's The Rulebook
  • ROVER - A treatise on proper raiding in NA developed by real events's Tactics (methods)
  • Ship Auctions's Topics
  • Creative - Captains & Ships Logs's How to...
  • closed's Topics
  • Catalunya's Comença la llibertat !!
  • Port Battle History's Topics

Blogs

  • Game Friv 4 School
  • Mad things going on
  • Duels (1v1)
  • semenax1's Blog
  • Bernhart's Blog
  • John Dundas Cochrane's Blog
  • The adventures of W. Laurence
  • kusumetrade's Blog
  • fastbug blog
  • tai game co tuong mien phi
  • Log Book
  • sellfifa's Blog
  • sellfifa's Blog
  • Captaine Arnaud Arpes' Log
  • Remir's Blog
  • Real Armada Española
  • Core Blackthorn's Blog
  • Saltback's Blog
  • British Privateer
  • Game App Development
  • Game App Development
  • Brogsitter's logbook
  • maturin's Blog
  • Antonio_Pigafetta's Blog
  • Ingemar Ulfgard's Blog
  • News Sports Blog
  • Saffronsofindia
  • Cpt Blackthorne's Blog
  • linksbobet88's Blog
  • Tube Nations Game Givaway
  • English Nation Gunners Blog
  • Commodore Clay
  • From the Conny's Deck
  • About Madden NFL 17
  • Travel between Outposts
  • Blurring reality as artist’s 3D model tricks
  • Download Only file APK for Android
  • Testing stuff
  • Traitors Gallery
  • Tracker of Good Stuff
  • Emoninail
  • TpGS2019~~Nice experience
  • Organifi Gold Juice Review
  • Fitness Programmer
  • Implications of Electricity Deregulation in the United States
  • The Process of Lottery Results
  • htrehtrwqef
  • Best Ways To Overcome Hair Loss Issues
  • Boost Your Testosterone Levels For Building Bigger Muscles
  • Teds Woodworking
  • The 2 Week Diet
  • Five Fat Loss Workout Routine Exercises
  • Captains Log, September 1756
  • Log of Cpt. Nicholas Ramage II. Esq; RN
  • Average Gamer Marcs: A Naval Action Story
  • Thiên hạ Ku
  • From The Logbook of Captain Sir Sebastian Pendragon, KB; RN
  • Rachel Tran
  • Thẻ game W88
  • Thẻ game W88
  • Log of Sir Elio Perlman, KB
  • 바카라카지노
  • f8bet nhà cái uy tín
  • Why should you play 1v1 lol game?
  • The Sea Dogs's Website
  • [CTC] Caribbean Trading Company (Pirates - PvP EU)'s Buy ur Favorite Ships.
  • Creative - Captains & Ships Logs's (Naval Action fiction) Diary of Cdr. Joseph Barss

Calendars

  • Community Calendar
  • United States Continental Navy's Pearl Harbor Day

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 5 results

  1. Hi. I lost my Hercules due to a bug in Patrol zone. I was hunting a Cerberus and he exited Patrole zone and kept firing from there without any penalty to him. After approximately 8 mins I went after him and I lost my hard earned Hercules due to timer countdown hitting 0 and the Cerberus, for all I know, could have stayed there forever firing at me until I sank. The screenshots provided should be enough to compensate me my Hercules back, it doesn't matter what upgrades were fitted on her, I'd just like my tutorial earned Hercules back. I've sent an in-game bug report but I don't know how or if I can get any answers that way. Best regards, Pegasus Prime P.S. Date and time are in the screenshot names (22.01.2020. aprox 05:55-06:15)
  2. i lost my locean bc i was 5 min outside from the PZ and the Lgv who was more than 5 mnin outside survived it. so wtf is this shit? you can see it at round about 4 hours 15 min in my livestream . i lost the l ocean full long guns with 500 hull repair 1500 rum and 150 sail repair. why is it possible that a stupid ai can survive longer than we player?!
  3. I can understand basic cutters are used to sail to far destinations to open an outpost afterwards. I can NOT really understand why players use basic cutters in patrol zones. I don`t believe they don`t have enough resources or money to take an appropriate ship and do some PVP. I guess the only reason is,because it is allowed to do so. Please remove the ability to enter or start battles in patrol zone with basic cutters. Thank you.
  4. No, this thread is not about complaining about the RoE of the patrol zones. Instead, I had the following idea: Let players ingame vote for the next patrol zone area (the following day) and the ship rate allowed. E.g. Vote for a patrol zone, for example hispanola channel. Then vote for the allowed ship rate (1st - 7th rates) Benefit: more variety Con: dev time
  5. During patrol missions, ships spawn in shops. As soon as they are spawned, they are all bought by players, to immediatly sell again with huge profits. There is nothing to prevent this, but it hurts th patrol missions. Like I can buy Snows from shop during Nassau Patrol, immediatly sell them on contract giving me a good profit. Bought for 53k, sold for 150k. For example below from the Tumbado Patrol Event. As you can see Renomees, Frigates and also Cerberus all bought from shop and currently being sold by the same players. I never blame the players, they can do this. But game should prevent you from doing this. My Suggestion 1: When ever there is patrol event, the shops around the patrol events sell the ships with same price but as shop stock is depleted it will be resupplied in a short amount of time to number of 3. So every 3-5 minutes there always be 3 ships of Frig, Cerberus, Reno at the ship shop, for Nassau 3 Snows, 3 Navy B, 3 Mercury etc. So it will be meaningless to buy them all and sell for profit, if npc stock is zero, it will be supplied in a very short time. This way people will be more willing to participate in event, as they can buy a mediorce ship with the normal price. My suggestion 2: When it is patrol event, supply shops with heavy wood ships like from oak, wo, lo instead of bermuda, fir etc. For example you can not compete with rich enemy players who can fight in heavy expensive ships like Heavy Rattlesnake. None of the ships in shop are a match for Rattle, but at least they will be stronger. Same goes with frigate class, as light wood frigs are useless in patrol events. My Suggestion 3: When ever repairs and rum supplied by npc in certain ports, it is immediatly bought and like above sold with profit. Let the shop supply small but continous amounts of repairs at a higher price, example: 500 hull for 1500 gold / 500 rig for 1300 gold / 1000 rum for 250 gold. So that nobody can manipulate the market like buying all repairs and selling them for 3000/3000/1000. But if this guy is producing he can sell 1499/1299/ 249 and still profit. So the NPC shops spawn prices and spawn rates can control the market manipulations. @admin please consider when you have time. Let's keep more players in the events.
×
×
  • Create New...