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Atreides

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Everything posted by Atreides

  1. I haven't been able to log on since downtime, so the first I knew about you guys dropping was when you stated it an hour ago. In fact I never looked at this thread until you linked me several hours ago. Having the port neutral would benefit PVP for all, in that I agree.
  2. Dropped? As in your not going to show for the port battle? What the hell dude. This port battle was for up to 50 guys to have a good brawl. I know why AIB dropped that port next to Jeremie. But dropping Biscano "in good faith for the betterment of the server" just pissed away a good port battle. Global is not your private little kingdom to take your ball and go home If everyone doesn't play the way you want. hello kitty me I thought you were better than this. hello kitty ing unbelievable @Rebrall @PaladinFX I don't know when I'll be able to log in.
  3. Really, we try to have port battles at a time both sides can get good numbers. Late Sat for Aussies, Sat morning for Americans. If you were intending Biscano for PVP you should have asked, where pepole would see it. Not everyone reads the forums, and those few who do may not have seen your suggestion here. As it is we have a mutually decent time port battle scheduled. I am going to try like hell to be there, as medical issues allow.
  4. That was an answer to a specific question regarding population numbers. This thread is about the overall retention of players in a server that provides content for all. Please don't conflate the two, they are separate topics.
  5. The reason for the rapid die off of players just dropping the game altogether on global shortly after the server split is clearly explained. This deprived Global a sustained growth from its largest market until the devs finally fixed the problem. THAT IS THE RELEVANCE. I am going to take the question seriously, and answer it earnestly. Global pop started at around 300, and peaked around 400. Currently is averages around 150-200, have seen it almost 300 in the last week. Euro started at I think 400 and peaked at 900, but is around 400-500 now. So taking those numbers euro is slightly up, while Global is slightly down. The variance in server peak is a factor in these calculations. Euro server has a pronounced peak for about 6 hours, the drops quickly to the same level Global stays at AROUND THE CLOCK. Global ebbs and flows throughout the day and night. But if you look at the population numbers overall, using an average of around the clock population on each server, the amount of increased population on EU vs Global is significantly reduced compared to Global. EU has a single tidal wave that disappears after 6 hours, whereas Global has numbers with several crests. Just now there are 107 on global, but only 82 on EU.
  6. Do you guys even read, this has been answered so many times before. Ignore the opinion and simply read what was said in this very thread. Here, I will Bold Face the relative info:
  7. So the only suggestion you have is run several servers. In your OPINION the other suggestions are "poor ones". But you don't have anything to add except "Keep doing it this way" Well, there it is. Oddly enough both of you guys have no problem playing Naval Action: Forum Battles in American prime time.
  8. OK @Bearwall @Intrepido @Mikocen etc... what is your solution? The financial viability to having two underpopulated servers seems unlikely. So I put this question to you guys, suggest a way to solve these two items. 1. European (Easter AND Western), American, Oceanic and Asian players to be able to participate in RVR during their respective prime times. 2. Players do not have to worry about losing their ports at 3 am, or noon on a work day of their respective timezone. Suggestions have been made and laughed away. What is your suggestion?
  9. I was under the impression the prince de neufchatel was a redeemable as well. I might be wrong. I remember having one but not building it.
  10. The pirate clan is American, the Brit clan is Aussie. We found a solution to the time zone problem by playing cooperatively. If you can't see this I can't help you. It is pretty simple, market to the Euros only and piss away their largest market, or come up with a compromise.
  11. Right, we get 150-200 per night, last I checked at 9pm GMT on a Sat night, there were about 320 on Euro . As far as toxicity, you are mistaken. yes we have a few trolls who spout their crap and beat their underdeveloped chests. But as far as ports and consideration of others... a major brit clan and the largest pirate clan make sure to specifically target each other's ports at a mutual time we can BOTH get the most players in. There is NOT the toxicity on global you imagine. We rock up and have great fights, then we try to annilate each other afterwards, very rarely do you not see at the end of a battle, "GG, GF, thanks for coming" etc. Win, lose or draw, we have FUN. If you can say the same for PVP Euro then it must have changed quite a bit in the 6 months since the server split.
  12. If the servers wind up being merged, the server should be East coast US. Decent pings for Euros, and playable pings of Oceanic/Asians. Port capture windows with maybe a 6-8 hour vulnerability in place. Euros can sleep snuggled up knowing their ports are safe, while at the same time Aussies have the same comfort. To suggest anything else is childish. Devs have stated US is the largest buyer of this game, followed by Germany. They should REALLY think about that if they merge servers. We all want a FULL game, in OUR prime time.
  13. The Wasa should be nerfed, it is an OP ship currently that makes all other 4th rates obsolete. The ships redeemable for CM is so that if someone gets smashed in OW, they can replace their ship quickly in port and get back out there. There are many players who can't craft at level, and may not be a member of a clan who has the kind of support mechanism in place to replace 10 ships in an hour's time. This causes people to get discouraged which increases the chance of them quitting, or at the very least, turning to PVE activities. The loss of a ship that you spent a great bit of effort to obtain 15 minutes out of port goes a long way toward people throwing their hands up saying "screw this". Loosing a Wasa means you have to spend 150 CM in an outpost to obtain build of your choice, throw med guns on and you are back in the fight, as opposed to looking at a WEEK to replace the ship you sailed for all of an hour. This game has its skilled captains, and it has it's elite ones, but the majority of players are pubbies who can't handle such a crushing loss, they just won't reinvest all the time to replace that ship. I applaud the Dev's decision to make three ships redeemables, hopefully it will add to the survivability of this game. And for complete disclosure, I am an officer of ARMED, a clan who could replace a full 1st rate PB fleet in a day.
  14. POURED FISHES may thinks he owes a few L'Oceans perhaps. Lol
  15. Beautiful pictures, that is another ship on my bucket list. I would also love the quarterdeck view in game for OW. You sort of have that now, if you can ignore the deck clipping through your view with waves... which I can't. Would love to see this small feature in a AOS game. /ship's wheel of the Surprise, the modified HMS Rose from M&C. Toured it a few years ago in San Diego
  16. US and GB fighting in port battles and OW PVP serves two purposes. One, it makes us both better at fighting. In the last port battle no offense US, but if we had 3 or 4 more ships in that battle it would have been a disaster for you defending. Mistakes are made in battle on both sides, LEARNING from those mistakes make us all better players. One thing I have noticed is a distinct lack of knowledge of manual sailing. Two, we learn the tactics of those with whom we fight. When ARMED goes up against MARS we are both able to watch battle tactics and learn from our adversary. This is the opportunity with ANY fight against ANY other group. The only way to sharpen a knife, is to scrape it against a harder stone.
  17. Approach us, talk to us. We are not out to destroy any nation, nor will we sit by as another nation is destroyed. Please remember we are all guys (and the occasional lady ) who want to sit down and have some fun. Islamorada is a singular action with plans for PVP around Florida and the southern US coast, not the start of a rofl stomp of the US nation. ARMED takes this action with several individuals in Britain not agreeing. One thing I want to be clear , we will NEVER be the clan that wrecked the server. Let's learn from the past, but leave it behind us. Each one of us makes our way in this game. Let us all agree to show respect for our enemies, whether they sink us or we sink them. A bad loser is immature, a bad winner has morality problems. Atreides [ARMED]
  18. And the Oceanic and Asian TZ players are left in the very same situation we found ourselves stuck with before the devs fixed it. Except now having our Port battles fire at stupid o'clock for us, we do the mission and it is "LOL, No Port Battle for you, you live in the wrong part of the world!" This is more broken than it was last Wednesday! @Ink @admin Can we get some love here? ARMED is one of the larger clans in Global, time locking us out of capturing any more Neut ports is the result of this. Surely it was not the intention not the intention? Please remove this limitation against Neut ports, other nations makes perfect sense, and I appreciate and support that limitation, but having 2/3 of all ports unconquerable by Oceanic players is a real kick in the teeth.
  19. My only regret is I won't be there this time. Extra grog for all, huzzah!
  20. Direct X 11 is required. It is theoretical a laptop with an HD 4000 onboard graphics would work. But really low framerate at low settings I have run the game on an i5 laptop with a Nvidia 940M at low/medium settings with framerates of low to mid 30s.
  21. I applaud your offer, but make it a real one: Offer every one of your alt accounts to be reset and assets wiped as penance to spare your innocent clan members. That would be a honourable offer. The choice is yours but I think it would go a long way to salvaging a scrap of credibility to move forward.
  22. Bounty Hunter, I would like to believe that you did not intend to cheat. I like to give everyone the benifit of the doubt. But the leader of your clan did, and doubtless others were well aware as evidenced by the twitch stream including whisper chat. As I said before: You should take a step back and seriously consider the people you sail with. There is being a ruthless pirate out to kill all the little pubbies, that's all good and well. But the leader of a clan intentionally farming a port battle for conquest marks against an obviously unarmed sacrificial fleet, is insulting to the entire community. Not to mention the whispered arrangement about a repeat of the same exploit, this is contemptible. Seriously, think about under whose banner you sail, you are judged as a willing accomplice whether it is true or not. Vicious is a brilliant tactician, and knows how to rally a very well oiled team, I respect him for his talent in battle. But this time he has just shit the bed in front of everybody, and wants to blame others and point fingers instead of taking responsibility. There is more to this game than winning at all costs, there is the community (friends and foes alike), mutual respect and camaraderie. Winning the way we see here is not winning, it is pathetic.
  23. You have to gets kills and/or assists to get any conquest marks from a port battle. This is to prevent rewards for empty port battles and the abuse of such. This is clearly stated by devs. The exploit used here was to gain the attacker loads of conquest marks which could be pooled to buy blue prints and permits... in a matter of a day or two you would then see them sailing around in 4th rates or 3rd rates. If I were prone to this sort of cheating it is exactly how I would do it. I do not cheat so my friends and I will earn our ships the old fashioned way, the honest way. All poo throwing aside, the ones who knowingly did this deserve the punishment they get; the unaware caught in the punishment fireshock should consider who they sail with.
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