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About Atreides

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  1. Merril, Because of time invested versus past assurances by developers. A large number of people stuck around believing the developers statements they would retain their hard earned XP, rank, ship slot XP and learned books. Then some were taken away several months ago, and the rest were taken last week. I personally was fine starting over rank and XP, losing ship slot XP and book knowledge stung a bit more, given that clanmates and I have gone to great lengths to obtain books, spending countless hours doing so only to have it wiped away. In the end we start over, that's the way it is, people group up and work together. Real life? ok, here is an analogy for you. You work a full time job for several years with the assurances you keep your benefits, pension and nice office that you have earned. Then you and everyone else is back in tiny cubicles (basic cutters)... "Ok, time to regrind back into my old office" Then it is announced benefits (ship slot XP) are cancelled and your pension amount (learned book knowledge) is reset and you start over at -0- At this point IRL bad press, protests, and ultimately, legal action takes place ie: class action lawsuits. This isn't real life, but for many that are retired or disabled this IS a big part of their life. The last total wipe happened before book knowledge grind, ship slot grind, 1 dura ships etc, This wipe hurts a lot more for a large amount of players. THESE ARE THE REASONS PEOPLE ARE ANGRY, STOP ATTACKING THEM FOR THIS, THEY ARE LEGITIMATE COMPLAINTS. This sort of behaviour would have serious repercussions IRL, similar in spirit to the repercussions the developers are experiencing. I love this game, and want it to flourish, but the repeated decisions based on "hardcore badasses" and "trusted friends" input have taken this game far from the unfinished diamond in the rough it once was, to an unfinished "pander to the few at the expense of the many" not ready for prime time mess.
  2. Just give two impossible nations a capital in the gulf and one down south of Guayguayare, or in other areas. Then remove ability to run hostility out of freetowns. Frontlines will never work as intended because there are too many nations, and too many ways to bypass frontlines.
  3. THE MONEY TO CREATE A CLAN CAN BE MADE IN A BLOODY HOUR BY A FEW PEOPLE WITH DELIVERY MISSIONS! OK, I get it, people don't want to lose their BETA clan name and so we are left with 1000s of defunct names that are unavailable to use at the official start of the game. But I beg you, MAKE THE LIST ALPHABETICAL ORDER. Playing scavenger hunt for 20 minutes to add a clan to friendly list is beyond ridiculous and aggravating.
  4. For the love of all sanity, the Clan list MUST BE WIPED, GB has a clan list with so many dead clans it is ponderous, the list is not even alphabetically sorted, GB can't be the only nation with is problem. Please don't leave us with this mess to continue to trudge through, make a character and test for yourself the nightmare that is the clan list. Thank you
  5. Make sure the passengers are on your boat! Nothing worse than taking mission, switching boats and making that sail only to realise the patients are still sitting in another boat back where you started.
  6. Best way to bring up bigger ships, I opened the last few slots of Christian, 3rd rate and new connie doing the same. Angling and repairs.
  7. As much as I would hope is not the case, based on past issues the deciding factor may well rest with what the "trusted friends" think. Just waiting to see.
  8. I run around in a pandora sometimes and quite like it. I don't put the deck guns on and aiming is fine. It has it's drawbacks but an excellent trader capper.
  9. Atreides


    Soooo... (Que carnival music) Nation A flips a county capital (n) of nation X in one part of the map. ~meanwhile~ Nation B (allied with nation A) flips another county capital (o) of nation X in another part of the map a short time after A flipped Xn. Then nation X has to choose what port to fully defend, and they choose (o). Nation A ~should~ be able to insta take port Xn so they can then teleport over and help screen their allies into to Xo. thereby If A=20, B=20 and X=30 Xn=1 Xo=29 A>Xn so instant win for A Then can be A+B>Xo YOU ARE MAKING A THREAD ASKING FOR DEVS TO CHANGE PORT BATTLE MECHANICS TO FURTHER ENABLE MULTIFLIPS BY THE TWO STONGEST RVR FLEETS IN THAT TIME ZONE (WHICH ARE ALLIES). The thread title is an ironic joke, you are not asking for mercy, you are asking for assistance to be able to make multiflips easier. That has to be a hard NO.
  10. Maybe they will dock his twitch payment 10% this week
  11. Well, looks like the port buff testing is over, the frontline system was gamed/exploited to the point that all 55 point ports are in one nation and an ally's nation so there won't be any testing of top tier port bonus-built ships. One side will simply wreck havoc on the map with super ships and steamroll other nations. RIP skill based game, hello super Meta shitstorm. I hope the dev's fix this before release, but the ones who broke the whole thing have been above reproach in past similar situations.
  12. Inside the game, usually the first few days after a map reset. Yellow dots EVERYWHERE
  13. PB Nassau, Russians came out in force. This is one of the screening battles: https://steamcommunity.com/sharedfiles/filedetails/?id=1706384018
  14. We were TESTING. They will be rolling out full release SOON(tm). It is possible these dlc's are to help fund advertising costs that will equal more purchases of game at release. More purchases mean more population, more RVR, more PVP, more competition, a more vibrant community. There is a strategy at work for this game to survive or even thrive. The devs are passionate about Age of Sail, as we all are. They have created a game that is beautiful, with combat that is engrossing, tense and fun. This game has its wart and pimples (several players fit into this category with their toxic population destroying behaviour in game). I have been, and continue to be, highly critical of several dev choices that enhance vets at the expense of newer or less skilled players. The thing is, I want this game to succeed, and having said that will be purchasing some of the DLC's to help fund advertising for release.
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