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Everything posted by Toothless Jack
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А ведь предлогали отпустить за 500к. Дорого?
- 870 replies
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- baltic fleet
- eu1
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Слегка повышено хп легких кораблейКаких именно скажите пожалуйсто.. Мой реномми не изменился вообще. Или это не легкий корабль?
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Good idea on ship delivery between free towns. At the moment everybody using gap or trick (call what ever you like ) capturing NPC ship and sending your main ship to outpost. So i say lets make it legal
- 83 replies
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- Open world
- deliveries
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Real pirates
Toothless Jack replied to mouse of war's topic in Current Feature Improvement Suggestions
Until you work 'Big ship wins' way there will be no pirates and no pirating. Simple as that. Its been 2 months now im playing as real pirate and had to engage rates, victories in renomees and surprises and i can tell you most of the time we had to run getting comments like: You wasting our time ! Ohh you running now? You cowards ! As long as you wont help pirates to do so by making pirate ships faster, stronger etc.. there will be no pirating. Edit: But i will keep trying no matter what they say And maybe some day we will see group of pirate privateers fighting Victory for 1.5 hours and finally gets it . -
Little things you'd like to see
Toothless Jack replied to BrutishVulgarian's topic in Current Feature Improvement Suggestions
Move your repair kits and fittings to captured ship. -
Open letter to Game Labs regarding RNoN and DRUNK.
Toothless Jack replied to Sju Sjösjuka Sjömän's topic in National news
I understand its offtop but since even admin added his comment I would like to propose clan wars. Keep current system as it is but if councils/admiralities/leadership wants to force one or another peace or war decision they can declare war against rogue clans and keep them docked untill they accept the council or disband clan ( having in mind that in the future it will be more benefits being in clan than just a tag). -
Я вообще бы предположил ввести параметр tracking(если он есть то незаметен). Чем больше пушка хуже попасть по цели. И перезарядка на много дольше должна быть. К примеру меньше корабль напал на рейт а рейт режит паруса даже коробля не видно нормально. А если еще мидам такую дальность дать как лонгам то смысл от фрегат и ниже?
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RUBLI/EVIL - Русскоговорящие "Береговое Братство"
Toothless Jack replied to Gamover's topic in Кланы и Гильдии
Так закалялась сталь. Крепкий клан должен рулить сурово.- 1,211 replies
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Так у бритов рожы жирные (коробли) и ходят они всей школой.. так что утопится мы и на миссие можем ). А голандцы бои дают нормальные и ненапрыгивыют тучей на два кораблика. Так что пока тут посидим )
- 870 replies
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- baltic fleet
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Голосование по следующим приоритетам разработки
Toothless Jack replied to admin's topic in Предложения и идеи по игре
Переработка механик Войны и Мира национальных отношений альянсов и возможно роли пиратов Переработка Войны и Мира это хорошо для всех наций но только не давайте ни какой политики пиратам. А то точно небудет смысла в них. Проголосовал за этот пункт в надежде что пираты будут хоть как то переделанны. -
Off - Сообщество Старпёров Приглашает
Toothless Jack replied to Harkonenov's topic in Кланы и Гильдии
Привет пиратам! Наша скромная группа ' Baltic Fleet ' тоже там обитаем ( Coquibacoa ).. Может как нибудь объединить силы? Удачи клану -
Я думаю это потаму что разница маленькая между скорости фировой и лайв оук например.. фир неуспеет подойти на коронадах как ему срежут мачты с лонгами. По больше разницы дать надо
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А Бриты хитрые.. Ждут ))
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RUBLI/EVIL - Русскоговорящие "Береговое Братство"
Toothless Jack replied to Gamover's topic in Кланы и Гильдии
Закройте доступ к вашим портам или пусть платят пираты- 1,211 replies
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Нам бы Паргуса еще и Сандаля переманить )
- 870 replies
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- baltic fleet
- eu1
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А давай с нами.. сам посмотриш. Как говорится билеты в первом ряду )
- 870 replies
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- baltic fleet
- eu1
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BR - XP - Gold - PVP
Toothless Jack replied to Toothless Jack's topic in Current Feature Improvement Suggestions
Im afraid i have to bump this up until i get valid points against it I spoke with many PvP players.. so far every single one of them agrees that this is not a bad idea. So please captains.. any inputs would be nice. Thank you -
Ты смотри.. и флаг откопал?
- 870 replies
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- baltic fleet
- eu1
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3120 San Lazaro 5112 Port Antonio 5400 Port Morant 6792 Truxillo 1680 Utila 6312 Belize 1704 Tulum 5568 Selam 3768 Santa Ana 1752 Bone Cay
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How to fix pirates
Toothless Jack replied to Fastidius's topic in Current Feature Improvement Suggestions
Let me put this other way.. You think its OK to make pirates sail just small ships, not to have any national ports and be perma camped in free ports. You think this way NA will get more players Don't get me wrong i am even now using mostly free ports as my base but as fastidius said pirates must have safe house/heaven to level up young captains or simply ' respawn ' . If this is too much for pirates to give in return in that case id stick with system we have now. I am pirating and doing it with great fun. Never sailed bigger ship than trincomalee and probably never will. Gank, sink, run , chase, plunder is my current style of the game and if you think pirates should be closed and controlled as some sort of dogs you are mistaken. -
How to fix pirates
Toothless Jack replied to Fastidius's topic in Current Feature Improvement Suggestions
So you have nations and you have pirates in free ports. All big nations don't feel any limits and i can tell you now pirates would be camped forever in those free towns. Unless you will give us gentleman's word and pirates will be able to leave and come to these ports without being pulled into battle every time. -
How to fix pirates
Toothless Jack replied to Fastidius's topic in Current Feature Improvement Suggestions
Except for CREW for pirates are not replenished at sea and they must return to a freeport/haven. I would be happy to see all this. +3 -
Да.. а я тоже помню и химика и ленина. Привет от балтийского флота и удачи клану или группе ) По видео смотрю незабыли как коробли отхватывать
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Hello captains. Not sure if this been suggested already but i have an idea how to balance pvp without adding more BR difference, timer and so on. It should be done through rewards and my system would be very easy. Just need to add some maths to code. When battle starts it calculates BR difference between both sides and after battle ends it multiply or divide all rewards for damage, kill, assist, crew etc accordingly. So if i am attacking Victory in Belle Poule for example i will get roughly 3x XP, Gold and chance for upgrade drop and Victory would get 0.3x all this. This way we can make players go outside and fight in more or less equal battles. Also XP for PvP must be doubled or even tripled from what it is now to move players from AI fleeting all day long. PBs should be left as it is or even cut down some gold income. 800k for single PB is too much i believe ( Sorry big boyz )
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Dam.. you lads in PvP2 live like in heaven.. Don't even need to sail miles for good fights Login, get into the ship, undock, fight ! Brilliant . I think its worth to take a look at what you have there !