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Showing results for tags 'deliveries'.
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I heard some helpful instructions and pieces of info over the last weeks but am still trying to sew it together. Delivery orders between free towns. Buying cheap iron and coal and selling Iron Ingots VS buying Ingots and forging Fittings. What to do? Where? Any tips? Ideas?
Hello captains, for a while now, I have been annoyed by the fact that I have to use the "feature" of capturing a trader and sending my warship "to outpost" if I want to move a warship from one of my outposts to another. You could argue that this is not intended use of the "send to outpost" feature and that moving assets around the map SHOULD be a chore. I, personally, disagree because moving assets is just a time sink with very little positive effect on the gameplay experience. I do not enjoy sailing around warships for hours just to store them in another outpost. Since everybody seems to be using the AI trader capture method more or less frequently, lets talk about a more "legal" way to move your ships from one outpost to another. My suggestion would be to 1. allow deliveries of ships between any of your outposts. 2. exclude the cargo hold from the delivery (ship+equipment only, for obvious reasons) 3. make it somewhat costly (between 30.000-50.000 per ship, maybe?) 4. make it time consuming (I could even live with 4+ hours for the ship to reach the destination to avoid mass movement of fleets) Obviously, these would be my preferences but you can freely chose from many other options in the poll. Let the voting begin! Cheers, Hugo